| Index: Source/platform/graphics/Pattern.h
|
| diff --git a/Source/platform/graphics/Pattern.h b/Source/platform/graphics/Pattern.h
|
| index 2aa2cde64ca8774a844debc49df1659f764088fa..a255dc5dcf7490107afdd1867050b771f2f2f41c 100644
|
| --- a/Source/platform/graphics/Pattern.h
|
| +++ b/Source/platform/graphics/Pattern.h
|
| @@ -41,6 +41,8 @@ class SkShader;
|
|
|
| namespace blink {
|
|
|
| +class DisplayList;
|
| +
|
| class PLATFORM_EXPORT Pattern : public RefCounted<Pattern> {
|
| public:
|
| enum RepeatMode {
|
| @@ -53,6 +55,8 @@ public:
|
|
|
| static PassRefPtr<Pattern> createBitmapPattern(PassRefPtr<Image> tileImage,
|
| RepeatMode = RepeatModeXY);
|
| + static PassRefPtr<Pattern> createDisplayListPattern(PassRefPtr<DisplayList>,
|
| + RepeatMode = RepeatModeXY);
|
| virtual ~Pattern();
|
|
|
| SkShader* shader();
|
|
|