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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_ZONE_H_ | 5 #ifndef V8_ZONE_H_ |
6 #define V8_ZONE_H_ | 6 #define V8_ZONE_H_ |
7 | 7 |
| 8 #include <limits> |
| 9 |
8 #include "src/allocation.h" | 10 #include "src/allocation.h" |
9 #include "src/base/logging.h" | 11 #include "src/base/logging.h" |
10 #include "src/globals.h" | 12 #include "src/globals.h" |
11 #include "src/hashmap.h" | 13 #include "src/hashmap.h" |
12 #include "src/list.h" | 14 #include "src/list.h" |
13 #include "src/splay-tree.h" | 15 #include "src/splay-tree.h" |
14 | 16 |
15 namespace v8 { | 17 namespace v8 { |
16 namespace internal { | 18 namespace internal { |
17 | 19 |
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31 | 33 |
32 // Note: The implementation is inherently not thread safe. Do not use | 34 // Note: The implementation is inherently not thread safe. Do not use |
33 // from multi-threaded code. | 35 // from multi-threaded code. |
34 | 36 |
35 class Zone { | 37 class Zone { |
36 public: | 38 public: |
37 explicit Zone(Isolate* isolate); | 39 explicit Zone(Isolate* isolate); |
38 ~Zone(); | 40 ~Zone(); |
39 // Allocate 'size' bytes of memory in the Zone; expands the Zone by | 41 // Allocate 'size' bytes of memory in the Zone; expands the Zone by |
40 // allocating new segments of memory on demand using malloc(). | 42 // allocating new segments of memory on demand using malloc(). |
41 inline void* New(int size); | 43 void* New(int size); |
42 | 44 |
43 template <typename T> | 45 template <typename T> |
44 inline T* NewArray(int length); | 46 T* NewArray(int length) { |
| 47 CHECK(std::numeric_limits<int>::max() / static_cast<int>(sizeof(T)) > |
| 48 length); |
| 49 return static_cast<T*>(New(length * sizeof(T))); |
| 50 } |
45 | 51 |
46 // Deletes all objects and free all memory allocated in the Zone. Keeps one | 52 // Deletes all objects and free all memory allocated in the Zone. Keeps one |
47 // small (size <= kMaximumKeptSegmentSize) segment around if it finds one. | 53 // small (size <= kMaximumKeptSegmentSize) segment around if it finds one. |
48 void DeleteAll(); | 54 void DeleteAll(); |
49 | 55 |
50 // Deletes the last small segment kept around by DeleteAll(). You | 56 // Deletes the last small segment kept around by DeleteAll(). You |
51 // may no longer allocate in the Zone after a call to this method. | 57 // may no longer allocate in the Zone after a call to this method. |
52 void DeleteKeptSegment(); | 58 void DeleteKeptSegment(); |
53 | 59 |
54 // Returns true if more memory has been allocated in zones than | 60 // Returns true if more memory has been allocated in zones than |
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234 void operator delete(void* pointer) { UNREACHABLE(); } | 240 void operator delete(void* pointer) { UNREACHABLE(); } |
235 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); } | 241 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); } |
236 }; | 242 }; |
237 | 243 |
238 | 244 |
239 typedef TemplateHashMapImpl<ZoneAllocationPolicy> ZoneHashMap; | 245 typedef TemplateHashMapImpl<ZoneAllocationPolicy> ZoneHashMap; |
240 | 246 |
241 } } // namespace v8::internal | 247 } } // namespace v8::internal |
242 | 248 |
243 #endif // V8_ZONE_H_ | 249 #endif // V8_ZONE_H_ |
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