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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_NODE_PROPERTIES_H_ | 5 #ifndef V8_COMPILER_NODE_PROPERTIES_H_ |
6 #define V8_COMPILER_NODE_PROPERTIES_H_ | 6 #define V8_COMPILER_NODE_PROPERTIES_H_ |
7 | 7 |
8 #include "src/v8.h" | 8 #include "src/v8.h" |
9 | 9 |
10 #include "src/types.h" | 10 #include "src/types.h" |
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24 static inline Node* GetEffectInput(Node* node, int index = 0); | 24 static inline Node* GetEffectInput(Node* node, int index = 0); |
25 static inline Node* GetControlInput(Node* node, int index = 0); | 25 static inline Node* GetControlInput(Node* node, int index = 0); |
26 | 26 |
27 static inline bool IsValueEdge(Node::Edge edge); | 27 static inline bool IsValueEdge(Node::Edge edge); |
28 static inline bool IsContextEdge(Node::Edge edge); | 28 static inline bool IsContextEdge(Node::Edge edge); |
29 static inline bool IsEffectEdge(Node::Edge edge); | 29 static inline bool IsEffectEdge(Node::Edge edge); |
30 static inline bool IsControlEdge(Node::Edge edge); | 30 static inline bool IsControlEdge(Node::Edge edge); |
31 | 31 |
32 static inline bool IsControl(Node* node); | 32 static inline bool IsControl(Node* node); |
33 | 33 |
| 34 static inline void ReplaceControlInput(Node* node, Node* control); |
34 static inline void ReplaceEffectInput(Node* node, Node* effect, | 35 static inline void ReplaceEffectInput(Node* node, Node* effect, |
35 int index = 0); | 36 int index = 0); |
36 static inline void RemoveNonValueInputs(Node* node); | 37 static inline void RemoveNonValueInputs(Node* node); |
37 | 38 |
38 static inline Bounds GetBounds(Node* node); | 39 static inline Bounds GetBounds(Node* node); |
39 static inline void SetBounds(Node* node, Bounds bounds); | 40 static inline void SetBounds(Node* node, Bounds bounds); |
40 | 41 |
41 static inline int GetContextIndex(Node* node); | 42 private: |
42 | |
43 static inline int FirstValueIndex(Node* node); | 43 static inline int FirstValueIndex(Node* node); |
| 44 static inline int FirstContextIndex(Node* node); |
44 static inline int FirstEffectIndex(Node* node); | 45 static inline int FirstEffectIndex(Node* node); |
45 static inline int FirstControlIndex(Node* node); | 46 static inline int FirstControlIndex(Node* node); |
46 static inline int PastValueIndex(Node* node); | 47 static inline int PastValueIndex(Node* node); |
47 static inline int PastContextIndex(Node* node); | 48 static inline int PastContextIndex(Node* node); |
48 static inline int PastEffectIndex(Node* node); | 49 static inline int PastEffectIndex(Node* node); |
49 static inline int PastControlIndex(Node* node); | 50 static inline int PastControlIndex(Node* node); |
50 | 51 |
51 static inline bool IsInputRange(Node::Edge edge, int first, int count); | 52 static inline bool IsInputRange(Node::Edge edge, int first, int count); |
52 }; | 53 }; |
53 } | 54 } |
54 } | 55 } |
55 } // namespace v8::internal::compiler | 56 } // namespace v8::internal::compiler |
56 | 57 |
57 #endif // V8_COMPILER_NODE_PROPERTIES_H_ | 58 #endif // V8_COMPILER_NODE_PROPERTIES_H_ |
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