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1 /* | 1 /* |
2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
4 * | 4 * |
5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
6 * | 6 * |
7 * Other contributors: | 7 * Other contributors: |
8 * Robert O'Callahan <roc+@cs.cmu.edu> | 8 * Robert O'Callahan <roc+@cs.cmu.edu> |
9 * David Baron <dbaron@fas.harvard.edu> | 9 * David Baron <dbaron@fas.harvard.edu> |
10 * Christian Biesinger <cbiesinger@web.de> | 10 * Christian Biesinger <cbiesinger@web.de> |
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49 #include "core/rendering/LayerPaintingInfo.h" | 49 #include "core/rendering/LayerPaintingInfo.h" |
50 #include "core/rendering/RenderBox.h" | 50 #include "core/rendering/RenderBox.h" |
51 #include "core/rendering/RenderLayerBlendInfo.h" | 51 #include "core/rendering/RenderLayerBlendInfo.h" |
52 #include "core/rendering/RenderLayerClipper.h" | 52 #include "core/rendering/RenderLayerClipper.h" |
53 #include "core/rendering/RenderLayerFilterInfo.h" | 53 #include "core/rendering/RenderLayerFilterInfo.h" |
54 #include "core/rendering/RenderLayerReflectionInfo.h" | 54 #include "core/rendering/RenderLayerReflectionInfo.h" |
55 #include "core/rendering/RenderLayerRepainter.h" | 55 #include "core/rendering/RenderLayerRepainter.h" |
56 #include "core/rendering/RenderLayerScrollableArea.h" | 56 #include "core/rendering/RenderLayerScrollableArea.h" |
57 #include "core/rendering/RenderLayerStackingNode.h" | 57 #include "core/rendering/RenderLayerStackingNode.h" |
58 #include "core/rendering/RenderLayerStackingNodeIterator.h" | 58 #include "core/rendering/RenderLayerStackingNodeIterator.h" |
59 #include "core/rendering/compositing/CompositedLayerMappingPtr.h" | |
60 #include "platform/graphics/CompositingReasons.h" | 59 #include "platform/graphics/CompositingReasons.h" |
61 #include "wtf/OwnPtr.h" | 60 #include "wtf/OwnPtr.h" |
62 | 61 |
63 namespace blink { | 62 namespace blink { |
64 | 63 |
65 class FilterEffectRenderer; | 64 class FilterEffectRenderer; |
66 class FilterOperations; | 65 class FilterOperations; |
67 class HitTestRequest; | 66 class HitTestRequest; |
68 class HitTestResult; | 67 class HitTestResult; |
69 class HitTestingTransformState; | 68 class HitTestingTransformState; |
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299 void* operator new(size_t); | 298 void* operator new(size_t); |
300 // Only safe to call from RenderLayerModelObject::destroyLayer() | 299 // Only safe to call from RenderLayerModelObject::destroyLayer() |
301 void operator delete(void*); | 300 void operator delete(void*); |
302 | 301 |
303 CompositingState compositingState() const; | 302 CompositingState compositingState() const; |
304 | 303 |
305 // This returns true if our document is in a phase of its lifestyle during w hich | 304 // This returns true if our document is in a phase of its lifestyle during w hich |
306 // compositing state may legally be read. | 305 // compositing state may legally be read. |
307 bool isAllowedToQueryCompositingState() const; | 306 bool isAllowedToQueryCompositingState() const; |
308 | 307 |
309 // NOTE: Don't call these compositing methods unless you know what you are d oing and are sure it is the best approach! | 308 // Don't null check this. |
310 CompositedLayerMappingPtr compositedLayerMapping() const; | 309 CompositedLayerMapping* compositedLayerMapping() const; |
311 CompositedLayerMappingPtr ensureCompositedLayerMapping(); | 310 // FIXME: This should return a reference. |
311 CompositedLayerMapping* ensureCompositedLayerMapping(); | |
312 GraphicsLayer* graphicsLayerBacking() const; | 312 GraphicsLayer* graphicsLayerBacking() const; |
313 GraphicsLayer* graphicsLayerBackingForScrolling() const; | 313 GraphicsLayer* graphicsLayerBackingForScrolling() const; |
314 // NOTE: If you are using hasCompositedLayerMapping to determine the state o f compositing for this layer, | 314 // NOTE: If you are using hasCompositedLayerMapping to determine the state o f compositing for this layer, |
315 // (and not just to do bookkeeping related to the mapping like, say, allocat ing or deallocating a mapping), | 315 // (and not just to do bookkeeping related to the mapping like, say, allocat ing or deallocating a mapping), |
316 // then you may have incorrect logic. Use compositingState() instead. | 316 // then you may have incorrect logic. Use compositingState() instead. |
317 // FIXME: This is identical to null checking compositedLayerMapping(), why n ot just call that? | |
317 bool hasCompositedLayerMapping() const { return m_compositedLayerMapping.get (); } | 318 bool hasCompositedLayerMapping() const { return m_compositedLayerMapping.get (); } |
abarth-chromium
2014/08/08 15:34:19
Shawn's idea was to make all the call sites that w
chrishtr
2014/08/08 16:11:42
Let's get rid of hasCompositedLayerMapping in this
| |
318 void clearCompositedLayerMapping(bool layerBeingDestroyed = false); | 319 void clearCompositedLayerMapping(bool layerBeingDestroyed = false); |
319 CompositedLayerMapping* groupedMapping() const { return m_groupedMapping; } | 320 CompositedLayerMapping* groupedMapping() const { return m_groupedMapping; } |
320 void setGroupedMapping(CompositedLayerMapping* groupedMapping, bool layerBei ngDestroyed = false); | 321 void setGroupedMapping(CompositedLayerMapping* groupedMapping, bool layerBei ngDestroyed = false); |
321 | 322 |
322 bool hasCompositedMask() const; | 323 bool hasCompositedMask() const; |
323 bool hasCompositedClippingMask() const; | 324 bool hasCompositedClippingMask() const; |
324 bool needsCompositedScrolling() const { return m_scrollableArea && m_scrolla bleArea->needsCompositedScrolling(); } | 325 bool needsCompositedScrolling() const { return m_scrollableArea && m_scrolla bleArea->needsCompositedScrolling(); } |
325 | 326 |
326 bool clipsCompositingDescendantsWithBorderRadius() const; | 327 bool clipsCompositingDescendantsWithBorderRadius() const; |
327 | 328 |
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772 | 773 |
773 } // namespace blink | 774 } // namespace blink |
774 | 775 |
775 #ifndef NDEBUG | 776 #ifndef NDEBUG |
776 // Outside the WebCore namespace for ease of invocation from gdb. | 777 // Outside the WebCore namespace for ease of invocation from gdb. |
777 void showLayerTree(const blink::RenderLayer*); | 778 void showLayerTree(const blink::RenderLayer*); |
778 void showLayerTree(const blink::RenderObject*); | 779 void showLayerTree(const blink::RenderObject*); |
779 #endif | 780 #endif |
780 | 781 |
781 #endif // RenderLayer_h | 782 #endif // RenderLayer_h |
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