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Side by Side Diff: Source/core/rendering/RenderObject.h

Issue 454643002: Route selection bounds updates through WebLayerTreeView (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: fix bug in tests Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved. 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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774 { 774 {
775 return localToContainerQuad(quad, 0, mode, wasFixed); 775 return localToContainerQuad(quad, 0, mode, wasFixed);
776 } 776 }
777 // Convert an absolute quad to local coordinates. 777 // Convert an absolute quad to local coordinates.
778 FloatQuad absoluteToLocalQuad(const FloatQuad&, MapCoordinatesFlags mode = 0 ) const; 778 FloatQuad absoluteToLocalQuad(const FloatQuad&, MapCoordinatesFlags mode = 0 ) const;
779 779
780 // Convert a local quad into the coordinate system of container, taking tran sforms into account. 780 // Convert a local quad into the coordinate system of container, taking tran sforms into account.
781 FloatQuad localToContainerQuad(const FloatQuad&, const RenderLayerModelObjec t* paintInvalidatinoContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0) cons t; 781 FloatQuad localToContainerQuad(const FloatQuad&, const RenderLayerModelObjec t* paintInvalidatinoContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0) cons t;
782 FloatPoint localToContainerPoint(const FloatPoint&, const RenderLayerModelOb ject* paintInvalidationContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0, c onst PaintInvalidationState* = 0) const; 782 FloatPoint localToContainerPoint(const FloatPoint&, const RenderLayerModelOb ject* paintInvalidationContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0, c onst PaintInvalidationState* = 0) const;
783 783
784 // Convert a local point into the coordinate system of backing coordinates. Also returns the backing layer if needed.
785 FloatPoint localToInvalidationBackingPoint(const LayoutPoint&, RenderLayer** backingLayer = nullptr);
786
784 // Return the offset from the container() renderer (excluding transforms). I n multi-column layout, 787 // Return the offset from the container() renderer (excluding transforms). I n multi-column layout,
785 // different offsets apply at different points, so return the offset that ap plies to the given point. 788 // different offsets apply at different points, so return the offset that ap plies to the given point.
786 virtual LayoutSize offsetFromContainer(const RenderObject*, const LayoutPoin t&, bool* offsetDependsOnPoint = 0) const; 789 virtual LayoutSize offsetFromContainer(const RenderObject*, const LayoutPoin t&, bool* offsetDependsOnPoint = 0) const;
787 // Return the offset from an object up the container() chain. Asserts that n one of the intermediate objects have transforms. 790 // Return the offset from an object up the container() chain. Asserts that n one of the intermediate objects have transforms.
788 LayoutSize offsetFromAncestorContainer(const RenderObject*) const; 791 LayoutSize offsetFromAncestorContainer(const RenderObject*) const;
789 792
790 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint&) const { } 793 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint&) const { }
791 794
792 // Computes the position of the given render object in the space of |paintIn validationContainer|. 795 // Computes the position of the given render object in the space of |paintIn validationContainer|.
793 LayoutPoint positionFromPaintInvalidationContainer(const RenderLayerModelObj ect* paintInvalidationContainer, const PaintInvalidationState* = 0) const; 796 LayoutPoint positionFromPaintInvalidationContainer(const RenderLayerModelObj ect* paintInvalidationContainer, const PaintInvalidationState* = 0) const;
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1572 void showTree(const blink::RenderObject*); 1575 void showTree(const blink::RenderObject*);
1573 void showLineTree(const blink::RenderObject*); 1576 void showLineTree(const blink::RenderObject*);
1574 void showRenderTree(const blink::RenderObject* object1); 1577 void showRenderTree(const blink::RenderObject* object1);
1575 // We don't make object2 an optional parameter so that showRenderTree 1578 // We don't make object2 an optional parameter so that showRenderTree
1576 // can be called from gdb easily. 1579 // can be called from gdb easily.
1577 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2); 1580 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2);
1578 1581
1579 #endif 1582 #endif
1580 1583
1581 #endif // RenderObject_h 1584 #endif // RenderObject_h
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