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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv
ed. | 3 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv
ed. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
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278 | 278 |
279 if (mode & TraverseDocumentBoundaries) { | 279 if (mode & TraverseDocumentBoundaries) { |
280 if (RenderObject* parentDocRenderer = frame()->ownerRenderer()) { | 280 if (RenderObject* parentDocRenderer = frame()->ownerRenderer()) { |
281 transformState.move(-frame()->view()->scrollOffset()); | 281 transformState.move(-frame()->view()->scrollOffset()); |
282 if (parentDocRenderer->isBox()) | 282 if (parentDocRenderer->isBox()) |
283 transformState.move(toLayoutSize(toRenderBox(parentDocRenderer)-
>contentBoxRect().location())); | 283 transformState.move(toLayoutSize(toRenderBox(parentDocRenderer)-
>contentBoxRect().location())); |
284 parentDocRenderer->mapLocalToContainer(repaintContainer, transformSt
ate, mode, wasFixed, paintInvalidationState); | 284 parentDocRenderer->mapLocalToContainer(repaintContainer, transformSt
ate, mode, wasFixed, paintInvalidationState); |
285 return; | 285 return; |
286 } | 286 } |
287 } | 287 } |
288 | |
289 // If a container was specified, and was not 0 or the RenderView, | |
290 // then we should have found it by now. | |
291 ASSERT_ARG(repaintContainer, !repaintContainer); | |
292 } | 288 } |
293 | 289 |
294 const RenderObject* RenderView::pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap& geometryMap) const | 290 const RenderObject* RenderView::pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap& geometryMap) const |
295 { | 291 { |
296 LayoutSize offsetForFixedPosition; | 292 LayoutSize offsetForFixedPosition; |
297 LayoutSize offset; | 293 LayoutSize offset; |
298 RenderObject* container = 0; | 294 RenderObject* container = 0; |
299 | 295 |
300 if (m_frameView) | 296 if (m_frameView) |
301 offsetForFixedPosition = m_frameView->scrollOffsetForFixedPosition(); | 297 offsetForFixedPosition = m_frameView->scrollOffsetForFixedPosition(); |
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422 } | 418 } |
423 } | 419 } |
424 } | 420 } |
425 | 421 |
426 void RenderView::invalidateTreeIfNeeded(const PaintInvalidationState& paintInval
idationState) | 422 void RenderView::invalidateTreeIfNeeded(const PaintInvalidationState& paintInval
idationState) |
427 { | 423 { |
428 ASSERT(!needsLayout()); | 424 ASSERT(!needsLayout()); |
429 | 425 |
430 // We specifically need to repaint the viewRect since other renderers | 426 // We specifically need to repaint the viewRect since other renderers |
431 // short-circuit on full-repaint. | 427 // short-circuit on full-repaint. |
432 if (doingFullPaintInvalidation() && !viewRect().isEmpty()) | 428 LayoutRect dirtyRect = viewRect(); |
433 invalidatePaintForRectangle(viewRect()); | 429 if (doingFullPaintInvalidation() && !dirtyRect.isEmpty()) { |
| 430 const RenderLayerModelObject* paintInvalidationContainer = &paintInvalid
ationState.paintInvalidationContainer(); |
| 431 mapRectToPaintInvalidationBacking(paintInvalidationContainer, dirtyRect)
; |
| 432 invalidatePaintUsingContainer(paintInvalidationContainer, dirtyRect, Inv
alidationFull); |
| 433 } |
434 | 434 |
435 RenderBlock::invalidateTreeIfNeeded(paintInvalidationState); | 435 RenderBlock::invalidateTreeIfNeeded(paintInvalidationState); |
436 } | 436 } |
437 | 437 |
438 void RenderView::invalidatePaintForRectangle(const LayoutRect& paintInvalidation
Rect) const | 438 void RenderView::invalidatePaintForRectangle(const LayoutRect& paintInvalidation
Rect) const |
439 { | 439 { |
440 ASSERT(!paintInvalidationRect.isEmpty()); | 440 ASSERT(!paintInvalidationRect.isEmpty()); |
441 | 441 |
442 if (document().printing() || !m_frameView) | 442 if (document().printing() || !m_frameView) |
443 return; | 443 return; |
444 | 444 |
445 // We always just invalidate the root view, since we could be an iframe that
is clipped out | 445 ASSERT(layer()->compositingState() == PaintsIntoOwnBacking || !frame()->owne
rRenderer()); |
446 // or even invisible. | 446 |
447 Element* owner = document().ownerElement(); | |
448 if (layer()->compositingState() == PaintsIntoOwnBacking) { | 447 if (layer()->compositingState() == PaintsIntoOwnBacking) { |
449 layer()->repainter().setBackingNeedsRepaintInRect(paintInvalidationRect)
; | 448 layer()->repainter().setBackingNeedsRepaintInRect(paintInvalidationRect)
; |
450 } else if (!owner) { | 449 } else { |
451 m_frameView->contentRectangleForPaintInvalidation(pixelSnappedIntRect(pa
intInvalidationRect)); | 450 m_frameView->contentRectangleForPaintInvalidation(pixelSnappedIntRect(pa
intInvalidationRect)); |
452 } else if (RenderBox* obj = owner->renderBox()) { | |
453 // Intersect the viewport with the paint invalidation rect. | |
454 LayoutRect viewRectangle = viewRect(); | |
455 LayoutRect rectToInvalidate = intersection(paintInvalidationRect, viewRe
ctangle); | |
456 | |
457 // Adjust for scroll offset of the view. | |
458 rectToInvalidate.moveBy(-viewRectangle.location()); | |
459 | |
460 // Adjust for frame border. | |
461 rectToInvalidate.moveBy(obj->contentBoxRect().location()); | |
462 obj->invalidatePaintRectangle(rectToInvalidate); | |
