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Side by Side Diff: core/src/fxge/ge/fx_ge_path.cpp

Issue 453133004: clang-format all code (Closed) Base URL: https://pdfium.googlesource.com/pdfium.git@master
Patch Set: Created 6 years, 4 months ago
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1 // Copyright 2014 PDFium Authors. All rights reserved. 1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 6
7 #include "../../../include/fxcrt/fx_basic.h" 7 #include "../../../include/fxcrt/fx_basic.h"
8 #include "../../../include/fxge/fx_ge.h" 8 #include "../../../include/fxge/fx_ge.h"
9 CFX_ClipRgn::CFX_ClipRgn(int width, int height) 9 CFX_ClipRgn::CFX_ClipRgn(int width, int height) {
10 { 10 m_Type = RectI;
11 m_Box.left = m_Box.top = 0;
12 m_Box.right = width;
13 m_Box.bottom = height;
14 }
15 CFX_ClipRgn::CFX_ClipRgn(const FX_RECT& rect) {
16 m_Type = RectI;
17 m_Box = rect;
18 }
19 CFX_ClipRgn::CFX_ClipRgn(const CFX_ClipRgn& src) {
20 m_Type = src.m_Type;
21 m_Box = src.m_Box;
22 m_Mask = src.m_Mask;
23 }
24 CFX_ClipRgn::~CFX_ClipRgn() {
25 }
26 void CFX_ClipRgn::Reset(const FX_RECT& rect) {
27 m_Type = RectI;
28 m_Box = rect;
29 m_Mask.SetNull();
30 }
31 void CFX_ClipRgn::IntersectRect(const FX_RECT& rect) {
32 if (m_Type == RectI) {
33 m_Box.Intersect(rect);
34 return;
35 }
36 if (m_Type == MaskF) {
37 IntersectMaskRect(rect, m_Box, m_Mask);
38 return;
39 }
40 }
41 void CFX_ClipRgn::IntersectMaskRect(FX_RECT rect,
42 FX_RECT mask_rect,
43 CFX_DIBitmapRef Mask) {
44 const CFX_DIBitmap* mask_dib = Mask;
45 m_Type = MaskF;
46 m_Box = rect;
47 m_Box.Intersect(mask_rect);
48 if (m_Box.IsEmpty()) {
11 m_Type = RectI; 49 m_Type = RectI;
12 m_Box.left = m_Box.top = 0; 50 return;
13 m_Box.right = width; 51 } else if (m_Box == mask_rect) {
14 m_Box.bottom = height; 52 m_Mask = Mask;
15 } 53 return;
16 CFX_ClipRgn::CFX_ClipRgn(const FX_RECT& rect) 54 }
17 { 55 CFX_DIBitmap* new_dib = m_Mask.New();
18 m_Type = RectI; 56 if (!new_dib) {
19 m_Box = rect; 57 return;
20 } 58 }
21 CFX_ClipRgn::CFX_ClipRgn(const CFX_ClipRgn& src) 59 new_dib->Create(m_Box.Width(), m_Box.Height(), FXDIB_8bppMask);
22 { 60 for (int row = m_Box.top; row < m_Box.bottom; row++) {
23 m_Type = src.m_Type; 61 FX_LPBYTE dest_scan =
24 m_Box = src.m_Box; 62 new_dib->GetBuffer() + new_dib->GetPitch() * (row - m_Box.top);
25 m_Mask = src.m_Mask; 63 FX_LPBYTE src_scan =
26 } 64 mask_dib->GetBuffer() + mask_dib->GetPitch() * (row - mask_rect.top);
27 CFX_ClipRgn::~CFX_ClipRgn() 65 for (int col = m_Box.left; col < m_Box.right; col++) {
28 { 66 dest_scan[col - m_Box.left] = src_scan[col - mask_rect.left];
29 } 67 }
30 void CFX_ClipRgn::Reset(const FX_RECT& rect) 68 }
31 { 69 }
32 m_Type = RectI; 70 void CFX_ClipRgn::IntersectMaskF(int left, int top, CFX_DIBitmapRef Mask) {
33 m_Box = rect; 71 const CFX_DIBitmap* mask_dib = Mask;
34 m_Mask.SetNull(); 72 ASSERT(mask_dib->GetFormat() == FXDIB_8bppMask);
35 } 73 FX_RECT mask_box(
36 void CFX_ClipRgn::IntersectRect(const FX_RECT& rect) 74 left, top, left + mask_dib->GetWidth(), top + mask_dib->GetHeight());
37 { 75 if (m_Type == RectI) {
38 if (m_Type == RectI) { 76 IntersectMaskRect(m_Box, mask_box, Mask);
39 m_Box.Intersect(rect); 77 return;
40 return; 78 }
41 } 79 if (m_Type == MaskF) {
42 if (m_Type == MaskF) { 80 FX_RECT new_box = m_Box;
43 IntersectMaskRect(rect, m_Box, m_Mask); 81 new_box.Intersect(mask_box);
44 return; 82 if (new_box.IsEmpty()) {
45 } 83 m_Type = RectI;
46 } 84 m_Mask.SetNull();
47 void CFX_ClipRgn::IntersectMaskRect(FX_RECT rect, FX_RECT mask_rect, CFX_DIBitma pRef Mask) 85 m_Box = new_box;
48 { 86 return;
49 const CFX_DIBitmap* mask_dib = Mask; 87 }
50 m_Type = MaskF; 88 CFX_DIBitmapRef new_mask;
51 m_Box = rect; 89 CFX_DIBitmap* new_dib = new_mask.New();
52 m_Box.Intersect(mask_rect);
53 if (m_Box.IsEmpty()) {
54 m_Type = RectI;
55 return;
56 } else if (m_Box == mask_rect) {
57 m_Mask = Mask;
58 return;
59 }
60 CFX_DIBitmap* new_dib = m_Mask.New();
61 if (!new_dib) { 90 if (!new_dib) {
62 return; 91 return;
63 } 92 }
64 new_dib->Create(m_Box.Width(), m_Box.Height(), FXDIB_8bppMask); 93 new_dib->Create(new_box.Width(), new_box.Height(), FXDIB_8bppMask);
65 for (int row = m_Box.top; row < m_Box.bottom; row ++) { 94 const CFX_DIBitmap* old_dib = m_Mask;
66 FX_LPBYTE dest_scan = new_dib->GetBuffer() + new_dib->GetPitch() * (row - m_Box.top); 95 for (int row = new_box.top; row < new_box.bottom; row++) {
67 FX_LPBYTE src_scan = mask_dib->GetBuffer() + mask_dib->GetPitch() * (row - mask_rect.top); 96 FX_LPBYTE old_scan =
68 for (int col = m_Box.left; col < m_Box.right; col ++) { 97 old_dib->GetBuffer() + (row - m_Box.top) * old_dib->GetPitch();
69 dest_scan[col - m_Box.left] = src_scan[col - mask_rect.left]; 98 FX_LPBYTE mask_scan =
99 mask_dib->GetBuffer() + (row - top) * mask_dib->GetPitch();
100 FX_LPBYTE new_scan =
101 new_dib->GetBuffer() + (row - new_box.top) * new_dib->GetPitch();
102 for (int col = new_box.left; col < new_box.right; col++) {
103 new_scan[col - new_box.left] =
104 old_scan[col - m_Box.left] * mask_scan[col - left] / 255;
105 }
106 }
107 m_Box = new_box;
108 m_Mask = new_mask;
109 return;
110 }
111 ASSERT(FALSE);
112 }
113 CFX_PathData::CFX_PathData() {
114 m_PointCount = m_AllocCount = 0;
115 m_pPoints = NULL;
116 }
117 CFX_PathData::~CFX_PathData() {
118 if (m_pPoints) {
119 FX_Free(m_pPoints);
120 }
121 }
122 FX_BOOL CFX_PathData::SetPointCount(int nPoints) {
123 m_PointCount = nPoints;
124 if (m_AllocCount < nPoints) {
125 if (m_pPoints) {
126 FX_Free(m_pPoints);
127 m_pPoints = NULL;
