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Side by Side Diff: src/image/SkImage_Gpu.cpp

Issue 453613003: mark all SkImage methods const, so we can make it thread-safe (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkImage_Base.h" 8 #include "SkImage_Base.h"
9 #include "SkImagePriv.h" 9 #include "SkImagePriv.h"
10 #include "SkBitmap.h" 10 #include "SkBitmap.h"
11 #include "SkCanvas.h" 11 #include "SkCanvas.h"
12 #include "GrContext.h" 12 #include "GrContext.h"
13 #include "GrTexture.h" 13 #include "GrTexture.h"
14 #include "SkGrPixelRef.h" 14 #include "SkGrPixelRef.h"
15 15
16 class SkImage_Gpu : public SkImage_Base { 16 class SkImage_Gpu : public SkImage_Base {
17 public: 17 public:
18 SK_DECLARE_INST_COUNT(SkImage_Gpu) 18 SK_DECLARE_INST_COUNT(SkImage_Gpu)
19 19
20 explicit SkImage_Gpu(const SkBitmap&); 20 explicit SkImage_Gpu(const SkBitmap&);
21 virtual ~SkImage_Gpu(); 21 virtual ~SkImage_Gpu();
22 22
23 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) SK_OV ERRIDE; 23 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const SK_OVERRIDE;
24 virtual void onDrawRectToRect(SkCanvas*, const SkRect* src, const SkRect& ds t, const SkPaint*) SK_OVERRIDE; 24 virtual void onDrawRectToRect(SkCanvas*, const SkRect* src, const SkRect& ds t,
25 virtual GrTexture* onGetTexture() SK_OVERRIDE; 25 const SkPaint*) const SK_OVERRIDE;
26 virtual GrTexture* onGetTexture() const SK_OVERRIDE;
26 virtual bool getROPixels(SkBitmap*) const SK_OVERRIDE; 27 virtual bool getROPixels(SkBitmap*) const SK_OVERRIDE;
27 28
28 GrTexture* getTexture() { return fBitmap.getTexture(); } 29 GrTexture* getTexture() const { return fBitmap.getTexture(); }
29 30
30 virtual SkShader* onNewShader(SkShader::TileMode, 31 virtual SkShader* onNewShader(SkShader::TileMode,
31 SkShader::TileMode, 32 SkShader::TileMode,
32 const SkMatrix* localMatrix) const SK_OVERRIDE ; 33 const SkMatrix* localMatrix) const SK_OVERRIDE ;
33 private: 34 private:
34 SkBitmap fBitmap; 35 SkBitmap fBitmap;
35 36
36 typedef SkImage_Base INHERITED; 37 typedef SkImage_Base INHERITED;
37 }; 38 };
38 39
39 /////////////////////////////////////////////////////////////////////////////// 40 ///////////////////////////////////////////////////////////////////////////////
40 41
41 SkImage_Gpu::SkImage_Gpu(const SkBitmap& bitmap) 42 SkImage_Gpu::SkImage_Gpu(const SkBitmap& bitmap)
42 : INHERITED(bitmap.width(), bitmap.height()) 43 : INHERITED(bitmap.width(), bitmap.height())
43 , fBitmap(bitmap) { 44 , fBitmap(bitmap) {
44 SkASSERT(NULL != fBitmap.getTexture()); 45 SkASSERT(NULL != fBitmap.getTexture());
45 } 46 }
46 47
47 SkImage_Gpu::~SkImage_Gpu() { 48 SkImage_Gpu::~SkImage_Gpu() {
48 } 49 }
49 50
50 SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX, 51 SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX,
51 SkShader::TileMode tileY, 52 SkShader::TileMode tileY,
52 const SkMatrix* localMatrix) const 53 const SkMatrix* localMatrix) const
53 { 54 {
54 return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix); 55 return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix);
55 } 56 }
56 57
57 void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, 58 void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint * paint) const {
58 const SkPaint* paint) {
59 canvas->drawBitmap(fBitmap, x, y, paint); 59 canvas->drawBitmap(fBitmap, x, y, paint);
60 } 60 }
61 61
62 void SkImage_Gpu::onDrawRectToRect(SkCanvas* canvas, const SkRect* src, const Sk Rect& dst, 62 void SkImage_Gpu::onDrawRectToRect(SkCanvas* canvas, const SkRect* src, const Sk Rect& dst,
63 const SkPaint* paint) { 63 const SkPaint* paint) const {
64 canvas->drawBitmapRectToRect(fBitmap, src, dst, paint); 64 canvas->drawBitmapRectToRect(fBitmap, src, dst, paint);
65 } 65 }
66 66
67 GrTexture* SkImage_Gpu::onGetTexture() { 67 GrTexture* SkImage_Gpu::onGetTexture() const {
68 return fBitmap.getTexture(); 68 return fBitmap.getTexture();
69 } 69 }
70 70
71 bool SkImage_Gpu::getROPixels(SkBitmap* dst) const { 71 bool SkImage_Gpu::getROPixels(SkBitmap* dst) const {
72 return fBitmap.copyTo(dst, kN32_SkColorType); 72 return fBitmap.copyTo(dst, kN32_SkColorType);
73 } 73 }
74 74
75 /////////////////////////////////////////////////////////////////////////////// 75 ///////////////////////////////////////////////////////////////////////////////
76 76
77 SkImage* SkImage::NewTexture(const SkBitmap& bitmap) { 77 SkImage* SkImage::NewTexture(const SkBitmap& bitmap) {
78 if (NULL == bitmap.getTexture()) { 78 if (NULL == bitmap.getTexture()) {
79 return NULL; 79 return NULL;
80 } 80 }
81 81
82 return SkNEW_ARGS(SkImage_Gpu, (bitmap)); 82 return SkNEW_ARGS(SkImage_Gpu, (bitmap));
83 } 83 }
84 84
85 GrTexture* SkTextureImageGetTexture(SkImage* image) { 85 GrTexture* SkTextureImageGetTexture(SkImage* image) {
86 return ((SkImage_Gpu*)image)->getTexture(); 86 return ((SkImage_Gpu*)image)->getTexture();
87 } 87 }
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