Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/media/renderer_gpu_video_accelerator_factories.h" | 5 #include "content/renderer/media/renderer_gpu_video_accelerator_factories.h" |
| 6 | 6 |
| 7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
| 8 #include <GLES2/gl2ext.h> | 8 #include <GLES2/gl2ext.h> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
| (...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 56 context_provider_ = NULL; | 56 context_provider_ = NULL; |
| 57 } | 57 } |
| 58 | 58 |
| 59 WebGraphicsContext3DCommandBufferImpl* | 59 WebGraphicsContext3DCommandBufferImpl* |
| 60 RendererGpuVideoAcceleratorFactories::GetContext3d() { | 60 RendererGpuVideoAcceleratorFactories::GetContext3d() { |
| 61 DCHECK(task_runner_->BelongsToCurrentThread()); | 61 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 62 if (!context_provider_) | 62 if (!context_provider_) |
| 63 return NULL; | 63 return NULL; |
| 64 if (context_provider_->IsContextLost()) { | 64 if (context_provider_->IsContextLost()) { |
| 65 context_provider_->VerifyContexts(); | 65 context_provider_->VerifyContexts(); |
| 66 context_provider_ = NULL; | 66 context_provider_ = NULL; |
|
piman
2014/08/08 21:02:06
nit: it would be good to reset the gl_helper_ here
robert.bradford
2014/08/08 21:32:31
Acknowledged.
| |
| 67 return NULL; | 67 return NULL; |
| 68 } | 68 } |
| 69 return context_provider_->WebContext3D(); | 69 return context_provider_->WebContext3D(); |
| 70 } | 70 } |
| 71 | 71 |
| 72 GLHelper* RendererGpuVideoAcceleratorFactories::GetGLHelper() { | |
| 73 if (!GetContext3d()) | |
| 74 return NULL; | |
| 75 | |
| 76 if (gl_helper_.get() == NULL) { | |
| 77 gl_helper_.reset(new GLHelper(GetContext3d()->GetImplementation(), | |
| 78 GetContext3d()->GetContextSupport())); | |
| 79 } | |
| 80 | |
| 81 return gl_helper_.get(); | |
| 82 } | |
| 83 | |
| 72 scoped_ptr<media::VideoDecodeAccelerator> | 84 scoped_ptr<media::VideoDecodeAccelerator> |
| 73 RendererGpuVideoAcceleratorFactories::CreateVideoDecodeAccelerator() { | 85 RendererGpuVideoAcceleratorFactories::CreateVideoDecodeAccelerator() { |
| 74 DCHECK(task_runner_->BelongsToCurrentThread()); | 86 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 75 | 87 |
| 76 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); | 88 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); |
| 77 if (context && context->GetCommandBufferProxy()) { | 89 if (context && context->GetCommandBufferProxy()) { |
| 78 return gpu_channel_host_->CreateVideoDecoder( | 90 return gpu_channel_host_->CreateVideoDecoder( |
| 79 context->GetCommandBufferProxy()->GetRouteID()); | 91 context->GetCommandBufferProxy()->GetRouteID()); |
| 80 } | 92 } |
| 81 | 93 |
| (...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 171 // flush the command buffers to ensure that. | 183 // flush the command buffers to ensure that. |
| 172 gles2->ShallowFlushCHROMIUM(); | 184 gles2->ShallowFlushCHROMIUM(); |
| 173 } | 185 } |
| 174 | 186 |
| 175 void RendererGpuVideoAcceleratorFactories::ReadPixels( | 187 void RendererGpuVideoAcceleratorFactories::ReadPixels( |
| 176 uint32 texture_id, | 188 uint32 texture_id, |
| 177 const gfx::Rect& visible_rect, | 189 const gfx::Rect& visible_rect, |
| 178 const SkBitmap& pixels) { | 190 const SkBitmap& pixels) { |
| 179 DCHECK(task_runner_->BelongsToCurrentThread()); | 191 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 180 | 192 |
| 181 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); | 193 GLHelper* gl_helper = GetGLHelper(); |
| 182 if (!context) | 194 if (!gl_helper) |
| 183 return; | 195 return; |
| 184 | 196 |
| 185 gpu::gles2::GLES2Implementation* gles2 = context->GetImplementation(); | 197 unsigned char* pixel_data = |
| 198 static_cast<unsigned char*>(pixels.pixelRef()->pixels()); | |
| 186 | 199 |
| 187 GLuint tmp_texture; | 200 if (gl_helper->IsReadbackConfigSupported(pixels.colorType())) { |
| 188 gles2->GenTextures(1, &tmp_texture); | 201 gl_helper->ReadbackTextureSync( |
| 189 gles2->BindTexture(GL_TEXTURE_2D, tmp_texture); | 202 texture_id, visible_rect, pixel_data, pixels.colorType()); |
| 190 gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 203 } else { |
| 191 gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 204 gl_helper->ReadbackTextureSync( |