128 }
129 m_pPoints = FX_Alloc(FX_PATHPOINT, nPoints);
130 if (!m_pPoints) {
131 return FALSE;
132 }
133 m_AllocCount = nPoints;
134 }
135 return TRUE;
136 }
137 FX_BOOL CFX_PathData::AllocPointCount(int nPoints) {
138 if (m_AllocCount < nPoints) {
139 FX_PATHPOINT* pNewBuf = FX_Alloc(FX_PATHPOINT, nPoints);
140 if (!pNewBuf) {
141 return FALSE;
142 }
143 if (m_PointCount) {
144 FXSYS_memcpy32(pNewBuf, m_pPoints, m_PointCount * sizeof(FX_PATHPOINT));
145 }
146 if (m_pPoints) {
147 FX_Free(m_pPoints);
148 }
149 m_pPoints = pNewBuf;
150 m_AllocCount = nPoints;
151 }
152 return TRUE;
153 }
154 CFX_PathData::CFX_PathData(const CFX_PathData& src) {
155 m_pPoints = NULL;
156 m_PointCount = m_AllocCount = src.m_PointCount;
157 m_pPoints = FX_Alloc(FX_PATHPOINT, src.m_PointCount);
158 if (!m_pPoints) {
159 return;
160 }
161 FXSYS_memcpy32(m_pPoints, src.m_pPoints, sizeof(FX_PATHPOINT) * m_PointCount);
162 }
163 void CFX_PathData::TrimPoints(int nPoints) {
164 if (m_PointCount <= nPoints) {
165 return;
166 }
167 SetPointCount(nPoints);
168 }
169 FX_BOOL CFX_PathData::AddPointCount(int addPoints) {
170 int new_count = m_PointCount + addPoints;
171 if (!AllocPointCount(new_count)) {
172 return FALSE;
173 }
174 m_PointCount = new_count;
175 return TRUE;
176 }
177 FX_BOOL CFX_PathData::Append(const CFX_PathData* pSrc,
178 const CFX_AffineMatrix* pMatrix) {
179 int old_count = m_PointCount;
180 if (!AddPointCount(pSrc->m_PointCount)) {
181 return FALSE;
182 }
183 FXSYS_memcpy32(m_pPoints + old_count,
184 pSrc->m_pPoints,
185 pSrc->m_PointCount * sizeof(FX_PATHPOINT));
186 if (pMatrix == NULL) {
187 return TRUE;
188 }
189 for (int i = 0; i < pSrc->m_PointCount; i++) {
190 pMatrix->Transform(m_pPoints[old_count + i].m_PointX,
191 m_pPoints[old_count + i].m_PointY);
192 }
193 return TRUE;
194 }
195 void CFX_PathData::SetPoint(int index, FX_FLOAT x, FX_FLOAT y, int flag) {
196 ASSERT(index < m_PointCount);
197 m_pPoints[index].m_PointX = x;
198 m_pPoints[index].m_PointY = y;
199 m_pPoints[index].m_Flag = flag;
200 }
201 FX_BOOL CFX_PathData::AppendRect(FX_FLOAT left,
202 FX_FLOAT bottom,
203 FX_FLOAT right,
204 FX_FLOAT top) {
205 int old_count = m_PointCount;
206 if (!AddPointCount(5)) {
207 return FALSE;
208 }
209 FX_PATHPOINT* pPoints = m_pPoints + old_count;
210 pPoints[0].m_PointX = pPoints[1].m_PointX = pPoints[4].m_PointX = left;
211 pPoints[2].m_PointX = pPoints[3].m_PointX = right;
212 pPoints[0].m_PointY = pPoints[3].m_PointY = pPoints[4].m_PointY = bottom;
213 pPoints[1].m_PointY = pPoints[2].m_PointY = top;
214 pPoints[0].m_Flag = FXPT_MOVETO;
215 pPoints[1].m_Flag = pPoints[2].m_Flag = pPoints[3].m_Flag = FXPT_LINETO;
216 pPoints[4].m_Flag = FXPT_LINETO | FXPT_CLOSEFIGURE;
217 return TRUE;
218 }
219 CFX_FloatRect CFX_PathData::GetBoundingBox() const {
220 CFX_FloatRect rect;
221 if (m_PointCount) {
222 rect.InitRect(m_pPoints[0].m_PointX, m_pPoints[0].m_PointY);
223 for (int i = 1; i < m_PointCount; i++) {
224 rect.UpdateRect(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY);
225 }
226 }
227 return rect;
228 }
229 static void _UpdateLineEndPoints(CFX_FloatRect& rect,
230 FX_FLOAT start_x,
231 FX_FLOAT start_y,
232 FX_FLOAT end_x,
233 FX_FLOAT end_y,
234 FX_FLOAT hw) {
235 if (start_x == end_x) {
236 if (start_y == end_y) {
237 rect.UpdateRect(end_x + hw, end_y + hw);
238 rect.UpdateRect(end_x - hw, end_y - hw);
239 return;
240 }
241 FX_FLOAT point_y;
242 if (end_y < start_y) {
243 point_y = end_y - hw;
244 } else {
245 point_y = end_y + hw;
246 }
247 rect.UpdateRect(end_x + hw, point_y);
248 rect.UpdateRect(end_x - hw, point_y);
249 return;
250 } else if (start_y == end_y) {
251 FX_FLOAT point_x;
252 if (end_x < start_x) {
253 point_x = end_x - hw;
254 } else {
255 point_x = end_x + hw;
256 }
257 rect.UpdateRect(point_x, end_y + hw);
258 rect.UpdateRect(point_x, end_y - hw);
259 return;
260 }
261 FX_FLOAT dx = end_x - start_x;
262 FX_FLOAT dy = end_y - start_y;
263 FX_FLOAT ll = FXSYS_sqrt2(dx, dy);
264 FX_FLOAT mx = end_x + hw * dx / ll;
265 FX_FLOAT my = end_y + hw * dy / ll;
266 FX_FLOAT dx1 = hw * dy / ll;
267 FX_FLOAT dy1 = hw * dx / ll;
268 rect.UpdateRect(mx - dx1, my + dy1);
269 rect.UpdateRect(mx + dx1, my - dy1);
270 }
271 static void _UpdateLineJoinPoints(CFX_FloatRect& rect,
272 FX_FLOAT start_x,
273 FX_FLOAT start_y,
274 FX_FLOAT middle_x,
275 FX_FLOAT middle_y,
276 FX_FLOAT end_x,
277 FX_FLOAT end_y,
278 FX_FLOAT half_width,
279 FX_FLOAT miter_limit) {
280 FX_FLOAT start_k = 0, start_c = 0, end_k = 0, end_c = 0, start_len = 0,
281 start_dc = 0, end_len = 0, end_dc = 0;
282 FX_BOOL bStartVert = FXSYS_fabs(start_x - middle_x) < 1.0f / 20;
283 FX_BOOL bEndVert = FXSYS_fabs(middle_x - end_x) < 1.0f / 20;
284 if (bStartVert && bEndVert) {
285 int start_dir = middle_y > start_y ? 1 : -1;
286 FX_FLOAT point_y = middle_y + half_width * start_dir;
287 rect.UpdateRect(middle_x + half_width, point_y);
288 rect.UpdateRect(middle_x - half_width, point_y);
289 return;
290 }
291 if (!bStartVert) {
292 start_k = FXSYS_Div(middle_y - start_y, middle_x - start_x);
293 start_c = middle_y - FXSYS_Mul(start_k, middle_x);
294 start_len = FXSYS_sqrt2(start_x - middle_x, start_y - middle_y);
295 start_dc = (FX_FLOAT)FXSYS_fabs(
296 FXSYS_MulDiv(half_width, start_len, start_x - middle_x));
297 }
298 if (!bEndVert) {
299 end_k = FXSYS_Div(end_y - middle_y, end_x - middle_x);
300 end_c = middle_y - FXSYS_Mul(end_k, middle_x);
301 end_len = FXSYS_sqrt2(end_x - middle_x, end_y - middle_y);
302 end_dc = (FX_FLOAT)FXSYS_fabs(
