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| 1 /* | |
| 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | |
| 3 * (C) 2000 Antti Koivisto (koivisto@kde.org) | |
| 4 * (C) 2000 Dirk Mueller (mueller@kde.org) | |
| 5 * Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. | |
| 6 * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) | |
| 7 * | |
| 8 * This library is free software; you can redistribute it and/or | |
| 9 * modify it under the terms of the GNU Library General Public | |
| 10 * License as published by the Free Software Foundation; either | |
| 11 * version 2 of the License, or (at your option) any later version. | |
| 12 * | |
| 13 * This library is distributed in the hope that it will be useful, | |
| 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| 16 * Library General Public License for more details. | |
| 17 * | |
| 18 * You should have received a copy of the GNU Library General Public License | |
| 19 * along with this library; see the file COPYING.LIB. If not, write to | |
| 20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
| 21 * Boston, MA 02110-1301, USA. | |
| 22 * | |
| 23 */ | |
| 24 | |
| 25 #ifndef TransformOperation_h | |
| 26 #define TransformOperation_h | |
| 27 | |
| 28 #include "platform/geometry/FloatSize.h" | |
| 29 #include "platform/transforms/TransformationMatrix.h" | |
| 30 #include "wtf/PassRefPtr.h" | |
| 31 #include "wtf/RefCounted.h" | |
| 32 | |
| 33 namespace WebCore { | |
| 34 | |
| 35 // CSS Transforms (may become part of CSS3) | |
| 36 | |
| 37 class TransformOperation : public RefCounted<TransformOperation> { | |
| 38 public: | |
| 39 enum OperationType { | |
| 40 ScaleX, ScaleY, Scale, | |
| 41 TranslateX, TranslateY, Translate, | |
| 42 Rotate, | |
| 43 RotateZ = Rotate, | |
| 44 SkewX, SkewY, Skew, | |
| 45 Matrix, | |
| 46 ScaleZ, Scale3D, | |
| 47 TranslateZ, Translate3D, | |
| 48 RotateX, RotateY, Rotate3D, | |
| 49 Matrix3D, | |
| 50 Perspective, | |
| 51 Interpolated, | |
| 52 Identity, None | |
| 53 }; | |
| 54 | |
| 55 virtual ~TransformOperation() { } | |
| 56 | |
| 57 virtual bool operator==(const TransformOperation&) const = 0; | |
| 58 bool operator!=(const TransformOperation& o) const { return !(*this == o); } | |
| 59 | |
| 60 virtual bool isIdentity() const = 0; | |
| 61 | |
| 62 // Return true if the borderBoxSize was used in the computation, false other
wise. | |
| 63 virtual bool apply(TransformationMatrix&, const FloatSize& borderBoxSize) co
nst = 0; | |
| 64 | |
| 65 virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from,
double progress, bool blendToIdentity = false) = 0; | |
| 66 | |
| 67 virtual OperationType getOperationType() const = 0; | |
| 68 virtual bool isSameType(const TransformOperation&) const { return false; } | |
| 69 | |
| 70 bool is3DOperation() const | |
| 71 { | |
| 72 OperationType opType = getOperationType(); | |
| 73 return opType == ScaleZ | |
| 74 || opType == Scale3D | |
| 75 || opType == TranslateZ | |
| 76 || opType == Translate3D | |
| 77 || opType == RotateX | |
| 78 || opType == RotateY | |
| 79 || opType == Rotate3D | |
| 80 || opType == Matrix3D | |
| 81 || opType == Perspective | |
| 82 || opType == Interpolated; | |
| 83 } | |
| 84 }; | |
| 85 | |
| 86 } // namespace WebCore | |
| 87 | |
| 88 #endif // TransformOperation_h | |
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