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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/media/renderer_gpu_video_accelerator_factories.h" | 5 #include "content/renderer/media/renderer_gpu_video_accelerator_factories.h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #include <GLES2/gl2ext.h> | 8 #include <GLES2/gl2ext.h> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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56 context_provider_ = NULL; | 56 context_provider_ = NULL; |
57 } | 57 } |
58 | 58 |
59 WebGraphicsContext3DCommandBufferImpl* | 59 WebGraphicsContext3DCommandBufferImpl* |
60 RendererGpuVideoAcceleratorFactories::GetContext3d() { | 60 RendererGpuVideoAcceleratorFactories::GetContext3d() { |
61 DCHECK(task_runner_->BelongsToCurrentThread()); | 61 DCHECK(task_runner_->BelongsToCurrentThread()); |
62 if (!context_provider_) | 62 if (!context_provider_) |
63 return NULL; | 63 return NULL; |
64 if (context_provider_->IsContextLost()) { | 64 if (context_provider_->IsContextLost()) { |
65 context_provider_->VerifyContexts(); | 65 context_provider_->VerifyContexts(); |
66 context_provider_ = NULL; | 66 context_provider_ = NULL; |
piman
2014/08/08 21:02:06
nit: it would be good to reset the gl_helper_ here
robert.bradford
2014/08/08 21:32:31
Acknowledged.
| |
67 return NULL; | 67 return NULL; |
68 } | 68 } |
69 return context_provider_->WebContext3D(); | 69 return context_provider_->WebContext3D(); |
70 } | 70 } |
71 | 71 |
72 GLHelper* RendererGpuVideoAcceleratorFactories::GetGLHelper() { | |
73 if (!GetContext3d()) | |
74 return NULL; | |
75 | |
76 if (gl_helper_.get() == NULL) { | |
77 gl_helper_.reset(new GLHelper(GetContext3d()->GetImplementation(), | |
78 GetContext3d()->GetContextSupport())); | |
79 } | |
80 | |
81 return gl_helper_.get(); | |
82 } | |
83 | |
72 scoped_ptr<media::VideoDecodeAccelerator> | 84 scoped_ptr<media::VideoDecodeAccelerator> |
73 RendererGpuVideoAcceleratorFactories::CreateVideoDecodeAccelerator() { | 85 RendererGpuVideoAcceleratorFactories::CreateVideoDecodeAccelerator() { |
74 DCHECK(task_runner_->BelongsToCurrentThread()); | 86 DCHECK(task_runner_->BelongsToCurrentThread()); |
75 | 87 |
76 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); | 88 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); |
77 if (context && context->GetCommandBufferProxy()) { | 89 if (context && context->GetCommandBufferProxy()) { |
78 return gpu_channel_host_->CreateVideoDecoder( | 90 return gpu_channel_host_->CreateVideoDecoder( |
79 context->GetCommandBufferProxy()->GetRouteID()); | 91 context->GetCommandBufferProxy()->GetRouteID()); |
80 } | 92 } |
81 | 93 |
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171 // flush the command buffers to ensure that. | 183 // flush the command buffers to ensure that. |
172 gles2->ShallowFlushCHROMIUM(); | 184 gles2->ShallowFlushCHROMIUM(); |
173 } | 185 } |
174 | 186 |
175 void RendererGpuVideoAcceleratorFactories::ReadPixels( | 187 void RendererGpuVideoAcceleratorFactories::ReadPixels( |
176 uint32 texture_id, | 188 uint32 texture_id, |
177 const gfx::Rect& visible_rect, | 189 const gfx::Rect& visible_rect, |
178 const SkBitmap& pixels) { | 190 const SkBitmap& pixels) { |
179 DCHECK(task_runner_->BelongsToCurrentThread()); | 191 DCHECK(task_runner_->BelongsToCurrentThread()); |
180 | 192 |
181 WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); | 193 GLHelper* gl_helper = GetGLHelper(); |
182 if (!context) | 194 if (!gl_helper) |
183 return; | 195 return; |
184 | 196 |
185 gpu::gles2::GLES2Implementation* gles2 = context->GetImplementation(); | 197 unsigned char* pixel_data = |
198 static_cast<unsigned char*>(pixels.pixelRef()->pixels()); | |
186 | 199 |
187 GLuint tmp_texture; | 200 if (gl_helper->IsReadbackConfigSupported(pixels.colorType())) { |
188 gles2->GenTextures(1, &tmp_texture); | 201 gl_helper->ReadbackTextureSync( |
189 gles2->BindTexture(GL_TEXTURE_2D, tmp_texture); | 202 texture_id, visible_rect, pixel_data, pixels.colorType()); |
190 gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 203 } else { |
191 gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 204 gl_helper->ReadbackTextureSync( |