303 FXSYS_MulDiv(half_width, end_len, end_x - middle_x));
304 }
305 if (bStartVert) {
306 FX_FLOAT outside_x = start_x;
307 if (end_x < start_x) {
308 outside_x += half_width;
309 } else {
310 outside_x -= half_width;
311 }
312 FX_FLOAT outside_y;
313 if (start_y < FXSYS_Mul(end_k, start_x) + end_c) {
314 outside_y = FXSYS_Mul(end_k, outside_x) + end_c + end_dc;
315 } else {
316 outside_y = FXSYS_Mul(end_k, outside_x) + end_c - end_dc;
317 }
318 rect.UpdateRect(outside_x, outside_y);
319 return;
320 }
321 if (bEndVert) {
322 FX_FLOAT outside_x = end_x;
323 if (start_x < end_x) {
324 outside_x += half_width;
325 } else {
326 outside_x -= half_width;
327 }
328 FX_FLOAT outside_y;
329 if (end_y < FXSYS_Mul(start_k, end_x) + start_c) {
330 outside_y = FXSYS_Mul(start_k, outside_x) + start_c + start_dc;
331 } else {
332 outside_y = FXSYS_Mul(start_k, outside_x) + start_c - start_dc;
333 }
334 rect.UpdateRect(outside_x, outside_y);
335 return;
336 }
337 if (FXSYS_fabs(start_k - end_k) < 1.0f / 20) {
338 int start_dir = middle_x > start_x ? 1 : -1;
339 int end_dir = end_x > middle_x ? 1 : -1;
340 if (start_dir == end_dir) {
341 _UpdateLineEndPoints(rect, middle_x, middle_y, end_x, end_y, half_width);
342 } else {
343 _UpdateLineEndPoints(
344 rect, start_x, start_y, middle_x, middle_y, half_width);
345 }
346 return;
347 }
348 FX_FLOAT start_outside_c = start_c;
349 if (end_y < FXSYS_Mul(start_k, end_x) + start_c) {
350 start_outside_c += start_dc;
351 } else {
352 start_outside_c -= start_dc;
353 }
354 FX_FLOAT end_outside_c = end_c;
355 if (start_y < FXSYS_Mul(end_k, start_x) + end_c) {
356 end_outside_c += end_dc;
357 } else {
358 end_outside_c -= end_dc;
359 }
360 FX_FLOAT join_x = FXSYS_Div(end_outside_c - start_outside_c, start_k - end_k);
361 FX_FLOAT join_y = FXSYS_Mul(start_k, join_x) + start_outside_c;
362 rect.UpdateRect(join_x, join_y);
363 }
364 CFX_FloatRect CFX_PathData::GetBoundingBox(FX_FLOAT line_width,
365 FX_FLOAT miter_limit) const {
366 CFX_FloatRect rect(
367 100000 * 1.0f, 100000 * 1.0f, -100000 * 1.0f, -100000 * 1.0f);
368 int iPoint = 0;
369 FX_FLOAT half_width = line_width;
370 int iStartPoint, iEndPoint, iMiddlePoint;
371 FX_BOOL bJoin;
372 while (iPoint < m_PointCount) {
373 if (m_pPoints[iPoint].m_Flag == FXPT_MOVETO) {
374 iStartPoint = iPoint + 1;
375 iEndPoint = iPoint;
376 bJoin = FALSE;
377 } else {
378 if (m_pPoints[iPoint].m_Flag == FXPT_BEZIERTO) {
379 rect.UpdateRect(m_pPoints[iPoint].m_PointX, m_pPoints[iPoint].m_PointY);
380 rect.UpdateRect(m_pPoints[iPoint + 1].m_PointX,
381 m_pPoints[iPoint + 1].m_PointY);
382 iPoint += 2;
383 }
384 if (iPoint == m_PointCount - 1 ||
385 m_pPoints[iPoint + 1].m_Flag == FXPT_MOVETO) {
386 iStartPoint = iPoint - 1;
387 iEndPoint = iPoint;
388 bJoin = FALSE;
389 } else {
390 iStartPoint = iPoint - 1;
391 iMiddlePoint = iPoint;
392 iEndPoint = iPoint + 1;
393 bJoin = TRUE;
394 }
395 }
396 FX_FLOAT start_x = m_pPoints[iStartPoint].m_PointX;
397 FX_FLOAT start_y = m_pPoints[iStartPoint].m_PointY;
398 FX_FLOAT end_x = m_pPoints[iEndPoint].m_PointX;
399 FX_FLOAT end_y = m_pPoints[iEndPoint].m_PointY;
400 if (bJoin) {
401 FX_FLOAT middle_x = m_pPoints[iMiddlePoint].m_PointX;
402 FX_FLOAT middle_y = m_pPoints[iMiddlePoint].m_PointY;
403 _UpdateLineJoinPoints(rect,
404 start_x,
405 start_y,
406 middle_x,
407 middle_y,
408 end_x,
409 end_y,
410 half_width,
411 miter_limit);
412 } else {
413 _UpdateLineEndPoints(rect, start_x, start_y, end_x, end_y, half_width);
414 }
415 iPoint++;
416 }
417 return rect;
418 }
419 void CFX_PathData::Transform(const CFX_AffineMatrix* pMatrix) {
420 if (pMatrix == NULL) {
421 return;
422 }
423 for (int i = 0; i < m_PointCount; i++) {
424 pMatrix->Transform(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY);
425 }
426 }
427 FX_BOOL CFX_PathData::GetZeroAreaPath(CFX_PathData& NewPath,
428 CFX_AffineMatrix* pMatrix,
429 FX_BOOL& bThin,
430 FX_BOOL bAdjust) const {
431 if (m_PointCount < 3) {
432 return FALSE;
433 }
434 if (m_PointCount == 3 && (m_pPoints[0].m_Flag & FXPT_TYPE) == FXPT_MOVETO &&
435 (m_pPoints[1].m_Flag & FXPT_TYPE) == FXPT_LINETO &&
436 (m_pPoints[2].m_Flag & FXPT_TYPE) == FXPT_LINETO &&
437 m_pPoints[0].m_PointX == m_pPoints[2].m_PointX &&
438 m_pPoints[0].m_PointY == m_pPoints[2].m_PointY) {
439 NewPath.AddPointCount(2);
440 if (bAdjust) {
441 if (pMatrix) {
442 FX_FLOAT x = m_pPoints[0].m_PointX, y = m_pPoints[0].m_PointY;
443 pMatrix->TransformPoint(x, y);
444 x = (int)x + 0.5f;
445 y = (int)y + 0.5f;
446 NewPath.SetPoint(0, x, y, FXPT_MOVETO);
447 x = m_pPoints[1].m_PointX, y = m_pPoints[1].m_PointY;
448 pMatrix->TransformPoint(x, y);
449 x = (int)x + 0.5f;
450 y = (int)y + 0.5f;
451 NewPath.SetPoint(1, x, y, FXPT_LINETO);
452 pMatrix->SetIdentity();
453 } else {
454 FX_FLOAT x = (int)m_pPoints[0].m_PointX + 0.5f,
455 y = (int)m_pPoints[0].m_PointY + 0.5f;
456 NewPath.SetPoint(0, x, y, FXPT_MOVETO);
457 x = (int)m_pPoints[1].m_PointX + 0.5f,
458 y = (int)m_pPoints[1].m_PointY + 0.5f;
459 NewPath.SetPoint(1, x, y, FXPT_LINETO);
460 }
461 } else {
462 NewPath.SetPoint(
463 0, m_pPoints[0].m_PointX, m_pPoints[0].m_PointY, FXPT_MOVETO);
464 NewPath.SetPoint(
465 1, m_pPoints[1].m_PointX, m_pPoints[1].m_PointY, FXPT_LINETO);
466 }
467 if (m_pPoints[0].m_PointX != m_pPoints[1].m_PointX &&
468 m_pPoints[0].m_PointY != m_pPoints[1].m_PointY) {
469 bThin = TRUE;
470 }
471 return TRUE;
472 }
473 if (((m_PointCount > 3) && (m_PointCount % 2))) {
474 int mid = m_PointCount / 2;
475 FX_BOOL bZeroArea = FALSE;
476 CFX_PathData t_path;
477 for (int i = 0; i < mid; i++) {