| 192 gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 205 texture_id, visible_rect, pixel_data, kRGBA_8888_SkColorType); |
| 193 gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
| 194 context->copyTextureCHROMIUM( | |
| 195 GL_TEXTURE_2D, texture_id, tmp_texture, 0, GL_RGBA, GL_UNSIGNED_BYTE); | |
| 196 | 206 |
| 197 GLuint fb; | |
| 198 gles2->GenFramebuffers(1, &fb); | |
| 199 gles2->BindFramebuffer(GL_FRAMEBUFFER, fb); | |
| 200 gles2->FramebufferTexture2D( | |
| 201 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tmp_texture, 0); | |
| 202 gles2->PixelStorei(GL_PACK_ALIGNMENT, 4); | |
| 203 | |
| 204 #if SK_B32_SHIFT == 0 && SK_G32_SHIFT == 8 && SK_R32_SHIFT == 16 && \ | |
| 205 SK_A32_SHIFT == 24 | |
| 206 GLenum skia_format = GL_BGRA_EXT; | |
| 207 GLenum read_format = GL_BGRA_EXT; | |
| 208 GLint supported_format = 0; | |
| 209 GLint supported_type = 0; | |
| 210 gles2->GetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &supported_format); | |
| 211 gles2->GetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &supported_type); | |
| 212 if (supported_format != GL_BGRA_EXT || supported_type != GL_UNSIGNED_BYTE) { | |
| 213 read_format = GL_RGBA; | |
| 214 } | |
| 215 #elif SK_R32_SHIFT == 0 && SK_G32_SHIFT == 8 && SK_B32_SHIFT == 16 && \ | |
| 216 SK_A32_SHIFT == 24 | |
| 217 GLenum skia_format = GL_RGBA; | |
| 218 GLenum read_format = GL_RGBA; | |
| 219 #else | |
| 220 #error Unexpected Skia ARGB_8888 layout! | |
| 221 #endif | |
| 222 gles2->ReadPixels(visible_rect.x(), | |
| 223 visible_rect.y(), | |
| 224 visible_rect.width(), | |
| 225 visible_rect.height(), | |
| 226 read_format, | |
| 227 GL_UNSIGNED_BYTE, | |
| 228 pixels.pixelRef()->pixels()); | |
| 229 gles2->DeleteFramebuffers(1, &fb); | |
| 230 gles2->DeleteTextures(1, &tmp_texture); | |
| 231 | |
| 232 if (skia_format != read_format) { | |
| 233 DCHECK(read_format == GL_RGBA); | |
| 234 int pixel_count = visible_rect.width() * visible_rect.height(); | 207 int pixel_count = visible_rect.width() * visible_rect.height(); |
| 235 uint32_t* pixels_ptr = static_cast<uint32_t*>(pixels.pixelRef()->pixels()); | 208 uint32_t* pixels_ptr = static_cast<uint32_t*>(pixels.pixelRef()->pixels()); |
| 236 for (int i = 0; i < pixel_count; ++i) { | 209 for (int i = 0; i < pixel_count; ++i) { |
| 237 uint32_t r = pixels_ptr[i] & 0xFF; | 210 uint32_t r = pixels_ptr[i] & 0xFF; |
| 238 uint32_t g = (pixels_ptr[i] >> 8) & 0xFF; | 211 uint32_t g = (pixels_ptr[i] >> 8) & 0xFF; |
| 239 uint32_t b = (pixels_ptr[i] >> 16) & 0xFF; | 212 uint32_t b = (pixels_ptr[i] >> 16) & 0xFF; |
| 240 uint32_t a = (pixels_ptr[i] >> 24) & 0xFF; | 213 uint32_t a = (pixels_ptr[i] >> 24) & 0xFF; |
| 241 pixels_ptr[i] = (r << SK_R32_SHIFT) | | 214 pixels_ptr[i] = (b << 0) | (g << 8) | (r << 16) | (a << 24); |
|
piman
2014/08/08 21:02:06
nit: why not keep the SK_*_SHIFT here? That way it
robert.bradford
2014/08/08 21:32:31
Those macros, AFAICT, represent the native represe
piman
2014/08/08 21:57:12
How do we know that?
We can check that the format
| |
| 242 (g << SK_G32_SHIFT) | | |
| 243 (b << SK_B32_SHIFT) | | |
| 244 (a << SK_A32_SHIFT); | |
| 245 } | 215 } |
| 246 } | 216 } |
| 247 | |
| 248 DCHECK_EQ(gles2->GetError(), static_cast<GLenum>(GL_NO_ERROR)); | |
| 249 } | 217 } |
| 250 | 218 |
| 251 base::SharedMemory* RendererGpuVideoAcceleratorFactories::CreateSharedMemory( | 219 base::SharedMemory* RendererGpuVideoAcceleratorFactories::CreateSharedMemory( |
| 252 size_t size) { | 220 size_t size) { |
| 253 DCHECK(task_runner_->BelongsToCurrentThread()); | 221 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 254 return ChildThread::AllocateSharedMemory(size, thread_safe_sender_.get()); | 222 return ChildThread::AllocateSharedMemory(size, thread_safe_sender_.get()); |
| 255 } | 223 } |
| 256 | 224 |
| 257 scoped_refptr<base::SingleThreadTaskRunner> | 225 scoped_refptr<base::SingleThreadTaskRunner> |
| 258 RendererGpuVideoAcceleratorFactories::GetTaskRunner() { | 226 RendererGpuVideoAcceleratorFactories::GetTaskRunner() { |
| 259 return task_runner_; | 227 return task_runner_; |
| 260 } | 228 } |
| 261 | 229 |
| 262 } // namespace content | 230 } // namespace content |
| OLD | NEW |