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Side by Side Diff: Source/platform/audio/ReverbConvolver.h

Issue 458313005: Cleanup namespace usage from animation to exported in platform/ (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Cleanup namespace usage from animation to exported in platform/ Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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33 #include "platform/audio/DirectConvolver.h" 33 #include "platform/audio/DirectConvolver.h"
34 #include "platform/audio/FFTConvolver.h" 34 #include "platform/audio/FFTConvolver.h"
35 #include "platform/audio/ReverbAccumulationBuffer.h" 35 #include "platform/audio/ReverbAccumulationBuffer.h"
36 #include "platform/audio/ReverbConvolverStage.h" 36 #include "platform/audio/ReverbConvolverStage.h"
37 #include "platform/audio/ReverbInputBuffer.h" 37 #include "platform/audio/ReverbInputBuffer.h"
38 #include "wtf/OwnPtr.h" 38 #include "wtf/OwnPtr.h"
39 #include "wtf/RefCounted.h" 39 #include "wtf/RefCounted.h"
40 #include "wtf/Vector.h" 40 #include "wtf/Vector.h"
41 41
42 namespace blink { 42 namespace blink {
43 class WebThread;
44 }
45
46 namespace blink {
47 43
48 class AudioChannel; 44 class AudioChannel;
45 class WebThread;
49 46
50 class PLATFORM_EXPORT ReverbConvolver { 47 class PLATFORM_EXPORT ReverbConvolver {
51 WTF_MAKE_NONCOPYABLE(ReverbConvolver); 48 WTF_MAKE_NONCOPYABLE(ReverbConvolver);
52 public: 49 public:
53 // maxFFTSize can be adjusted (from say 2048 to 32768) depending on how much precision is necessary. 50 // maxFFTSize can be adjusted (from say 2048 to 32768) depending on how much precision is necessary.
54 // For certain tweaky de-convolving applications the phase errors add up qui ckly and lead to non-sensical results with 51 // For certain tweaky de-convolving applications the phase errors add up qui ckly and lead to non-sensical results with
55 // larger FFT sizes and single-precision floats. In these cases 2048 is a g ood size. 52 // larger FFT sizes and single-precision floats. In these cases 2048 is a g ood size.
56 // If not doing multi-threaded convolution, then should not go > 8192. 53 // If not doing multi-threaded convolution, then should not go > 8192.
57 ReverbConvolver(AudioChannel* impulseResponse, size_t renderSliceSize, size_ t maxFFTSize, size_t convolverRenderPhase, bool useBackgroundThreads); 54 ReverbConvolver(AudioChannel* impulseResponse, size_t renderSliceSize, size_ t maxFFTSize, size_t convolverRenderPhase, bool useBackgroundThreads);
58 ~ReverbConvolver(); 55 ~ReverbConvolver();
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76 ReverbInputBuffer m_inputBuffer; 73 ReverbInputBuffer m_inputBuffer;
77 74
78 // First stage will be of size m_minFFTSize. Each next stage will be twice as big until we hit m_maxFFTSize. 75 // First stage will be of size m_minFFTSize. Each next stage will be twice as big until we hit m_maxFFTSize.
79 size_t m_minFFTSize; 76 size_t m_minFFTSize;
80 size_t m_maxFFTSize; 77 size_t m_maxFFTSize;
81 78
82 // But don't exceed this size in the real-time thread (if we're doing backgr ound processing). 79 // But don't exceed this size in the real-time thread (if we're doing backgr ound processing).
83 size_t m_maxRealtimeFFTSize; 80 size_t m_maxRealtimeFFTSize;
84 81
85 // Background thread and synchronization 82 // Background thread and synchronization
86 OwnPtr<blink::WebThread> m_backgroundThread; 83 OwnPtr<WebThread> m_backgroundThread;
87 }; 84 };
88 85
89 } // namespace blink 86 } // namespace blink
90 87
91 #endif // ReverbConvolver_h 88 #endif // ReverbConvolver_h
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