478 if (!(m_pPoints[mid - i - 1].m_PointX ==
479 m_pPoints[mid + i + 1].m_PointX &&
480 m_pPoints[mid - i - 1].m_PointY ==
481 m_pPoints[mid + i + 1].m_PointY &&
482 ((m_pPoints[mid - i - 1].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO &&
483 (m_pPoints[mid + i + 1].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO))) {
484 bZeroArea = TRUE;
485 break;
486 }
487 int new_count = t_path.GetPointCount();
488 t_path.AddPointCount(2);
489 t_path.SetPoint(new_count,
490 m_pPoints[mid - i].m_PointX,
491 m_pPoints[mid - i].m_PointY,
492 FXPT_MOVETO);
493 t_path.SetPoint(new_count + 1,
494 m_pPoints[mid - i - 1].m_PointX,
495 m_pPoints[mid - i - 1].m_PointY,
496 FXPT_LINETO);
497 }
498 if (!bZeroArea) {
499 NewPath.Append(&t_path, NULL);
500 bThin = TRUE;
501 return TRUE;
502 }
503 }
504 int stratPoint = 0;
505 int next = 0, i;
506 for (i = 0; i < m_PointCount; i++) {
507 int point_type = m_pPoints[i].m_Flag & FXPT_TYPE;
508 if (point_type == FXPT_MOVETO) {
509 stratPoint = i;
510 } else if (point_type == FXPT_LINETO) {
511 next = (i + 1 - stratPoint) % (m_PointCount - stratPoint) + stratPoint;
512 if ((m_pPoints[next].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO &&
513 (m_pPoints[next].m_Flag & FXPT_TYPE) != FXPT_MOVETO) {
514 if ((m_pPoints[i - 1].m_PointX == m_pPoints[i].m_PointX &&
515 m_pPoints[i].m_PointX == m_pPoints[next].m_PointX) &&
516 ((m_pPoints[i].m_PointY - m_pPoints[i - 1].m_PointY) *
517 (m_pPoints[i].m_PointY - m_pPoints[next].m_PointY) >
518 0)) {
519 int pre = i;
520 if (FXSYS_fabs(m_pPoints[i].m_PointY - m_pPoints[i - 1].m_PointY) <
521 FXSYS_fabs(m_pPoints[i].m_PointY - m_pPoints[next].m_PointY)) {
522 pre--;
523 next--;
524 }
525 int new_count = NewPath.GetPointCount();
526 NewPath.AddPointCount(2);
527 NewPath.SetPoint(new_count,
528 m_pPoints[pre].m_PointX,
529 m_pPoints[pre].m_PointY,
530 FXPT_MOVETO);
531 NewPath.SetPoint(new_count + 1,
532 m_pPoints[next].m_PointX,
533 m_pPoints[next].m_PointY,
534 FXPT_LINETO);
535 } else if ((m_pPoints[i - 1].m_PointY == m_pPoints[i].m_PointY &&
536 m_pPoints[i].m_PointY == m_pPoints[next].m_PointY) &&
537 ((m_pPoints[i].m_PointX - m_pPoints[i - 1].m_PointX) *
538 (m_pPoints[i].m_PointX - m_pPoints[next].m_PointX) >
539 0)) {
540 int pre = i;
541 if (FXSYS_fabs(m_pPoints[i].m_PointX - m_pPoints[i - 1].m_PointX) <
542 FXSYS_fabs(m_pPoints[i].m_PointX - m_pPoints[next].m_PointX)) {
543 pre--;
544 next--;
545 }
546 int new_count = NewPath.GetPointCount();
547 NewPath.AddPointCount(2);
548 NewPath.SetPoint(new_count,
549 m_pPoints[pre].m_PointX,
550 m_pPoints[pre].m_PointY,
551 FXPT_MOVETO);
552 NewPath.SetPoint(new_count + 1,
553 m_pPoints[next].m_PointX,
554 m_pPoints[next].m_PointY,
555 FXPT_LINETO);
556 } else if ((m_pPoints[i - 1].m_Flag & FXPT_TYPE) == FXPT_MOVETO &&
557 (m_pPoints[next].m_Flag & FXPT_TYPE) == FXPT_LINETO &&
558 m_pPoints[i - 1].m_PointX == m_pPoints[next].m_PointX &&
559 m_pPoints[i - 1].m_PointY == m_pPoints[next].m_PointY &&
560 m_pPoints[next].m_Flag & FXPT_CLOSEFIGURE) {
561 int new_count = NewPath.GetPointCount();
562 NewPath.AddPointCount(2);
563 NewPath.SetPoint(new_count,
564 m_pPoints[i - 1].m_PointX,
565 m_pPoints[i - 1].m_PointY,
566 FXPT_MOVETO);
567 NewPath.SetPoint(new_count + 1,
568 m_pPoints[i].m_PointX,
569 m_pPoints[i].m_PointY,
570 FXPT_LINETO);
571 bThin = TRUE;
70 } 572 }
71 } 573 }
72 } 574 } else if (point_type == FXPT_BEZIERTO) {
73 void CFX_ClipRgn::IntersectMaskF(int left, int top, CFX_DIBitmapRef Mask) 575 i += 2;
74 { 576 continue;
75 const CFX_DIBitmap* mask_dib = Mask; 577 }
76 ASSERT(mask_dib->GetFormat() == FXDIB_8bppMask); 578 }
77 FX_RECT mask_box(left, top, left + mask_dib->GetWidth(), top + mask_dib->Get Height()); 579 if (m_PointCount > 3 && NewPath.GetPointCount()) {
78 if (m_Type == RectI) { 580 bThin = TRUE;
79 IntersectMaskRect(m_Box, mask_box, Mask); 581 }
80 return; 582 if (NewPath.GetPointCount() == 0) {
81 } 583 return FALSE;
82 if (m_Type == MaskF) { 584 }
83 FX_RECT new_box = m_Box; 585 return TRUE;
84 new_box.Intersect(mask_box); 586 }
85 if (new_box.IsEmpty()) { 587 FX_BOOL CFX_PathData::IsRect() const {
86 m_Type = RectI; 588 if (m_PointCount != 5 && m_PointCount != 4) {
87 m_Mask.SetNull(); 589 return FALSE;
88 m_Box = new_box; 590 }
89 return; 591 if ((m_PointCount == 5 && (m_pPoints[0].m_PointX != m_pPoints[4].m_PointX ||
90 } 592 m_pPoints[0].m_PointY != m_pPoints[4].m_PointY)) ||
91 CFX_DIBitmapRef new_mask; 593 (m_pPoints[0].m_PointX == m_pPoints[2].m_PointX &&
92 CFX_DIBitmap* new_dib = new_mask.New(); 594 m_pPoints[0].m_PointY == m_pPoints[2].m_PointY) ||
93 if (!new_dib) { 595 (m_pPoints[1].m_PointX == m_pPoints[3].m_PointX &&
94 return; 596 m_pPoints[1].m_PointY == m_pPoints[3].m_PointY)) {
95 } 597 return FALSE;
96 new_dib->Create(new_box.Width(), new_box.Height(), FXDIB_8bppMask); 598 }
97 const CFX_DIBitmap* old_dib = m_Mask; 599 if (m_pPoints[0].m_PointX != m_pPoints[3].m_PointX &&
98 for (int row = new_box.top; row < new_box.bottom; row ++) { 600 m_pPoints[0].m_PointY != m_pPoints[3].m_PointY) {
99 FX_LPBYTE old_scan = old_dib->GetBuffer() + (row - m_Box.top) * old_ dib->GetPitch(); 601 return FALSE;
100 FX_LPBYTE mask_scan = mask_dib->GetBuffer() + (row - top) * mask_dib ->GetPitch(); 602 }
101 FX_LPBYTE new_scan = new_dib->GetBuffer() + (row - new_box.top) * ne w_dib->GetPitch(); 603 for (int i = 1; i < 4; i++) {
102 for (int col = new_box.left; col < new_box.right; col ++) { 604 if ((m_pPoints[i].m_Flag & FXPT_TYPE) != FXPT_LINETO) {