192 gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 205 texture_id, visible_rect, pixel_data, kRGBA_8888_SkColorType); |
193 gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
194 context->copyTextureCHROMIUM( | |
195 GL_TEXTURE_2D, texture_id, tmp_texture, 0, GL_RGBA, GL_UNSIGNED_BYTE); | |
196 | 206 |
197 GLuint fb; | |
198 gles2->GenFramebuffers(1, &fb); | |
199 gles2->BindFramebuffer(GL_FRAMEBUFFER, fb); | |
200 gles2->FramebufferTexture2D( | |
201 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tmp_texture, 0); | |
202 gles2->PixelStorei(GL_PACK_ALIGNMENT, 4); | |
203 | |
204 #if SK_B32_SHIFT == 0 && SK_G32_SHIFT == 8 && SK_R32_SHIFT == 16 && \ | |
205 SK_A32_SHIFT == 24 | |
206 GLenum skia_format = GL_BGRA_EXT; | |
207 GLenum read_format = GL_BGRA_EXT; | |
208 GLint supported_format = 0; | |
209 GLint supported_type = 0; | |
210 gles2->GetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &supported_format); | |
211 gles2->GetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &supported_type); | |
212 if (supported_format != GL_BGRA_EXT || supported_type != GL_UNSIGNED_BYTE) { | |
213 read_format = GL_RGBA; | |
214 } | |
215 #elif SK_R32_SHIFT == 0 && SK_G32_SHIFT == 8 && SK_B32_SHIFT == 16 && \ | |
216 SK_A32_SHIFT == 24 | |
217 GLenum skia_format = GL_RGBA; | |
218 GLenum read_format = GL_RGBA; | |
219 #else | |
220 #error Unexpected Skia ARGB_8888 layout! | |
221 #endif | |
222 gles2->ReadPixels(visible_rect.x(), | |
223 visible_rect.y(), | |
224 visible_rect.width(), | |
225 visible_rect.height(), | |
226 read_format, | |
227 GL_UNSIGNED_BYTE, | |
228 pixels.pixelRef()->pixels()); | |
229 gles2->DeleteFramebuffers(1, &fb); | |
230 gles2->DeleteTextures(1, &tmp_texture); | |
231 | |
232 if (skia_format != read_format) { | |
233 DCHECK(read_format == GL_RGBA); | |
234 int pixel_count = visible_rect.width() * visible_rect.height(); | 207 int pixel_count = visible_rect.width() * visible_rect.height(); |
235 uint32_t* pixels_ptr = static_cast<uint32_t*>(pixels.pixelRef()->pixels()); | 208 uint32_t* pixels_ptr = static_cast<uint32_t*>(pixels.pixelRef()->pixels()); |
236 for (int i = 0; i < pixel_count; ++i) { | 209 for (int i = 0; i < pixel_count; ++i) { |
237 uint32_t r = pixels_ptr[i] & 0xFF; | 210 uint32_t r = pixels_ptr[i] & 0xFF; |
238 uint32_t g = (pixels_ptr[i] >> 8) & 0xFF; | 211 uint32_t g = (pixels_ptr[i] >> 8) & 0xFF; |
239 uint32_t b = (pixels_ptr[i] >> 16) & 0xFF; | 212 uint32_t b = (pixels_ptr[i] >> 16) & 0xFF; |
240 uint32_t a = (pixels_ptr[i] >> 24) & 0xFF; | 213 uint32_t a = (pixels_ptr[i] >> 24) & 0xFF; |
241 pixels_ptr[i] = (r << SK_R32_SHIFT) | | 214 pixels_ptr[i] = (b << 0) | (g << 8) | (r << 16) | (a << 24); |
piman
2014/08/08 21:02:06
nit: why not keep the SK_*_SHIFT here? That way it
robert.bradford
2014/08/08 21:32:31
Those macros, AFAICT, represent the native represe
piman
2014/08/08 21:57:12
How do we know that?
We can check that the format
| |
242 (g << SK_G32_SHIFT) | | |
243 (b << SK_B32_SHIFT) | | |
244 (a << SK_A32_SHIFT); | |
245 } | 215 } |
246 } | 216 } |
247 | |
248 DCHECK_EQ(gles2->GetError(), static_cast<GLenum>(GL_NO_ERROR)); | |
249 } | 217 } |
250 | 218 |
251 base::SharedMemory* RendererGpuVideoAcceleratorFactories::CreateSharedMemory( | 219 base::SharedMemory* RendererGpuVideoAcceleratorFactories::CreateSharedMemory( |
252 size_t size) { | 220 size_t size) { |
253 DCHECK(task_runner_->BelongsToCurrentThread()); | 221 DCHECK(task_runner_->BelongsToCurrentThread()); |
254 return ChildThread::AllocateSharedMemory(size, thread_safe_sender_.get()); | 222 return ChildThread::AllocateSharedMemory(size, thread_safe_sender_.get()); |
255 } | 223 } |
256 | 224 |
257 scoped_refptr<base::SingleThreadTaskRunner> | 225 scoped_refptr<base::SingleThreadTaskRunner> |
258 RendererGpuVideoAcceleratorFactories::GetTaskRunner() { | 226 RendererGpuVideoAcceleratorFactories::GetTaskRunner() { |
259 return task_runner_; | 227 return task_runner_; |
260 } | 228 } |
261 | 229 |
262 } // namespace content | 230 } // namespace content |
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