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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.
h" | 5 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.
h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #ifndef GL_GLEXT_PROTOTYPES | 8 #ifndef GL_GLEXT_PROTOTYPES |
9 #define GL_GLEXT_PROTOTYPES 1 | 9 #define GL_GLEXT_PROTOTYPES 1 |
10 #endif | 10 #endif |
11 #include <GLES2/gl2ext.h> | 11 #include <GLES2/gl2ext.h> |
12 #include <GLES2/gl2extchromium.h> | 12 #include <GLES2/gl2extchromium.h> |
13 | 13 |
14 #include <string> | 14 #include <string> |
15 | 15 |
16 #include "base/atomicops.h" | 16 #include "base/atomicops.h" |
17 #include "base/bind.h" | 17 #include "base/bind.h" |
18 #include "base/bind_helpers.h" | 18 #include "base/bind_helpers.h" |
19 #include "base/callback.h" | 19 #include "base/callback.h" |
20 #include "base/lazy_instance.h" | 20 #include "base/lazy_instance.h" |
21 #include "base/logging.h" | 21 #include "base/logging.h" |
22 #include "gpu/command_buffer/client/gles2_implementation.h" | 22 #include "gpu/command_buffer/client/gles2_implementation.h" |
23 #include "gpu/command_buffer/client/gles2_lib.h" | 23 #include "gpu/command_buffer/client/gles2_lib.h" |
| 24 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
24 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" | 25 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" |
25 #include "ui/gfx/size.h" | 26 #include "ui/gfx/size.h" |
26 #include "ui/gl/gl_implementation.h" | 27 #include "ui/gl/gl_implementation.h" |
27 | 28 |
28 using gpu::gles2::GLES2Implementation; | 29 using gpu::gles2::GLES2Implementation; |
29 using gpu::GLInProcessContext; | 30 using gpu::GLInProcessContext; |
30 | 31 |
31 namespace webkit { | 32 namespace webkit { |
32 namespace gpu { | 33 namespace gpu { |
33 | 34 |
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110 window_(window), | 111 window_(window), |
111 context_(context.Pass()) { | 112 context_(context.Pass()) { |
112 ConvertAttributes(attributes, &attribs_); | 113 ConvertAttributes(attributes, &attribs_); |
113 attribs_.lose_context_when_out_of_memory = lose_context_when_out_of_memory; | 114 attribs_.lose_context_when_out_of_memory = lose_context_when_out_of_memory; |
114 } | 115 } |
115 | 116 |
116 WebGraphicsContext3DInProcessCommandBufferImpl:: | 117 WebGraphicsContext3DInProcessCommandBufferImpl:: |
117 ~WebGraphicsContext3DInProcessCommandBufferImpl() { | 118 ~WebGraphicsContext3DInProcessCommandBufferImpl() { |
118 } | 119 } |
119 | 120 |
120 // static | |
121 void WebGraphicsContext3DInProcessCommandBufferImpl::ConvertAttributes( | |
122 const blink::WebGraphicsContext3D::Attributes& attributes, | |
123 ::gpu::GLInProcessContextAttribs* output_attribs) { | |
124 output_attribs->alpha_size = attributes.alpha ? 8 : 0; | |
125 output_attribs->depth_size = attributes.depth ? 24 : 0; | |
126 output_attribs->stencil_size = attributes.stencil ? 8 : 0; | |
127 output_attribs->samples = attributes.antialias ? 4 : 0; | |
128 output_attribs->sample_buffers = attributes.antialias ? 1 : 0; | |
129 output_attribs->fail_if_major_perf_caveat = | |
130 attributes.failIfMajorPerformanceCaveat ? 1 : 0; | |
131 } | |
132 | |
133 bool WebGraphicsContext3DInProcessCommandBufferImpl::MaybeInitializeGL() { | 121 bool WebGraphicsContext3DInProcessCommandBufferImpl::MaybeInitializeGL() { |
134 if (initialized_) | 122 if (initialized_) |
135 return true; | 123 return true; |
136 | 124 |
137 if (initialize_failed_) | 125 if (initialize_failed_) |
138 return false; | 126 return false; |
139 | 127 |
140 // Ensure the gles2 library is initialized first in a thread safe way. | 128 // Ensure the gles2 library is initialized first in a thread safe way. |
141 g_gles2_initializer.Get(); | 129 g_gles2_initializer.Get(); |
142 | 130 |
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202 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { | 190 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { |
203 // TODO(kbr): improve the precision here. | 191 // TODO(kbr): improve the precision here. |
204 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; | 192 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; |
205 if (context_lost_callback_) { | 193 if (context_lost_callback_) { |
206 context_lost_callback_->onContextLost(); | 194 context_lost_callback_->onContextLost(); |
207 } | 195 } |
208 } | 196 } |
209 | 197 |
210 } // namespace gpu | 198 } // namespace gpu |
211 } // namespace webkit | 199 } // namespace webkit |
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