103 new_scan[col - new_box.left] = old_scan[col - m_Box.left] * mask _scan[col - left] / 255; 605 return FALSE;
104 } 606 }
105 } 607 if (m_pPoints[i].m_PointX != m_pPoints[i - 1].m_PointX &&
106 m_Box = new_box; 608 m_pPoints[i].m_PointY != m_pPoints[i - 1].m_PointY) {
107 m_Mask = new_mask; 609 return FALSE;
108 return; 610 }
109 } 611 }
110 ASSERT(FALSE); 612 return m_PointCount == 5 || (m_pPoints[3].m_Flag & FXPT_CLOSEFIGURE);
111 } 613 }
112 CFX_PathData::CFX_PathData() 614 FX_BOOL CFX_PathData::IsRect(const CFX_AffineMatrix* pMatrix,
113 { 615 CFX_FloatRect* pRect) const {
114 m_PointCount = m_AllocCount = 0; 616 if (pMatrix == NULL) {
115 m_pPoints = NULL; 617 if (!IsRect()) {
116 } 618 return FALSE;
117 CFX_PathData::~CFX_PathData() 619 }
118 { 620 if (pRect) {
119 if (m_pPoints) { 621 pRect->left = m_pPoints[0].m_PointX;
120 FX_Free(m_pPoints); 622 pRect->right = m_pPoints[2].m_PointX;
121 } 623 pRect->bottom = m_pPoints[0].m_PointY;
122 } 624 pRect->top = m_pPoints[2].m_PointY;
123 FX_BOOL CFX_PathData::SetPointCount(int nPoints) 625 pRect->Normalize();
124 {
125 m_PointCount = nPoints;
126 if (m_AllocCount < nPoints) {
127 if (m_pPoints) {
128 FX_Free(m_pPoints);
129 m_pPoints = NULL;
130 }
131 m_pPoints = FX_Alloc(FX_PATHPOINT, nPoints);
132 if (!m_pPoints) {
133 return FALSE;
134 }
135 m_AllocCount = nPoints;
136 } 626 }
137 return TRUE; 627 return TRUE;
138 } 628 }
139 FX_BOOL CFX_PathData::AllocPointCount(int nPoints) 629 if (m_PointCount != 5 && m_PointCount != 4) {
140 { 630 return FALSE;
141 if (m_AllocCount < nPoints) { 631 }
142 FX_PATHPOINT* pNewBuf = FX_Alloc(FX_PATHPOINT, nPoints); 632 if ((m_PointCount == 5 && (m_pPoints[0].m_PointX != m_pPoints[4].m_PointX ||
143 if (!pNewBuf) { 633 m_pPoints[0].m_PointY != m_pPoints[4].m_PointY)) ||
144 return FALSE; 634 (m_pPoints[1].m_PointX == m_pPoints[3].m_PointX &&
145 } 635 m_pPoints[1].m_PointY == m_pPoints[3].m_PointY)) {
146 if (m_PointCount) { 636 return FALSE;
147 FXSYS_memcpy32(pNewBuf, m_pPoints, m_PointCount * sizeof(FX_PATHPOIN T)); 637 }
148 } 638 if (m_PointCount == 4 && m_pPoints[0].m_PointX != m_pPoints[3].m_PointX &&
149 if (m_pPoints) { 639 m_pPoints[0].m_PointY != m_pPoints[3].m_PointY) {
150 FX_Free(m_pPoints); 640 return FALSE;
151 } 641 }
152 m_pPoints = pNewBuf; 642 FX_FLOAT x[5], y[5];
153 m_AllocCount = nPoints; 643 for (int i = 0; i < m_PointCount; i++) {
154 } 644 pMatrix->Transform(
155 return TRUE; 645 m_pPoints[i].m_PointX, m_pPoints[i].m_PointY, x[i], y[i]);
156 } 646 if (i) {
157 CFX_PathData::CFX_PathData(const CFX_PathData& src) 647 if ((m_pPoints[i].m_Flag & FXPT_TYPE) != FXPT_LINETO) {
158 {
159 m_pPoints = NULL;
160 m_PointCount = m_AllocCount = src.m_PointCount;
161 m_pPoints = FX_Alloc(FX_PATHPOINT, src.m_PointCount);
162 if (!m_pPoints) {
163 return;
164 }
165 FXSYS_memcpy32(m_pPoints, src.m_pPoints, sizeof(FX_PATHPOINT) * m_PointCount );
166 }
167 void CFX_PathData::TrimPoints(int nPoints)
168 {
169 if (m_PointCount <= nPoints) {
170 return;
171 }
172 SetPointCount(nPoints);
173 }
174 FX_BOOL CFX_PathData::AddPointCount(int addPoints)
175 {
176 int new_count = m_PointCount + addPoints;
177 if (!AllocPointCount(new_count)) {
178 return FALSE; 648 return FALSE;
179 } 649 }
180 m_PointCount = new_count; 650 if (x[i] != x[i - 1] && y[i] != y[i - 1]) {
181 return TRUE;
182 }
183 FX_BOOL CFX_PathData::Append(const CFX_PathData* pSrc, const CFX_AffineMatrix* p Matrix)
184 {
185 int old_count = m_PointCount;
186 if (!AddPointCount(pSrc->m_PointCount)) {
187 return FALSE; 651 return FALSE;
188 } 652 }
189 FXSYS_memcpy32(m_pPoints + old_count, pSrc->m_pPoints, pSrc->m_PointCount * sizeof(FX_PATHPOINT)); 653 }
190 if (pMatrix == NULL) { 654 }
191 return TRUE; 655 if (pRect) {
192 } 656 pRect->left = x[0];
193 for (int i = 0; i < pSrc->m_PointCount; i ++) { 657 pRect->right = x[2];
194 pMatrix->Transform(m_pPoints[old_count + i].m_PointX, m_pPoints[old_coun t + i].m_PointY); 658 pRect->bottom = y[0];
195 } 659 pRect->top = y[2];
196 return TRUE; 660 pRect->Normalize();
197 } 661 }
198 void CFX_PathData::SetPoint(int index, FX_FLOAT x, FX_FLOAT y, int flag) 662 return TRUE;
199 { 663 }
200 ASSERT(index < m_PointCount); 664 FX_BOOL CFX_PathData::Copy(const CFX_PathData& src) {
201 m_pPoints[index].m_PointX = x; 665 if (!SetPointCount(src.m_PointCount)) {
202 m_pPoints[index].m_PointY = y; 666 return FALSE;
203 m_pPoints[index].m_Flag = flag; 667 }
204 } 668 FXSYS_memcpy32(m_pPoints, src.m_pPoints, sizeof(FX_PATHPOINT) * m_PointCount);
205 FX_BOOL CFX_PathData::AppendRect(FX_FLOAT left, FX_FLOAT bottom, FX_FLOAT right, FX_FLOAT top) 669 return TRUE;
206 { 670 }
207 int old_count = m_PointCount; 671 CFX_GraphStateData::CFX_GraphStateData() {
208 if (!AddPointCount(5)) { 672 m_LineCap = LineCapButt;
209 return FALSE; 673 m_DashCount = 0;
210 } 674 m_DashArray = NULL;
211 FX_PATHPOINT* pPoints = m_pPoints + old_count; 675 m_DashPhase = 0;
212 pPoints[0].m_PointX = pPoints[1].m_PointX = pPoints[4].m_PointX = left; 676 m_LineJoin = LineJoinMiter;
213 pPoints[2].m_PointX = pPoints[3].m_PointX = right; 677 m_MiterLimit = 10 * 1.0f;
214 pPoints[0].m_PointY = pPoints[3].m_PointY = pPoints[4].m_PointY = bottom; 678 m_LineWidth = 1.0f;
215 pPoints[1].m_PointY = pPoints[2].m_PointY = top; 679 }
216 pPoints[0].m_Flag = FXPT_MOVETO; 680 CFX_GraphStateData::CFX_GraphStateData(const CFX_GraphStateData& src) {
217 pPoints[1].m_Flag = pPoints[2].m_Flag = pPoints[3].m_Flag = FXPT_LINETO; 681 m_DashArray = NULL;
218 pPoints[4].m_Flag = FXPT_LINETO | FXPT_CLOSEFIGURE; 682 Copy(src);
