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1 #ifndef DMQuiltTask_DEFINED | 1 #ifndef DMQuiltTask_DEFINED |
2 #define DMQuiltTask_DEFINED | 2 #define DMQuiltTask_DEFINED |
3 | 3 |
4 #include "DMTask.h" | 4 #include "DMTask.h" |
5 #include "SkBitmap.h" | 5 #include "SkBitmap.h" |
6 #include "SkString.h" | 6 #include "SkString.h" |
7 #include "SkTemplates.h" | 7 #include "SkTemplates.h" |
8 #include "gm.h" | 8 #include "gm.h" |
9 | 9 |
10 // Records a GM through an SkPicture, draws it in tiles, and compares against th
e reference bitmap. | 10 // Records a GM through an SkPicture, draws it in tiles, and compares against th
e reference bitmap. |
11 | 11 |
12 namespace DM { | 12 namespace DM { |
13 | 13 |
14 class QuiltTask : public CpuTask { | 14 class QuiltTask : public CpuTask { |
15 | |
16 public: | 15 public: |
17 enum Mode { | 16 enum BBH { |
18 kNoBBH_Mode, | 17 kNone_BBH, |
19 kRTree_Mode, | 18 kRTree_BBH, |
20 kQuadTree_Mode, | 19 kQuadTree_BBH, |
21 kTileGrid_Mode, | 20 kTileGrid_BBH, |
22 kSkRecord_Mode, // Currently uses no BBH. | 21 }; |
| 22 enum Backend { |
| 23 kDefault_Backend, |
| 24 kSkRecord_Backend, |
23 }; | 25 }; |
24 | 26 |
25 QuiltTask(const Task& parent, // QuiltTask must be a child task. Pass its
parent here. | 27 QuiltTask(const Task& parent, // QuiltTask must be a child task. Pass its
parent here. |
26 skiagm::GM*, // GM to run through a picture. Takes owners
hip. | 28 skiagm::GM*, // GM to run through a picture. Takes owners
hip. |
27 SkBitmap reference, // Bitmap to compare picture replay results t
o. | 29 SkBitmap reference, // Bitmap to compare picture replay results t
o. |
28 Mode mode); | 30 BBH, Backend); |
29 | 31 |
30 virtual void draw() SK_OVERRIDE; | 32 virtual void draw() SK_OVERRIDE; |
31 virtual bool shouldSkip() const SK_OVERRIDE; | 33 virtual bool shouldSkip() const SK_OVERRIDE; |
32 virtual SkString name() const SK_OVERRIDE { return fName; } | 34 virtual SkString name() const SK_OVERRIDE { return fName; } |
33 | 35 |
34 private: | 36 private: |
35 const Mode fMode; | 37 const BBH fBBH; |
| 38 const Backend fBackend; |
36 const SkString fName; | 39 const SkString fName; |
37 SkAutoTDelete<skiagm::GM> fGM; | 40 SkAutoTDelete<skiagm::GM> fGM; |
38 const SkBitmap fReference; | 41 const SkBitmap fReference; |
39 }; | 42 }; |
40 | 43 |
41 } // namespace DM | 44 } // namespace DM |
42 | 45 |
43 #endif // DMReplayTask_DEFINED | 46 #endif // DMReplayTask_DEFINED |
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