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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "effects/GrTextureDomainEffect.h" | 10 #include "effects/GrTextureDomainEffect.h" |
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1735 if (fContext->getMatrix().hasPerspective()) { | 1735 if (fContext->getMatrix().hasPerspective()) { |
1736 // this guy will just call our drawPath() | 1736 // this guy will just call our drawPath() |
1737 draw.drawText((const char*)text, byteLength, x, y, paint); | 1737 draw.drawText((const char*)text, byteLength, x, y, paint); |
1738 } else { | 1738 } else { |
1739 SkDraw myDraw(draw); | 1739 SkDraw myDraw(draw); |
1740 | 1740 |
1741 GrPaint grPaint; | 1741 GrPaint grPaint; |
1742 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { | 1742 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { |
1743 return; | 1743 return; |
1744 } | 1744 } |
1745 GrBitmapTextContext context(fContext, grPaint); | 1745 |
| 1746 GrBitmapTextContext context(fContext, grPaint, paint.getColor()); |
1746 myDraw.fProcs = this->initDrawForText(&context); | 1747 myDraw.fProcs = this->initDrawForText(&context); |
1747 this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint); | 1748 this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint); |
1748 } | 1749 } |
1749 } | 1750 } |
1750 | 1751 |
1751 void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, | 1752 void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, |
1752 size_t byteLength, const SkScalar pos[], | 1753 size_t byteLength, const SkScalar pos[], |
1753 SkScalar constY, int scalarsPerPos, | 1754 SkScalar constY, int scalarsPerPos, |
1754 const SkPaint& paint) { | 1755 const SkPaint& paint) { |
1755 CHECK_SHOULD_DRAW(draw, false); | 1756 CHECK_SHOULD_DRAW(draw, false); |
1756 | 1757 |
1757 if (fContext->getMatrix().hasPerspective()) { | 1758 if (fContext->getMatrix().hasPerspective()) { |
1758 // this guy will just call our drawPath() | 1759 // this guy will just call our drawPath() |
1759 draw.drawPosText((const char*)text, byteLength, pos, constY, | 1760 draw.drawPosText((const char*)text, byteLength, pos, constY, |
1760 scalarsPerPos, paint); | 1761 scalarsPerPos, paint); |
1761 } else { | 1762 } else { |
1762 SkDraw myDraw(draw); | 1763 SkDraw myDraw(draw); |
1763 | 1764 |
1764 GrPaint grPaint; | 1765 GrPaint grPaint; |
1765 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { | 1766 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { |
1766 return; | 1767 return; |
1767 } | 1768 } |
1768 GrBitmapTextContext context(fContext, grPaint); | 1769 GrBitmapTextContext context(fContext, grPaint, paint.getColor()); |
1769 myDraw.fProcs = this->initDrawForText(&context); | 1770 myDraw.fProcs = this->initDrawForText(&context); |
1770 this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY, | 1771 this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY, |
1771 scalarsPerPos, paint); | 1772 scalarsPerPos, paint); |
1772 } | 1773 } |
1773 } | 1774 } |
1774 | 1775 |
1775 void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text, | 1776 void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text, |
1776 size_t len, const SkPath& path, | 1777 size_t len, const SkPath& path, |
1777 const SkMatrix* m, const SkPaint& paint) { | 1778 const SkMatrix* m, const SkPaint& paint) { |
1778 CHECK_SHOULD_DRAW(draw, false); | 1779 CHECK_SHOULD_DRAW(draw, false); |
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1850 GrTexture* texture, | 1851 GrTexture* texture, |
1851 bool needClear) | 1852 bool needClear) |
1852 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { | 1853 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { |
1853 | 1854 |
1854 SkASSERT(texture && texture->asRenderTarget()); | 1855 SkASSERT(texture && texture->asRenderTarget()); |
1855 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture | 1856 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture |
1856 // cache. We pass true for the third argument so that it will get unlocked. | 1857 // cache. We pass true for the third argument so that it will get unlocked. |
1857 this->initFromRenderTarget(context, texture->asRenderTarget(), true); | 1858 this->initFromRenderTarget(context, texture->asRenderTarget(), true); |
1858 fNeedClear = needClear; | 1859 fNeedClear = needClear; |
1859 } | 1860 } |
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