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Issue 456413002: Move the user agent styles sheets to blink_resources.grd (Part 2) with Unit test support (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/test/test_content_client.h" 5 #include "content/test/test_content_client.h"
6 6
7 #include "base/base_paths.h" 7 #include "base/base_paths.h"
8 #include "base/files/file_path.h" 8 #include "base/files/file_path.h"
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/path_service.h" 10 #include "base/path_service.h"
11 #include "base/strings/string_piece.h" 11 #include "base/strings/string_piece.h"
12 12
13 namespace content { 13 namespace content {
14 14
15 TestContentClient::TestContentClient() 15 TestContentClient::TestContentClient()
16 : data_pack_(ui::SCALE_FACTOR_100P) { 16 : data_pack_(ui::SCALE_FACTOR_100P) {
17 // content_resources.pak is not built on iOS as it is not required. 17 base::FilePath content_shell_pack_path;
18 #if !defined(OS_IOS)
19 base::FilePath content_resources_pack_path;
20 #if defined(OS_ANDROID) 18 #if defined(OS_ANDROID)
21 // on Android all pak files are inside the paks folder. 19 // on Android all pak files are inside the paks folder.
22 PathService::Get(base::DIR_ANDROID_APP_DATA, &content_resources_pack_path); 20 PathService::Get(base::DIR_ANDROID_APP_DATA, &content_shell_pack_path);
23 content_resources_pack_path = content_resources_pack_path.Append( 21 content_shell_pack_path = content_shell_pack_path.Append(
24 FILE_PATH_LITERAL("paks")); 22 FILE_PATH_LITERAL("paks"));
25 #else 23 #else
26 PathService::Get(base::DIR_MODULE, &content_resources_pack_path); 24 PathService::Get(base::DIR_MODULE, &content_shell_pack_path);
27 #endif 25 #endif
28 content_resources_pack_path = content_resources_pack_path.Append( 26 content_shell_pack_path = content_shell_pack_path.Append(
29 FILE_PATH_LITERAL("content_resources.pak")); 27 FILE_PATH_LITERAL("content_shell.pak"));
jochen (gone - plz use gerrit) 2014/09/03 08:26:37 does this target depend on whatever target creates
vivekg 2014/09/03 08:55:16 Oh thats a good catch. Its not depending on the co
30 data_pack_.LoadFromPath(content_resources_pack_path); 28 data_pack_.LoadFromPath(content_shell_pack_path);
31 #endif
32 } 29 }
33 30
34 TestContentClient::~TestContentClient() { 31 TestContentClient::~TestContentClient() {
35 } 32 }
36 33
37 std::string TestContentClient::GetUserAgent() const { 34 std::string TestContentClient::GetUserAgent() const {
38 return std::string("TestContentClient"); 35 return std::string("TestContentClient");
39 } 36 }
40 37
41 base::StringPiece TestContentClient::GetDataResource( 38 base::StringPiece TestContentClient::GetDataResource(
42 int resource_id, 39 int resource_id,
43 ui::ScaleFactor scale_factor) const { 40 ui::ScaleFactor scale_factor) const {
44 base::StringPiece resource; 41 base::StringPiece resource;
45 data_pack_.GetStringPiece(resource_id, &resource); 42 data_pack_.GetStringPiece(resource_id, &resource);
46 return resource; 43 return resource;
47 } 44 }
48 45
49 } // namespace content 46 } // namespace content
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