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Side by Side Diff: src/core/SkBitmapProcState.cpp

Issue 456843002: short circuit high quality scales that are actually the identity (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: shouldn't have included the extra sampleapp here; was just using that for testing." Created 6 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "SkBitmapProcState.h" 8 #include "SkBitmapProcState.h"
9 #include "SkColorPriv.h" 9 #include "SkColorPriv.h"
10 #include "SkFilterProc.h" 10 #include "SkFilterProc.h"
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160 // remove the scaling component from the matrix. 160 // remove the scaling component from the matrix.
161 161
162 if (SkPaint::kHigh_FilterLevel == fFilterLevel && 162 if (SkPaint::kHigh_FilterLevel == fFilterLevel &&
163 fInvMatrix.getType() <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Ma sk) && 163 fInvMatrix.getType() <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Ma sk) &&
164 kN32_SkColorType == fOrigBitmap.colorType() && 164 kN32_SkColorType == fOrigBitmap.colorType() &&
165 cache_size_okay(fOrigBitmap, fInvMatrix)) { 165 cache_size_okay(fOrigBitmap, fInvMatrix)) {
166 166
167 SkScalar invScaleX = fInvMatrix.getScaleX(); 167 SkScalar invScaleX = fInvMatrix.getScaleX();
168 SkScalar invScaleY = fInvMatrix.getScaleY(); 168 SkScalar invScaleY = fInvMatrix.getScaleY();
169 169
170 if (SkScalarNearlyEqual(invScaleX,1.0f) &&
171 SkScalarNearlyEqual(invScaleY,1.0f)) {
172 // short-circuit identity scaling; the output is supposed to
173 // be the same as the input, so we might as well go fast.
174
175 // TODO -- consider short circuiting here if the scale is
reed1 2014/08/08 18:28:21 remove the TODO
humper 2014/08/08 18:39:05 Done.
176 // CLOSE to one.
177
178 // Set our filter level to low -- the only post-filtering this
179 // image might require is some interpolation if the translation
180 // is fractional.
181 fFilterLevel = SkPaint::kLow_FilterLevel;
182 return false;
183 }
184
170 fScaledCacheID = SkScaledImageCache::FindAndLock(fOrigBitmap, 185 fScaledCacheID = SkScaledImageCache::FindAndLock(fOrigBitmap,
171 invScaleX, invScaleY, 186 invScaleX, invScaleY,
172 &fScaledBitmap); 187 &fScaledBitmap);
173 if (fScaledCacheID) { 188 if (fScaledCacheID) {
174 fScaledBitmap.lockPixels(); 189 fScaledBitmap.lockPixels();
175 if (!fScaledBitmap.getPixels()) { 190 if (!fScaledBitmap.getPixels()) {
176 fScaledBitmap.unlockPixels(); 191 fScaledBitmap.unlockPixels();
177 // found a purged entry (discardablememory?), release it 192 // found a purged entry (discardablememory?), release it
178 SkScaledImageCache::Unlock(fScaledCacheID); 193 SkScaledImageCache::Unlock(fScaledCacheID);
179 fScaledCacheID = NULL; 194 fScaledCacheID = NULL;
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211 SkASSERT(NULL != fScaledBitmap.getPixels()); 226 SkASSERT(NULL != fScaledBitmap.getPixels());
212 } 227 }
213 228
214 SkASSERT(NULL != fScaledBitmap.getPixels()); 229 SkASSERT(NULL != fScaledBitmap.getPixels());
215 fBitmap = &fScaledBitmap; 230 fBitmap = &fScaledBitmap;
216 231
217 // set the inv matrix type to translate-only; 232 // set the inv matrix type to translate-only;
218 fInvMatrix.setTranslate(fInvMatrix.getTranslateX() / fInvMatrix.getScale X(), 233 fInvMatrix.setTranslate(fInvMatrix.getTranslateX() / fInvMatrix.getScale X(),
219 fInvMatrix.getTranslateY() / fInvMatrix.getScale Y()); 234 fInvMatrix.getTranslateY() / fInvMatrix.getScale Y());
220 235
221 // no need for any further filtering; we just did it! 236 // Set our filter level to low -- the only post-filtering this
222 fFilterLevel = SkPaint::kNone_FilterLevel; 237 // image might require is some interpolation if the translation
238 // is fractional.
239 fFilterLevel = SkPaint::kLow_FilterLevel;
223 unlocker.release(); 240 unlocker.release();
224 return true; 241 return true;
225 } 242 }
226 243
227 /* 244 /*
228 * If High, then our special-case for scale-only did not take, and so we 245 * If High, then our special-case for scale-only did not take, and so we
229 * have to make a choice: 246 * have to make a choice:
230 * 1. fall back on mipmaps + bilerp 247 * 1. fall back on mipmaps + bilerp
231 * 2. fall back on scanline bicubic filter 248 * 2. fall back on scanline bicubic filter
232 * For now, we compute the "scale" value from the matrix, and have a 249 * For now, we compute the "scale" value from the matrix, and have a
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451 fShaderProc32 = NULL; 468 fShaderProc32 = NULL;
452 fShaderProc16 = NULL; 469 fShaderProc16 = NULL;
453 fSampleProc32 = NULL; 470 fSampleProc32 = NULL;
454 fSampleProc16 = NULL; 471 fSampleProc16 = NULL;
455 472
456 // recompute the triviality of the matrix here because we may have 473 // recompute the triviality of the matrix here because we may have
457 // changed it! 474 // changed it!
458 475
459 trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) == 0; 476 trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) == 0;
460 477
478 //
reed1 2014/08/08 18:28:21 remove //
479
480 if (trivialMatrix && fFilterLevel > SkPaint::kMedium_FilterLevel) {
reed1 2014/08/08 18:28:21 I *think* we can remove this check now, yes?
humper 2014/08/08 18:39:04 Done.
481 fFilterLevel = SkPaint::kMedium_FilterLevel;
482 }
483
461 if (SkPaint::kHigh_FilterLevel == fFilterLevel) { 484 if (SkPaint::kHigh_FilterLevel == fFilterLevel) {
462 // If this is still set, that means we wanted HQ sampling 485 // If this is still set, that means we wanted HQ sampling
463 // but couldn't do it as a preprocess. Let's try to install 486 // but couldn't do it as a preprocess. Let's try to install
464 // the scanline version of the HQ sampler. If that process fails, 487 // the scanline version of the HQ sampler. If that process fails,
465 // downgrade to bilerp. 488 // downgrade to bilerp.
466 489
467 // NOTE: Might need to be careful here in the future when we want 490 // NOTE: Might need to be careful here in the future when we want
468 // to have the platform proc have a shot at this; it's possible that 491 // to have the platform proc have a shot at this; it's possible that
469 // the chooseBitmapFilterProc will fail to install a shader but a 492 // the chooseBitmapFilterProc will fail to install a shader but a
470 // platform-specific one might succeed, so it might be premature here 493 // platform-specific one might succeed, so it might be premature here
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1055 } else { 1078 } else {
1056 size >>= 2; 1079 size >>= 2;
1057 } 1080 }
1058 1081
1059 if (fFilterLevel != SkPaint::kNone_FilterLevel) { 1082 if (fFilterLevel != SkPaint::kNone_FilterLevel) {
1060 size >>= 1; 1083 size >>= 1;
1061 } 1084 }
1062 1085
1063 return size; 1086 return size;
1064 } 1087 }
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