219 return TRUE; 683 }
220 } 684 void CFX_GraphStateData::Copy(const CFX_GraphStateData& src) {
221 CFX_FloatRect CFX_PathData::GetBoundingBox() const 685 m_LineCap = src.m_LineCap;
222 { 686 m_DashCount = src.m_DashCount;
223 CFX_FloatRect rect; 687 if (m_DashArray) {
224 if (m_PointCount) { 688 FX_Free(m_DashArray);
225 rect.InitRect(m_pPoints[0].m_PointX, m_pPoints[0].m_PointY); 689 }
226 for (int i = 1; i < m_PointCount; i ++) { 690 m_DashArray = NULL;
227 rect.UpdateRect(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY); 691 m_DashPhase = src.m_DashPhase;
228 } 692 m_LineJoin = src.m_LineJoin;
229 } 693 m_MiterLimit = src.m_MiterLimit;
230 return rect; 694 m_LineWidth = src.m_LineWidth;
231 } 695 if (m_DashCount) {
232 static void _UpdateLineEndPoints(CFX_FloatRect& rect, FX_FLOAT start_x, FX_FLOAT start_y, FX_FLOAT end_x, FX_FLOAT end_y, 696 m_DashArray = FX_Alloc(FX_FLOAT, m_DashCount);
233 FX_FLOAT hw) 697 if (!m_DashArray) {
234 { 698 return;
235 if (start_x == end_x) { 699 }
236 if (start_y == end_y) { 700 FXSYS_memcpy32(
237 rect.UpdateRect(end_x + hw, end_y + hw); 701 m_DashArray, src.m_DashArray, m_DashCount * sizeof(FX_FLOAT));
238 rect.UpdateRect(end_x - hw, end_y - hw); 702 }
239 return; 703 }
240 } 704 CFX_GraphStateData::~CFX_GraphStateData() {
241 FX_FLOAT point_y; 705 if (m_DashArray) {
242 if (end_y < start_y) { 706 FX_Free(m_DashArray);
243 point_y = end_y - hw; 707 }
244 } else { 708 }
245 point_y = end_y + hw; 709 void CFX_GraphStateData::SetDashCount(int count) {
246 } 710 if (m_DashArray) {
247 rect.UpdateRect(end_x + hw, point_y); 711 FX_Free(m_DashArray);
248 rect.UpdateRect(end_x - hw, point_y); 712 }
249 return; 713 m_DashArray = NULL;
250 } else if (start_y == end_y) { 714 m_DashCount = count;
251 FX_FLOAT point_x; 715 if (count == 0) {
252 if (end_x < start_x) { 716 return;
253 point_x = end_x - hw; 717 }
254 } else { 718 m_DashArray = FX_Alloc(FX_FLOAT, count);
255 point_x = end_x + hw; 719 }
256 }
257 rect.UpdateRect(point_x, end_y + hw);
258 rect.UpdateRect(point_x, end_y - hw);
259 return;
260 }
261 FX_FLOAT dx = end_x - start_x;
262 FX_FLOAT dy = end_y - start_y;
263 FX_FLOAT ll = FXSYS_sqrt2(dx, dy);
264 FX_FLOAT mx = end_x + hw * dx / ll;
265 FX_FLOAT my = end_y + hw * dy / ll;
266 FX_FLOAT dx1 = hw * dy / ll;
267 FX_FLOAT dy1 = hw * dx / ll;
268 rect.UpdateRect(mx - dx1, my + dy1);
269 rect.UpdateRect(mx + dx1, my - dy1);
270 }
271 static void _UpdateLineJoinPoints(CFX_FloatRect& rect, FX_FLOAT start_x, FX_FLOA T start_y,
272 FX_FLOAT middle_x, FX_FLOAT middle_y, FX_FLOAT end_x, FX_FLOAT end_y,
273 FX_FLOAT half_width, FX_FLOAT miter_limit)
274 {
275 FX_FLOAT start_k = 0, start_c = 0, end_k = 0, end_c = 0, start_len = 0, star t_dc = 0, end_len = 0, end_dc = 0;
276 FX_BOOL bStartVert = FXSYS_fabs(start_x - middle_x) < 1.0f / 20;
277 FX_BOOL bEndVert = FXSYS_fabs(middle_x - end_x) < 1.0f / 20;
278 if (bStartVert && bEndVert) {
279 int start_dir = middle_y > start_y ? 1 : -1;
280 FX_FLOAT point_y = middle_y + half_width * start_dir;
281 rect.UpdateRect(middle_x + half_width, point_y);
282 rect.UpdateRect(middle_x - half_width, point_y);
283 return;
284 }
285 if (!bStartVert) {
286 start_k = FXSYS_Div(middle_y - start_y, middle_x - start_x);
287 start_c = middle_y - FXSYS_Mul(start_k, middle_x);
288 start_len = FXSYS_sqrt2(start_x - middle_x, start_y - middle_y);
289 start_dc = (FX_FLOAT)FXSYS_fabs(FXSYS_MulDiv(half_width, start_len, star t_x - middle_x));
290 }
291 if (!bEndVert) {
292 end_k = FXSYS_Div(end_y - middle_y, end_x - middle_x);
293 end_c = middle_y - FXSYS_Mul(end_k, middle_x);
294 end_len = FXSYS_sqrt2(end_x - middle_x, end_y - middle_y);
295 end_dc = (FX_FLOAT)FXSYS_fabs(FXSYS_MulDiv(half_width, end_len, end_x - middle_x));
296 }
297 if (bStartVert) {
298 FX_FLOAT outside_x = start_x;
299 if (end_x < start_x) {
300 outside_x += half_width;
301 } else {
302 outside_x -= half_width;
303 }
304 FX_FLOAT outside_y;
305 if (start_y < FXSYS_Mul(end_k, start_x) + end_c) {
306 outside_y = FXSYS_Mul(end_k, outside_x) + end_c + end_dc;
307 } else {
308 outside_y = FXSYS_Mul(end_k, outside_x) + end_c - end_dc;
309 }
310 rect.UpdateRect(outside_x, outside_y);
311 return;
312 }
313 if (bEndVert) {
314 FX_FLOAT outside_x = end_x;
315 if (start_x < end_x) {
316 outside_x += half_width;
317 } else {
318 outside_x -= half_width;
319 }
320 FX_FLOAT outside_y;
321 if (end_y < FXSYS_Mul(start_k, end_x) + start_c) {
322 outside_y = FXSYS_Mul(start_k, outside_x) + start_c + start_dc;
323 } else {
324 outside_y = FXSYS_Mul(start_k, outside_x) + start_c - start_dc;
325 }
326 rect.UpdateRect(outside_x, outside_y);
327 return;
328 }
329 if (FXSYS_fabs(start_k - end_k) < 1.0f / 20) {
330 int start_dir = middle_x > start_x ? 1 : -1;
331 int end_dir = end_x > middle_x ? 1 : -1;
332 if (start_dir == end_dir) {
333 _UpdateLineEndPoints(rect, middle_x, middle_y, end_x, end_y, half_wi dth);
334 } else {
335 _UpdateLineEndPoints(rect, start_x, start_y, middle_x, middle_y, hal f_width);
336 }
337 return;
338 }
339 FX_FLOAT start_outside_c = start_c;
340 if (end_y < FXSYS_Mul(start_k, end_x) + start_c) {
341 start_outside_c += start_dc;
342 } else {
343 start_outside_c -= start_dc;
344 }
345 FX_FLOAT end_outside_c = end_c;
346 if (start_y < FXSYS_Mul(end_k, start_x) + end_c) {
347 end_outside_c += end_dc;
348 } else {
349 end_outside_c -= end_dc;
350 }
351 FX_FLOAT join_x = FXSYS_Div(end_outside_c - start_outside_c, start_k - end_k );
352 FX_FLOAT join_y = FXSYS_Mul(start_k, join_x) + start_outside_c;
353 rect.UpdateRect(join_x, join_y);
