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Side by Side Diff: public/platform/WebLayerTreeView.h

Issue 457353002: Cleanup namespace usage in public/platform/Web[A-M]*.h. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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29 #include "WebColor.h" 29 #include "WebColor.h"
30 #include "WebCommon.h" 30 #include "WebCommon.h"
31 #include "WebFloatPoint.h" 31 #include "WebFloatPoint.h"
32 #include "WebNonCopyable.h" 32 #include "WebNonCopyable.h"
33 #include "WebPrivateOwnPtr.h" 33 #include "WebPrivateOwnPtr.h"
34 #include "WebSize.h" 34 #include "WebSize.h"
35 35
36 class SkBitmap; 36 class SkBitmap;
37 37
38 namespace blink { 38 namespace blink {
39
39 class WebCompositeAndReadbackAsyncCallback; 40 class WebCompositeAndReadbackAsyncCallback;
40 class WebGraphicsContext3D; 41 class WebGraphicsContext3D;
41 class WebLayer; 42 class WebLayer;
42 struct WebPoint; 43 struct WebPoint;
43 struct WebRect; 44 struct WebRect;
44 struct WebRenderingStats; 45 struct WebRenderingStats;
45 struct WebSelectionBound; 46 struct WebSelectionBound;
46 47
47 class WebLayerTreeView { 48 class WebLayerTreeView {
48 public: 49 public:
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147 // Toggles continuous painting 148 // Toggles continuous painting
148 virtual void setContinuousPaintingEnabled(bool) { } 149 virtual void setContinuousPaintingEnabled(bool) { }
149 150
150 // Toggles scroll bottleneck rects on the HUD layer 151 // Toggles scroll bottleneck rects on the HUD layer
151 virtual void setShowScrollBottleneckRects(bool) { } 152 virtual void setShowScrollBottleneckRects(bool) { }
152 }; 153 };
153 154
154 } // namespace blink 155 } // namespace blink
155 156
156 #endif // WebLayerTreeView_h 157 #endif // WebLayerTreeView_h
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