463 } | 451 } |
464 } | 452 } |
465 | 453 |
466 void RenderView::invalidatePaintForViewAndCompositedLayers() | 454 void RenderView::invalidatePaintForViewAndCompositedLayers() |
467 { | 455 { |
468 paintInvalidationForWholeRenderer(); | 456 paintInvalidationForWholeRenderer(); |
469 | 457 |
470 // The only way we know how to hit these ASSERTS below this point is via the
Chromium OS login screen. | 458 // The only way we know how to hit these ASSERTS below this point is via the
Chromium OS login screen. |
471 DisableCompositingQueryAsserts disabler; | 459 DisableCompositingQueryAsserts disabler; |
472 | 460 |
473 if (compositor()->inCompositingMode()) | 461 if (compositor()->inCompositingMode()) |
474 compositor()->fullyInvalidatePaint(); | 462 compositor()->fullyInvalidatePaint(); |
475 } | 463 } |
476 | 464 |
477 void RenderView::mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect& rect, bool fixed, const PaintInvalidati
onState* paintInvalidationState) const | 465 void RenderView::mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect& rect, bool fixed, const PaintInvalidati
onState* paintInvalidationState) const |
478 { | 466 { |
479 // If a container was specified, and was not 0 or the RenderView, | |
480 // then we should have found it by now. | |
481 ASSERT_ARG(paintInvalidationContainer, !paintInvalidationContainer || paintI
nvalidationContainer == this); | |
482 | |
483 if (document().printing()) | 467 if (document().printing()) |
484 return; | 468 return; |
485 | 469 |
486 if (style()->isFlippedBlocksWritingMode()) { | 470 if (style()->isFlippedBlocksWritingMode()) { |
487 // We have to flip by hand since the view's logical height has not been
determined. We | 471 // We have to flip by hand since the view's logical height has not been
determined. We |
488 // can use the viewport width and height. | 472 // can use the viewport width and height. |
489 if (style()->isHorizontalWritingMode()) | 473 if (style()->isHorizontalWritingMode()) |
490 rect.setY(viewHeight() - rect.maxY()); | 474 rect.setY(viewHeight() - rect.maxY()); |
491 else | 475 else |
492 rect.setX(viewWidth() - rect.maxX()); | 476 rect.setX(viewWidth() - rect.maxX()); |
493 } | 477 } |
494 | 478 |
495 if (fixed && m_frameView) { | 479 if (fixed && m_frameView) { |
496 rect.move(m_frameView->scrollOffsetForFixedPosition()); | 480 rect.move(m_frameView->scrollOffsetForFixedPosition()); |
497 // If we have a pending scroll, invalidate the previous scroll position. | 481 // If we have a pending scroll, invalidate the previous scroll position. |
498 if (!m_frameView->pendingScrollDelta().isZero()) { | 482 if (!m_frameView->pendingScrollDelta().isZero()) { |
499 rect.move(-m_frameView->pendingScrollDelta()); | 483 rect.move(-m_frameView->pendingScrollDelta()); |
500 } | 484 } |
501 } | 485 } |
502 | 486 |
503 // Apply our transform if we have one (because of full page zooming). | 487 // Apply our transform if we have one (because of full page zooming). |
504 if (!paintInvalidationContainer && layer() && layer()->transform()) | 488 if (!paintInvalidationContainer && layer() && layer()->transform()) |
505 rect = layer()->transform()->mapRect(rect); | 489 rect = layer()->transform()->mapRect(rect); |
| 490 |
| 491 ASSERT(paintInvalidationContainer); |
| 492 |
| 493 if (paintInvalidationContainer == this) |
| 494 return; |
| 495 |
| 496 Element* owner = document().ownerElement(); |
| 497 if (!owner) |
| 498 return; |
| 499 if (RenderBox* obj = owner->renderBox()) { |
| 500 // Intersect the viewport with the paint invalidation rect. |
| 501 LayoutRect viewRectangle = viewRect(); |
| 502 rect.intersect(viewRectangle); |
| 503 |
| 504 // Adjust for scroll offset of the view. |
| 505 rect.moveBy(-viewRectangle.location()); |
| 506 |
| 507 // Adjust for frame border. |
| 508 rect.moveBy(obj->contentBoxRect().location()); |
| 509 obj->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect)
; |
| 510 } |
506 } | 511 } |
507 | 512 |
508 void RenderView::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumu
latedOffset) const | 513 void RenderView::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumu
latedOffset) const |
509 { | 514 { |
510 rects.append(pixelSnappedIntRect(accumulatedOffset, layer()->size())); | 515 rects.append(pixelSnappedIntRect(accumulatedOffset, layer()->size())); |
511 } | 516 } |
512 | 517 |
513 void RenderView::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const | 518 void RenderView::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const |
514 { | 519 { |
515 if (wasFixed) | 520 if (wasFixed) |
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972 return viewWidth(IncludeScrollbars) / scale; | 977 return viewWidth(IncludeScrollbars) / scale; |
973 } | 978 } |
974 | 979 |
975 double RenderView::layoutViewportHeight() const | 980 double RenderView::layoutViewportHeight() const |
976 { | 981 { |
977 float scale = m_frameView ? m_frameView->frame().pageZoomFactor() : 1; | 982 float scale = m_frameView ? m_frameView->frame().pageZoomFactor() : 1; |
978 return viewHeight(IncludeScrollbars) / scale; | 983 return viewHeight(IncludeScrollbars) / scale; |
979 } | 984 } |
980 | 985 |
981 } // namespace blink | 986 } // namespace blink |
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