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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/media/renderer_gpu_video_accelerator_factories.h" | 5 #include "content/renderer/media/renderer_gpu_video_accelerator_factories.h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #include <GLES2/gl2ext.h> | 8 #include <GLES2/gl2ext.h> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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57 } | 57 } |
58 | 58 |
59 WebGraphicsContext3DCommandBufferImpl* | 59 WebGraphicsContext3DCommandBufferImpl* |
60 RendererGpuVideoAcceleratorFactories::GetContext3d() { | 60 RendererGpuVideoAcceleratorFactories::GetContext3d() { |
61 DCHECK(task_runner_->BelongsToCurrentThread()); | 61 DCHECK(task_runner_->BelongsToCurrentThread()); |
62 if (!context_provider_) | 62 if (!context_provider_) |
63 return NULL; | 63 return NULL; |
64 if (context_provider_->IsContextLost()) { | 64 if (context_provider_->IsContextLost()) { |
65 context_provider_->VerifyContexts(); | 65 context_provider_->VerifyContexts(); |
66 context_provider_ = NULL; | 66 context_provider_ = NULL; |
67 gl_helper_.reset(NULL); | |
67 return NULL; | 68 return NULL; |
68 } | 69 } |
69 return context_provider_->WebContext3D(); | 70 return context_provider_->WebContext3D(); |
70 } | 71 } |
71 | 72 |
73 GLHelper* RendererGpuVideoAcceleratorFactories::GetGLHelper() { | |
74 if (!GetContext3d()) | |
75 return NULL; | |
76 | |
77 if (gl_helper_.get() == NULL) { | |
78 gl_helper_.reset(new GLHelper(GetContext3d()->GetImplementation(), | |
79 GetContext3d()->GetContextSupport())); | |
80 } | |
81 | |
82 return gl_helper_.get(); | |
83 } | |
84 | |
72 scoped_ptr<media::VideoDecodeAccelerator> | 85 scoped_ptr<media::VideoDecodeAccelerator> |
73 RendererGpuVideoAcceleratorFactories::CreateVideoDecodeAccelerator() { | 86 RendererGpuVideoAcceleratorFactories::CreateVideoDecodeAccelerator() { |
74 DCHECK(task_runner_->BelongsToCurrentThread()); | 87 DCHECK(task_runner_->BelongsToCurrentThread()); |
75 | 88 |
76 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); | 89 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); |
77 if (context && context->GetCommandBufferProxy()) { | 90 if (context && context->GetCommandBufferProxy()) { |
78 return gpu_channel_host_->CreateVideoDecoder( | 91 return gpu_channel_host_->CreateVideoDecoder( |
79 context->GetCommandBufferProxy()->GetRouteID()); | 92 context->GetCommandBufferProxy()->GetRouteID()); |
80 } | 93 } |
81 | 94 |
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171 // flush the command buffers to ensure that. | 184 // flush the command buffers to ensure that. |
172 gles2->ShallowFlushCHROMIUM(); | 185 gles2->ShallowFlushCHROMIUM(); |
173 } | 186 } |
174 | 187 |
175 void RendererGpuVideoAcceleratorFactories::ReadPixels( | 188 void RendererGpuVideoAcceleratorFactories::ReadPixels( |
176 uint32 texture_id, | 189 uint32 texture_id, |
177 const gfx::Rect& visible_rect, | 190 const gfx::Rect& visible_rect, |
178 const SkBitmap& pixels) { | 191 const SkBitmap& pixels) { |
179 DCHECK(task_runner_->BelongsToCurrentThread()); | 192 DCHECK(task_runner_->BelongsToCurrentThread()); |
180 | 193 |
181 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); | 194 GLHelper* gl_helper = GetGLHelper(); |
182 if (!context) | 195 if (!gl_helper) |
183 return; | 196 return; |
184 | 197 |
185 gpu::gles2::GLES2Implementation* gles2 = context->GetImplementation(); | 198 unsigned char* pixel_data = |
199 static_cast<unsigned char*>(pixels.pixelRef()->pixels()); | |
186 | 200 |
187 GLuint tmp_texture; | 201 if (gl_helper->IsReadbackConfigSupported(pixels.colorType())) { |
188 gles2->GenTextures(1, &tmp_texture); | 202 gl_helper->ReadbackTextureSync( |
189 gles2->BindTexture(GL_TEXTURE_2D, tmp_texture); | 203 texture_id, visible_rect, pixel_data, pixels.colorType()); |
190 gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 204 } else if (pixels.colorType() == kN32_SkColorType) { |
191 gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 205 gl_helper->ReadbackTextureSync( |