354 }
355 CFX_FloatRect CFX_PathData::GetBoundingBox(FX_FLOAT line_width, FX_FLOAT miter_l imit) const
356 {
357 CFX_FloatRect rect(100000 * 1.0f, 100000 * 1.0f, -100000 * 1.0f, -100000 * 1 .0f);
358 int iPoint = 0;
359 FX_FLOAT half_width = line_width;
360 int iStartPoint, iEndPoint, iMiddlePoint;
361 FX_BOOL bJoin;
362 while (iPoint < m_PointCount) {
363 if (m_pPoints[iPoint].m_Flag == FXPT_MOVETO) {
364 iStartPoint = iPoint + 1;
365 iEndPoint = iPoint;
366 bJoin = FALSE;
367 } else {
368 if (m_pPoints[iPoint].m_Flag == FXPT_BEZIERTO) {
369 rect.UpdateRect(m_pPoints[iPoint].m_PointX, m_pPoints[iPoint].m_ PointY);
370 rect.UpdateRect(m_pPoints[iPoint + 1].m_PointX, m_pPoints[iPoint + 1].m_PointY);
371 iPoint += 2;
372 }
373 if (iPoint == m_PointCount - 1 || m_pPoints[iPoint + 1].m_Flag == FX PT_MOVETO) {
374 iStartPoint = iPoint - 1;
375 iEndPoint = iPoint;
376 bJoin = FALSE;
377 } else {
378 iStartPoint = iPoint - 1;
379 iMiddlePoint = iPoint;
380 iEndPoint = iPoint + 1;
381 bJoin = TRUE;
382 }
383 }
384 FX_FLOAT start_x = m_pPoints[iStartPoint].m_PointX;
385 FX_FLOAT start_y = m_pPoints[iStartPoint].m_PointY;
386 FX_FLOAT end_x = m_pPoints[iEndPoint].m_PointX;
387 FX_FLOAT end_y = m_pPoints[iEndPoint].m_PointY;
388 if (bJoin) {
389 FX_FLOAT middle_x = m_pPoints[iMiddlePoint].m_PointX;
390 FX_FLOAT middle_y = m_pPoints[iMiddlePoint].m_PointY;
391 _UpdateLineJoinPoints(rect, start_x, start_y, middle_x, middle_y, en d_x, end_y, half_width, miter_limit);
392 } else {
393 _UpdateLineEndPoints(rect, start_x, start_y, end_x, end_y, half_widt h);
394 }
395 iPoint ++;
396 }
397 return rect;
398 }
399 void CFX_PathData::Transform(const CFX_AffineMatrix* pMatrix)
400 {
401 if (pMatrix == NULL) {
402 return;
403 }
404 for (int i = 0; i < m_PointCount; i ++) {
405 pMatrix->Transform(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY);
406 }
407 }
408 FX_BOOL CFX_PathData::GetZeroAreaPath(CFX_PathData& NewPath, CFX_AffineMatrix* p Matrix, FX_BOOL&bThin, FX_BOOL bAdjust) const
409 {
410 if (m_PointCount < 3) {
411 return FALSE;
412 }
413 if (m_PointCount == 3 && (m_pPoints[0].m_Flag & FXPT_TYPE) == FXPT_MOVETO &&
414 (m_pPoints[1].m_Flag & FXPT_TYPE) == FXPT_LINETO && (m_pPoints[2].m_ Flag & FXPT_TYPE) == FXPT_LINETO
415 && m_pPoints[0].m_PointX == m_pPoints[2].m_PointX && m_pPoints[0].m_ PointY == m_pPoints[2].m_PointY) {
416 NewPath.AddPointCount(2);
417 if (bAdjust) {
418 if (pMatrix) {
419 FX_FLOAT x = m_pPoints[0].m_PointX, y = m_pPoints[0].m_PointY;
420 pMatrix->TransformPoint(x, y);
421 x = (int)x + 0.5f;
422 y = (int)y + 0.5f;
423 NewPath.SetPoint(0, x, y, FXPT_MOVETO);
424 x = m_pPoints[1].m_PointX, y = m_pPoints[1].m_PointY;
425 pMatrix->TransformPoint(x, y);
426 x = (int)x + 0.5f;
427 y = (int)y + 0.5f;
428 NewPath.SetPoint(1, x, y, FXPT_LINETO);
429 pMatrix->SetIdentity();
430 } else {
431 FX_FLOAT x = (int)m_pPoints[0].m_PointX + 0.5f, y = (int)m_pPoin ts[0].m_PointY + 0.5f;
432 NewPath.SetPoint(0, x, y, FXPT_MOVETO);
433 x = (int)m_pPoints[1].m_PointX + 0.5f, y = (int)m_pPoints[1].m_P ointY + 0.5f;
434 NewPath.SetPoint(1, x, y, FXPT_LINETO);
435 }
436 } else {
437 NewPath.SetPoint(0, m_pPoints[0].m_PointX, m_pPoints[0].m_PointY, FX PT_MOVETO);
438 NewPath.SetPoint(1, m_pPoints[1].m_PointX, m_pPoints[1].m_PointY, FX PT_LINETO);
439 }
440 if (m_pPoints[0].m_PointX != m_pPoints[1].m_PointX && m_pPoints[0].m_Poi ntY != m_pPoints[1].m_PointY) {
441 bThin = TRUE;
442 }
443 return TRUE;
444 }
445 if (((m_PointCount > 3) && (m_PointCount % 2))) {
446 int mid = m_PointCount / 2;
447 FX_BOOL bZeroArea = FALSE;
448 CFX_PathData t_path;
449 for (int i = 0; i < mid; i++) {
450 if (!(m_pPoints[mid - i - 1].m_PointX == m_pPoints[mid + i + 1].m_Po intX
451 && m_pPoints[mid - i - 1].m_PointY == m_pPoints[mid + i + 1] .m_PointY &&
452 ((m_pPoints[mid - i - 1].m_Flag & FXPT_TYPE) != FXPT_BEZIERT O && (m_pPoints[mid + i + 1].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO))) {
453 bZeroArea = TRUE;
454 break;
455 }
456 int new_count = t_path.GetPointCount();
457 t_path.AddPointCount(2);
458 t_path.SetPoint(new_count, m_pPoints[mid - i].m_PointX, m_pPoints[mi d - i].m_PointY, FXPT_MOVETO);
459 t_path.SetPoint(new_count + 1, m_pPoints[mid - i - 1].m_PointX, m_pP oints[mid - i - 1].m_PointY, FXPT_LINETO);
460 }
461 if (!bZeroArea) {
462 NewPath.Append(&t_path, NULL);
463 bThin = TRUE;
464 return TRUE;
465 }
466 }
467 int stratPoint = 0;
468 int next = 0, i;
469 for (i = 0; i < m_PointCount; i++) {
470 int point_type = m_pPoints[i].m_Flag & FXPT_TYPE;
471 if (point_type == FXPT_MOVETO) {
472 stratPoint = i;
473 } else if (point_type == FXPT_LINETO) {
474 next = (i + 1 - stratPoint) % (m_PointCount - stratPoint) + stratPoi nt;
475 if ((m_pPoints[next].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO && (m_pPoi nts[next].m_Flag & FXPT_TYPE) != FXPT_MOVETO) {
476 if((m_pPoints[i - 1].m_PointX == m_pPoints[i].m_PointX && m_pPoi nts[i].m_PointX == m_pPoints[next].m_PointX)
477 && ((m_pPoints[i].m_PointY - m_pPoints[i - 1].m_PointY) * (m_pPoints[i].m_PointY - m_pPoints[next].m_PointY) > 0)) {
478 int pre = i;
479 if (FXSYS_fabs(m_pPoints[i].m_PointY - m_pPoints[i - 1].m_Po intY)
480 < FXSYS_fabs(m_pPoints[i].m_PointY - m_pPoints[next] .m_PointY)) {
481 pre --;
482 next--;
483 }
484 int new_count = NewPath.GetPointCount();
485 NewPath.AddPointCount(2);
486 NewPath.SetPoint(new_count, m_pPoints[pre].m_PointX, m_pPoin ts[pre].m_PointY, FXPT_MOVETO);
487 NewPath.SetPoint(new_count + 1, m_pPoints[next].m_PointX, m_ pPoints[next].m_PointY, FXPT_LINETO);
