Index: Source/core/editing/RenderedPosition.cpp |
diff --git a/Source/core/editing/RenderedPosition.cpp b/Source/core/editing/RenderedPosition.cpp |
index f350387d5fbcf04f916dbf4edf91106410d482d4..e000523c1a535a8077ad93c7bf8bb198d9af0310 100644 |
--- a/Source/core/editing/RenderedPosition.cpp |
+++ b/Source/core/editing/RenderedPosition.cpp |
@@ -33,6 +33,7 @@ |
#include "core/dom/Position.h" |
#include "core/editing/VisiblePosition.h" |
+#include "core/rendering/RenderLayer.h" |
namespace blink { |
@@ -231,6 +232,24 @@ IntRect RenderedPosition::absoluteRect(LayoutUnit* extraWidthToEndOfLine) const |
return localRect == IntRect() ? IntRect() : m_renderer->localToAbsoluteQuad(FloatRect(localRect)).enclosingBoundingBox(); |
} |
+void RenderedPosition::layerPoints(GraphicsLayer*& layerBacking, FloatPoint& edgeTop, FloatPoint& edgeBottom) const |
+{ |
+ layerBacking = nullptr; |
+ edgeTop = edgeBottom = FloatPoint(); |
+ |
+ if (isNull()) |
+ return; |
+ |
+ LayoutRect rect = m_renderer->localCaretRect(m_inlineBox, m_offset); |
+ if (rect == LayoutRect()) |
+ return; |
+ |
+ RenderLayer* layer; |
+ edgeTop = m_renderer->localToInvalidationBackingPoint(rect.minXMinYCorner(), &layer); |
+ edgeBottom = m_renderer->localToInvalidationBackingPoint(rect.minXMaxYCorner(), nullptr); |
+ layerBacking = layer->graphicsLayerBacking(); |
+} |
+ |
bool renderObjectContainsPosition(RenderObject* target, const Position& position) |
{ |
for (RenderObject* renderer = rendererFromPosition(position); renderer && renderer->node(); renderer = renderer->parent()) { |