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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. |
| 3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> | 3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> |
| 4 * Copyright (C) 2013 Google, Inc. All rights reserved. | 4 * Copyright (C) 2013 Google, Inc. All rights reserved. |
| 5 * | 5 * |
| 6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
| 7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
| 8 * are met: | 8 * are met: |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 */ | 26 */ |
| 27 | 27 |
| 28 #include "config.h" | 28 #include "config.h" |
| 29 #include "platform/graphics/Pattern.h" | 29 #include "platform/graphics/Pattern.h" |
| 30 | 30 |
| 31 #include "platform/graphics/BitmapPattern.h" | 31 #include "platform/graphics/BitmapPattern.h" |
| 32 #include "platform/graphics/DisplayList.h" | |
| 33 #include "platform/graphics/DisplayListPattern.h" | |
| 32 #include "platform/graphics/StaticBitmapPattern.h" | 34 #include "platform/graphics/StaticBitmapPattern.h" |
| 33 #include "third_party/skia/include/core/SkImage.h" | 35 #include "third_party/skia/include/core/SkImage.h" |
| 34 #include "third_party/skia/include/core/SkShader.h" | 36 #include "third_party/skia/include/core/SkShader.h" |
| 35 #include <v8.h> | 37 #include <v8.h> |
| 36 | 38 |
| 37 namespace blink { | 39 namespace blink { |
| 38 | 40 |
| 39 PassRefPtr<Pattern> Pattern::createBitmapPattern(PassRefPtr<Image> tileImage, Re peatMode repeatMode) | 41 PassRefPtr<Pattern> Pattern::createBitmapPattern(PassRefPtr<Image> tileImage, Re peatMode repeatMode) |
| 40 { | 42 { |
| 41 if (tileImage->skImage()) | 43 if (tileImage->skImage()) |
| 42 return StaticBitmapPattern::create(tileImage, repeatMode); | 44 return StaticBitmapPattern::create(tileImage, repeatMode); |
| 43 | 45 |
| 44 return BitmapPattern::create(tileImage, repeatMode); | 46 return BitmapPattern::create(tileImage, repeatMode); |
| 45 } | 47 } |
| 46 | 48 |
| 49 PassRefPtr<Pattern> Pattern::createDisplayListPattern(PassRefPtr<DisplayList> di splayList, | |
| 50 RepeatMode repeatMode) | |
| 51 { | |
| 52 return DisplayListPattern::create(displayList, repeatMode); | |
| 53 } | |
| 54 | |
| 47 Pattern::Pattern(RepeatMode repeatMode, int64_t externalMemoryAllocated) | 55 Pattern::Pattern(RepeatMode repeatMode, int64_t externalMemoryAllocated) |
| 48 : m_repeatMode(repeatMode) | 56 : m_repeatMode(repeatMode) |
| 49 , m_externalMemoryAllocated(0) | 57 , m_externalMemoryAllocated(0) |
| 50 { | 58 { |
| 51 adjustExternalMemoryAllocated(externalMemoryAllocated); | 59 adjustExternalMemoryAllocated(externalMemoryAllocated); |
| 52 } | 60 } |
| 53 | 61 |
| 54 Pattern::~Pattern() | 62 Pattern::~Pattern() |
| 55 { | 63 { |
| 56 adjustExternalMemoryAllocated(-m_externalMemoryAllocated); | 64 adjustExternalMemoryAllocated(-m_externalMemoryAllocated); |
| 57 } | 65 } |
| 58 | 66 |
| 59 SkShader* Pattern::shader() | 67 SkShader* Pattern::shader() |
| 60 { | 68 { |
| 61 if (!m_pattern) { | 69 if (!m_pattern) { |
| 62 m_pattern = createShader(); | 70 m_pattern = createShader(); |
|
Stephen White
2014/10/22 15:11:26
Tangentially, it looks like the only reason we nee
fs
2014/10/22 15:29:03
I think this should feasible at least for SVG (I d
f(malita)
2014/10/22 16:23:47
Acknowledged.
| |
| 63 } | 71 } |
| 64 | 72 |
| 65 return m_pattern.get(); | 73 return m_pattern.get(); |
| 66 } | 74 } |
| 67 | 75 |
| 68 void Pattern::setPatternSpaceTransform(const AffineTransform& patternSpaceTransf ormation) | 76 void Pattern::setPatternSpaceTransform(const AffineTransform& patternSpaceTransf ormation) |
| 69 { | 77 { |
| 70 if (patternSpaceTransformation == m_patternSpaceTransformation) | 78 if (patternSpaceTransformation == m_patternSpaceTransformation) |
| 71 return; | 79 return; |
| 72 | 80 |
| 73 m_patternSpaceTransformation = patternSpaceTransformation; | 81 m_patternSpaceTransformation = patternSpaceTransformation; |
| 74 m_pattern.clear(); | 82 m_pattern.clear(); |
| 75 } | 83 } |
| 76 | 84 |
| 77 void Pattern::adjustExternalMemoryAllocated(int64_t delta) | 85 void Pattern::adjustExternalMemoryAllocated(int64_t delta) |
| 78 { | 86 { |
| 79 delta = std::max(-m_externalMemoryAllocated, delta); | 87 delta = std::max(-m_externalMemoryAllocated, delta); |
| 80 | 88 |
| 81 v8::Isolate::GetCurrent()->AdjustAmountOfExternalAllocatedMemory(delta); | 89 v8::Isolate::GetCurrent()->AdjustAmountOfExternalAllocatedMemory(delta); |
| 82 | 90 |
| 83 m_externalMemoryAllocated += delta; | 91 m_externalMemoryAllocated += delta; |
| 84 } | 92 } |
| 85 | 93 |
| 86 } // namespace blink | 94 } // namespace blink |
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