488 } else if((m_pPoints[i - 1].m_PointY == m_pPoints[i].m_PointY && m_pPoints[i].m_PointY == m_pPoints[next].m_PointY)
489 && ((m_pPoints[i].m_PointX - m_pPoints[i - 1].m_PointX ) * (m_pPoints[i].m_PointX - m_pPoints[next].m_PointX) > 0)) {
490 int pre = i;
491 if (FXSYS_fabs(m_pPoints[i].m_PointX - m_pPoints[i - 1].m_Po intX)
492 < FXSYS_fabs(m_pPoints[i].m_PointX - m_pPoints[next] .m_PointX)) {
493 pre --;
494 next--;
495 }
496 int new_count = NewPath.GetPointCount();
497 NewPath.AddPointCount(2);
498 NewPath.SetPoint(new_count, m_pPoints[pre].m_PointX, m_pPoin ts[pre].m_PointY, FXPT_MOVETO);
499 NewPath.SetPoint(new_count + 1, m_pPoints[next].m_PointX, m_ pPoints[next].m_PointY, FXPT_LINETO);
500 } else if ((m_pPoints[i - 1].m_Flag & FXPT_TYPE) == FXPT_MOVETO && (m_pPoints[next].m_Flag & FXPT_TYPE) == FXPT_LINETO &&
501 m_pPoints[i - 1].m_PointX == m_pPoints[next].m_PointX && m_pPoints[i - 1].m_PointY == m_pPoints[next].m_PointY
502 && m_pPoints[next].m_Flag & FXPT_CLOSEFIGURE) {
503 int new_count = NewPath.GetPointCount();
504 NewPath.AddPointCount(2);
505 NewPath.SetPoint(new_count, m_pPoints[i - 1].m_PointX, m_pPo ints[i - 1].m_PointY, FXPT_MOVETO);
506 NewPath.SetPoint(new_count + 1, m_pPoints[i].m_PointX, m_pPo ints[i].m_PointY, FXPT_LINETO);
507 bThin = TRUE;
508 }
509 }
510 } else if (point_type == FXPT_BEZIERTO) {
511 i += 2;
512 continue;
513 }
514 }
515 if (m_PointCount > 3 && NewPath.GetPointCount()) {
516 bThin = TRUE;
517 }
518 if (NewPath.GetPointCount() == 0) {
519 return FALSE;
520 }
521 return TRUE;
522 }
523 FX_BOOL CFX_PathData::IsRect() const
524 {
525 if (m_PointCount != 5 && m_PointCount != 4) {
526 return FALSE;
527 }
528 if ((m_PointCount == 5 && (m_pPoints[0].m_PointX != m_pPoints[4].m_PointX ||
529 m_pPoints[0].m_PointY != m_pPoints[4].m_PointY)) ||
530 (m_pPoints[0].m_PointX == m_pPoints[2].m_PointX && m_pPoints[0].m_Po intY == m_pPoints[2].m_PointY) ||
531 (m_pPoints[1].m_PointX == m_pPoints[3].m_PointX && m_pPoints[1].m_Po intY == m_pPoints[3].m_PointY)) {
532 return FALSE;
533 }
534 if (m_pPoints[0].m_PointX != m_pPoints[3].m_PointX && m_pPoints[0].m_PointY != m_pPoints[3].m_PointY) {
535 return FALSE;
536 }
537 for (int i = 1; i < 4; i ++) {
538 if ((m_pPoints[i].m_Flag & FXPT_TYPE) != FXPT_LINETO) {
539 return FALSE;
540 }
541 if (m_pPoints[i].m_PointX != m_pPoints[i - 1].m_PointX && m_pPoints[i].m _PointY != m_pPoints[i - 1].m_PointY) {
542 return FALSE;
543 }
544 }
545 return m_PointCount == 5 || (m_pPoints[3].m_Flag & FXPT_CLOSEFIGURE);
546 }
547 FX_BOOL CFX_PathData::IsRect(const CFX_AffineMatrix* pMatrix, CFX_FloatRect* pRe ct) const
548 {
549 if (pMatrix == NULL) {
550 if (!IsRect()) {
551 return FALSE;
552 }
553 if (pRect) {
554 pRect->left = m_pPoints[0].m_PointX;
555 pRect->right = m_pPoints[2].m_PointX;
556 pRect->bottom = m_pPoints[0].m_PointY;
557 pRect->top = m_pPoints[2].m_PointY;
558 pRect->Normalize();
559 }
560 return TRUE;
561 }
562 if (m_PointCount != 5 && m_PointCount != 4) {
563 return FALSE;
564 }
565 if ((m_PointCount == 5 && (m_pPoints[0].m_PointX != m_pPoints[4].m_PointX || m_pPoints[0].m_PointY != m_pPoints[4].m_PointY)) ||
566 (m_pPoints[1].m_PointX == m_pPoints[3].m_PointX && m_pPoints[1].m_Po intY == m_pPoints[3].m_PointY)) {
567 return FALSE;
568 }
569 if (m_PointCount == 4 && m_pPoints[0].m_PointX != m_pPoints[3].m_PointX && m _pPoints[0].m_PointY != m_pPoints[3].m_PointY) {
570 return FALSE;
571 }
572 FX_FLOAT x[5], y[5];
573 for (int i = 0; i < m_PointCount; i ++) {
574 pMatrix->Transform(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY, x[i], y [i]);
575 if (i) {
576 if ((m_pPoints[i].m_Flag & FXPT_TYPE) != FXPT_LINETO) {
577 return FALSE;
578 }
579 if (x[i] != x[i - 1] && y[i] != y[i - 1]) {
580 return FALSE;
581 }
582 }
583 }
584 if (pRect) {
585 pRect->left = x[0];
586 pRect->right = x[2];
587 pRect->bottom = y[0];
588 pRect->top = y[2];
589 pRect->Normalize();
590 }
591 return TRUE;
592 }
593 FX_BOOL CFX_PathData::Copy(const CFX_PathData &src)
594 {
595 if (!SetPointCount(src.m_PointCount)) {
596 return FALSE;
597 }
598 FXSYS_memcpy32(m_pPoints, src.m_pPoints, sizeof(FX_PATHPOINT) * m_PointCount );
599 return TRUE;
600 }
601 CFX_GraphStateData::CFX_GraphStateData()
602 {
603 m_LineCap = LineCapButt;
604 m_DashCount = 0;
605 m_DashArray = NULL;
606 m_DashPhase = 0;
607 m_LineJoin = LineJoinMiter;
608 m_MiterLimit = 10 * 1.0f;
609 m_LineWidth = 1.0f;
610 }
611 CFX_GraphStateData::CFX_GraphStateData(const CFX_GraphStateData& src)
612 {
613 m_DashArray = NULL;
614 Copy(src);
615 }
616 void CFX_GraphStateData::Copy(const CFX_GraphStateData& src)
617 {
618 m_LineCap = src.m_LineCap;
619 m_DashCount = src.m_DashCount;
620 if (m_DashArray) {
621 FX_Free(m_DashArray);
622 }
623 m_DashArray = NULL;
624 m_DashPhase = src.m_DashPhase;
625 m_LineJoin = src.m_LineJoin;
626 m_MiterLimit = src.m_MiterLimit;
627 m_LineWidth = src.m_LineWidth;
628 if (m_DashCount) {
629 m_DashArray = FX_Alloc(FX_FLOAT, m_DashCount);
630 if (!m_DashArray) {
631 return;
632 }
633 FXSYS_memcpy32(m_DashArray, src.m_DashArray, m_DashCount * sizeof(FX_FLO AT));
634 }
635 }
636 CFX_GraphStateData::~CFX_GraphStateData()
637 {
638 if (m_DashArray) {
639 FX_Free(m_DashArray);
640 }
641 }
642 void CFX_GraphStateData::SetDashCount(int count)
643 {
644 if (m_DashArray) {
645 FX_Free(m_DashArray);
646 }
647 m_DashArray = NULL;
648 m_DashCount = count;
649 if (count == 0) {
650 return;
651 }
652 m_DashArray = FX_Alloc(FX_FLOAT, count);
653 }
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