192 gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 206 texture_id, visible_rect, pixel_data, kRGBA_8888_SkColorType); |
193 gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
194 context->copyTextureCHROMIUM( | |
195 GL_TEXTURE_2D, texture_id, tmp_texture, 0, GL_RGBA, GL_UNSIGNED_BYTE); | |
oetuaho-nv
2014/08/11 14:56:41
I don't think that the code can work without the c
| |
196 | 207 |
197 GLuint fb; | |
198 gles2->GenFramebuffers(1, &fb); | |
199 gles2->BindFramebuffer(GL_FRAMEBUFFER, fb); | |
200 gles2->FramebufferTexture2D( | |
201 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tmp_texture, 0); | |
202 gles2->PixelStorei(GL_PACK_ALIGNMENT, 4); | |
203 | |
204 #if SK_B32_SHIFT == 0 && SK_G32_SHIFT == 8 && SK_R32_SHIFT == 16 && \ | |
205 SK_A32_SHIFT == 24 | |
206 GLenum skia_format = GL_BGRA_EXT; | |
207 GLenum read_format = GL_BGRA_EXT; | |
208 GLint supported_format = 0; | |
209 GLint supported_type = 0; | |
210 gles2->GetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &supported_format); | |
211 gles2->GetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &supported_type); | |
212 if (supported_format != GL_BGRA_EXT || supported_type != GL_UNSIGNED_BYTE) { | |
213 read_format = GL_RGBA; | |
214 } | |
215 #elif SK_R32_SHIFT == 0 && SK_G32_SHIFT == 8 && SK_B32_SHIFT == 16 && \ | |
216 SK_A32_SHIFT == 24 | |
217 GLenum skia_format = GL_RGBA; | |
218 GLenum read_format = GL_RGBA; | |
219 #else | |
220 #error Unexpected Skia ARGB_8888 layout! | |
221 #endif | |
222 gles2->ReadPixels(visible_rect.x(), | |
223 visible_rect.y(), | |
224 visible_rect.width(), | |
225 visible_rect.height(), | |
226 read_format, | |
227 GL_UNSIGNED_BYTE, | |
228 pixels.pixelRef()->pixels()); | |
229 gles2->DeleteFramebuffers(1, &fb); | |
230 gles2->DeleteTextures(1, &tmp_texture); | |
231 | |
232 if (skia_format != read_format) { | |
233 DCHECK(read_format == GL_RGBA); | |
234 int pixel_count = visible_rect.width() * visible_rect.height(); | 208 int pixel_count = visible_rect.width() * visible_rect.height(); |
235 uint32_t* pixels_ptr = static_cast<uint32_t*>(pixels.pixelRef()->pixels()); | 209 uint32_t* pixels_ptr = static_cast<uint32_t*>(pixels.pixelRef()->pixels()); |
236 for (int i = 0; i < pixel_count; ++i) { | 210 for (int i = 0; i < pixel_count; ++i) { |
237 uint32_t r = pixels_ptr[i] & 0xFF; | 211 uint32_t r = pixels_ptr[i] & 0xFF; |
238 uint32_t g = (pixels_ptr[i] >> 8) & 0xFF; | 212 uint32_t g = (pixels_ptr[i] >> 8) & 0xFF; |
239 uint32_t b = (pixels_ptr[i] >> 16) & 0xFF; | 213 uint32_t b = (pixels_ptr[i] >> 16) & 0xFF; |
240 uint32_t a = (pixels_ptr[i] >> 24) & 0xFF; | 214 uint32_t a = (pixels_ptr[i] >> 24) & 0xFF; |
241 pixels_ptr[i] = (r << SK_R32_SHIFT) | | 215 pixels_ptr[i] = (r << SK_R32_SHIFT) | |
242 (g << SK_G32_SHIFT) | | 216 (g << SK_G32_SHIFT) | |
243 (b << SK_B32_SHIFT) | | 217 (b << SK_B32_SHIFT) | |
244 (a << SK_A32_SHIFT); | 218 (a << SK_A32_SHIFT); |
245 } | 219 } |
220 } else { | |
221 NOTREACHED(); | |
246 } | 222 } |
247 | |
248 DCHECK_EQ(gles2->GetError(), static_cast<GLenum>(GL_NO_ERROR)); | |
249 } | 223 } |
250 | 224 |
251 base::SharedMemory* RendererGpuVideoAcceleratorFactories::CreateSharedMemory( | 225 base::SharedMemory* RendererGpuVideoAcceleratorFactories::CreateSharedMemory( |
252 size_t size) { | 226 size_t size) { |
253 DCHECK(task_runner_->BelongsToCurrentThread()); | 227 DCHECK(task_runner_->BelongsToCurrentThread()); |
254 return ChildThread::AllocateSharedMemory(size, thread_safe_sender_.get()); | 228 return ChildThread::AllocateSharedMemory(size, thread_safe_sender_.get()); |
255 } | 229 } |
256 | 230 |
257 scoped_refptr<base::SingleThreadTaskRunner> | 231 scoped_refptr<base::SingleThreadTaskRunner> |
258 RendererGpuVideoAcceleratorFactories::GetTaskRunner() { | 232 RendererGpuVideoAcceleratorFactories::GetTaskRunner() { |
259 return task_runner_; | 233 return task_runner_; |
260 } | 234 } |
261 | 235 |
262 } // namespace content | 236 } // namespace content |
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