Index: Source/core/streams/ReadableStreamImpl.h |
diff --git a/Source/core/streams/ReadableStreamImpl.h b/Source/core/streams/ReadableStreamImpl.h |
index e1a7dfa6c4387468e6f1141bf899b2227b94324f..b6060b42b0ea2d244274880ae7143a2a4d041bcb 100644 |
--- a/Source/core/streams/ReadableStreamImpl.h |
+++ b/Source/core/streams/ReadableStreamImpl.h |
@@ -42,7 +42,7 @@ public: |
typedef RefPtr<ArrayBuffer> HoldType; |
typedef PassRefPtr<ArrayBuffer> PassType; |
- static size_t size(PassType value) { return value->byteLength(); } |
+ static size_t size(const PassType& value) { return value->byteLength(); } |
static size_t size(const HoldType& value) { return value->byteLength(); } |
static ScriptValue toScriptValue(ScriptState* scriptState, const HoldType& value) |
{ |
@@ -56,13 +56,13 @@ public: |
template <typename ChunkTypeTraits> |
class ReadableStreamImpl : public ReadableStream { |
public: |
- ReadableStreamImpl(ScriptState* scriptState, UnderlyingSource* source, ExceptionState* exceptionState) |
- : ReadableStream(scriptState, source, exceptionState) |
+ ReadableStreamImpl(ExecutionContext* executionContext, UnderlyingSource* source) |
+ : ReadableStream(executionContext, source) |
, m_totalQueueSize(0) { } |
virtual ~ReadableStreamImpl() { } |
// ReadableStream methods |
- virtual ScriptValue read(ScriptState*, ExceptionState*) OVERRIDE; |
+ virtual ScriptValue read(ScriptState*, ExceptionState&) OVERRIDE; |
bool enqueue(typename ChunkTypeTraits::PassType); |
@@ -96,10 +96,10 @@ bool ReadableStreamImpl<ChunkTypeTraits>::enqueue(typename ChunkTypeTraits::Pass |
} |
template <typename ChunkTypeTraits> |
-ScriptValue ReadableStreamImpl<ChunkTypeTraits>::read(ScriptState* scriptState, ExceptionState* exceptionState) |
+ScriptValue ReadableStreamImpl<ChunkTypeTraits>::read(ScriptState* scriptState, ExceptionState& exceptionState) |
{ |
readPreliminaryCheck(exceptionState); |
- if (exceptionState->hadException()) |
+ if (exceptionState.hadException()) |
return ScriptValue(); |
ASSERT(state() == Readable); |
ASSERT(!m_queue.isEmpty()); |