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Side by Side Diff: src/utils/SkTextureCompressor_R11EAC.cpp

Issue 456873003: Add BlitRect to SkTCompressedAlphaBlitter (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Small nit Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkTextureCompressor.h" 8 #include "SkTextureCompressor.h"
9 #include "SkTextureCompressor_Blitter.h" 9 #include "SkTextureCompressor_Blitter.h"
10 10
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596 struct CompressorR11EAC { 596 struct CompressorR11EAC {
597 static inline void CompressA8Vertical(uint8_t* dst, const uint8_t* src) { 597 static inline void CompressA8Vertical(uint8_t* dst, const uint8_t* src) {
598 compress_block_vertical(dst, src); 598 compress_block_vertical(dst, src);
599 } 599 }
600 600
601 static inline void CompressA8Horizontal(uint8_t* dst, const uint8_t* src, 601 static inline void CompressA8Horizontal(uint8_t* dst, const uint8_t* src,
602 int srcRowBytes) { 602 int srcRowBytes) {
603 *(reinterpret_cast<uint64_t*>(dst)) = compress_r11eac_block_fast(src, sr cRowBytes); 603 *(reinterpret_cast<uint64_t*>(dst)) = compress_r11eac_block_fast(src, sr cRowBytes);
604 } 604 }
605 605
606 static inline void UpdateBlock(uint8_t* dst, const uint8_t* src) { 606 #if PEDANTIC_BLIT_RECT
607 static inline void UpdateBlock(uint8_t* dst, const uint8_t* src, int srcRowB ytes,
608 const uint8_t* mask) {
609 // TODO: krajcevski
610 // The implementation of this function should be similar to that of LATC , since
611 // the R11EAC indices directly correspond to pixel values.
612 SkFAIL("Implement me!");
607 } 613 }
614 #endif
608 }; 615 };
609 616
610 //////////////////////////////////////////////////////////////////////////////// 617 ////////////////////////////////////////////////////////////////////////////////
611 618
612 namespace SkTextureCompressor { 619 namespace SkTextureCompressor {
613 620
614 bool CompressA8ToR11EAC(uint8_t* dst, const uint8_t* src, int width, int height, int rowBytes) { 621 bool CompressA8ToR11EAC(uint8_t* dst, const uint8_t* src, int width, int height, int rowBytes) {
615 622
616 #if (COMPRESS_R11_EAC_SLOW) || (COMPRESS_R11_EAC_FAST) 623 #if (COMPRESS_R11_EAC_SLOW) || (COMPRESS_R11_EAC_FAST)
617 624
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653 for (int j = 0; j < height; j += 4) { 660 for (int j = 0; j < height; j += 4) {
654 for (int i = 0; i < width; i += 4) { 661 for (int i = 0; i < width; i += 4) {
655 decompress_r11_eac_block(dst + i, dstRowBytes, src); 662 decompress_r11_eac_block(dst + i, dstRowBytes, src);
656 src += 8; 663 src += 8;
657 } 664 }
658 dst += 4 * dstRowBytes; 665 dst += 4 * dstRowBytes;
659 } 666 }
660 } 667 }
661 668
662 } // namespace SkTextureCompressor 669 } // namespace SkTextureCompressor
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