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1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
6 | 6 |
7 #include "../../include/pdfwindow/PDFWindow.h" | 7 #include "../../include/pdfwindow/PDFWindow.h" |
8 #include "../../include/pdfwindow/PWL_Wnd.h" | 8 #include "../../include/pdfwindow/PWL_Wnd.h" |
9 #include "../../include/pdfwindow/PWL_Button.h" | 9 #include "../../include/pdfwindow/PWL_Button.h" |
10 #include "../../include/pdfwindow/PWL_Utils.h" | 10 #include "../../include/pdfwindow/PWL_Utils.h" |
11 | 11 |
12 /* ------------------------------- CPWL_Button ---------------------------------
- */ | 12 /* ------------------------------- CPWL_Button |
| 13 * ---------------------------------- */ |
13 | 14 |
14 CPWL_Button::CPWL_Button() : | 15 CPWL_Button::CPWL_Button() : m_bMouseDown(FALSE) { |
15 » m_bMouseDown(FALSE) | |
16 { | |
17 } | 16 } |
18 | 17 |
19 CPWL_Button::~CPWL_Button() | 18 CPWL_Button::~CPWL_Button() { |
20 { | 19 //» PWL_TRACE("~CPWL_Button\n"); |
21 //» PWL_TRACE("~CPWL_Button\n"); | |
22 } | 20 } |
23 | 21 |
24 CFX_ByteString CPWL_Button::GetClassName() const | 22 CFX_ByteString CPWL_Button::GetClassName() const { |
25 { | 23 return "CPWL_Button"; |
26 » return "CPWL_Button"; | |
27 } | 24 } |
28 | 25 |
29 void CPWL_Button::OnCreate(PWL_CREATEPARAM & cp) | 26 void CPWL_Button::OnCreate(PWL_CREATEPARAM& cp) { |
30 { | 27 cp.eCursorType = FXCT_HAND; |
31 » cp.eCursorType = FXCT_HAND; | |
32 } | 28 } |
33 | 29 |
34 FX_BOOL CPWL_Button::OnLButtonDown(const CPDF_Point & point, FX_DWORD nFlag) | 30 FX_BOOL CPWL_Button::OnLButtonDown(const CPDF_Point& point, FX_DWORD nFlag) { |
35 { | 31 CPWL_Wnd::OnLButtonDown(point, nFlag); |
36 » CPWL_Wnd::OnLButtonDown(point, nFlag); | |
37 | 32 |
38 » m_bMouseDown = TRUE; | 33 m_bMouseDown = TRUE; |
39 » SetCapture(); | 34 SetCapture(); |
40 » | 35 |
41 » return TRUE; | 36 return TRUE; |
42 } | 37 } |
43 | 38 |
44 FX_BOOL CPWL_Button::OnLButtonUp(const CPDF_Point & point, FX_DWORD nFlag) | 39 FX_BOOL CPWL_Button::OnLButtonUp(const CPDF_Point& point, FX_DWORD nFlag) { |
45 { | 40 CPWL_Wnd::OnLButtonUp(point, nFlag); |
46 » CPWL_Wnd::OnLButtonUp(point, nFlag); | |
47 | 41 |
48 » ReleaseCapture(); | 42 ReleaseCapture(); |
49 » m_bMouseDown = FALSE; | 43 m_bMouseDown = FALSE; |
50 | 44 |
51 » return TRUE; | 45 return TRUE; |
52 } | 46 } |
53 | |
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