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Side by Side Diff: src/gpu/gl/GrGLPath.cpp

Issue 452823002: Separate GL path rendering state from GrGpuGL to GrGLPathRendering (Closed) Base URL: https://skia.googlesource.com/skia.git@00xx-cherrypick-pathrendering-class
Patch Set: Created 6 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrGLPath.h" 9 #include "GrGLPath.h"
10 #include "GrGLPathRendering.h" 10 #include "GrGLPathRendering.h"
(...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after
78 } 78 }
79 79
80 } 80 }
81 81
82 static const bool kIsWrapped = false; // The constructor creates the GL path obj ect. 82 static const bool kIsWrapped = false; // The constructor creates the GL path obj ect.
83 83
84 void GrGLPath::InitPathObject(GrGpuGL* gpu, 84 void GrGLPath::InitPathObject(GrGpuGL* gpu,
85 GrGLuint pathID, 85 GrGLuint pathID,
86 const SkPath& skPath, 86 const SkPath& skPath,
87 const SkStrokeRec& stroke) { 87 const SkStrokeRec& stroke) {
88 GrGLPathRendering* pr = gpu->pathRendering(); 88 GrGLPathRendering* pr = gpu->glPathRendering();
89 SkSTArray<16, GrGLubyte, true> pathCommands; 89 SkSTArray<16, GrGLubyte, true> pathCommands;
90 SkSTArray<16, SkPoint, true> pathPoints; 90 SkSTArray<16, SkPoint, true> pathPoints;
91 91
92 int verbCnt = skPath.countVerbs(); 92 int verbCnt = skPath.countVerbs();
93 int pointCnt = skPath.countPoints(); 93 int pointCnt = skPath.countPoints();
94 pathCommands.resize_back(verbCnt); 94 pathCommands.resize_back(verbCnt);
95 pathPoints.resize_back(pointCnt); 95 pathPoints.resize_back(pointCnt);
96 96
97 // TODO: Direct access to path points since we could pass them on directly. 97 // TODO: Direct access to path points since we could pass them on directly.
98 skPath.getPoints(&pathPoints[0], pointCnt); 98 skPath.getPoints(&pathPoints[0], pointCnt);
(...skipping 15 matching lines...) Expand all
114 GrGLenum join = join_to_gl_join(stroke.getJoin()); 114 GrGLenum join = join_to_gl_join(stroke.getJoin());
115 pr->pathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join); 115 pr->pathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join);
116 GrGLenum cap = cap_to_gl_cap(stroke.getCap()); 116 GrGLenum cap = cap_to_gl_cap(stroke.getCap());
117 pr->pathParameteri(pathID, GR_GL_PATH_INITIAL_END_CAP, cap); 117 pr->pathParameteri(pathID, GR_GL_PATH_INITIAL_END_CAP, cap);
118 pr->pathParameteri(pathID, GR_GL_PATH_TERMINAL_END_CAP, cap); 118 pr->pathParameteri(pathID, GR_GL_PATH_TERMINAL_END_CAP, cap);
119 } 119 }
120 } 120 }
121 121
122 GrGLPath::GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke) 122 GrGLPath::GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke)
123 : INHERITED(gpu, kIsWrapped, path, stroke), 123 : INHERITED(gpu, kIsWrapped, path, stroke),
124 fPathID(gpu->pathRendering()->genPaths(1)) { 124 fPathID(gpu->glPathRendering()->genPaths(1)) {
125 SkASSERT(!path.isEmpty()); 125 SkASSERT(!path.isEmpty());
126 126
127 InitPathObject(gpu, fPathID, fSkPath, stroke); 127 InitPathObject(gpu, fPathID, fSkPath, stroke);
128 128
129 if (stroke.needToApply()) { 129 if (stroke.needToApply()) {
130 // FIXME: try to account for stroking, without rasterizing the stroke. 130 // FIXME: try to account for stroking, without rasterizing the stroke.
131 fBounds.outset(stroke.getWidth(), stroke.getWidth()); 131 fBounds.outset(stroke.getWidth(), stroke.getWidth());
132 } 132 }
133 } 133 }
134 134
135 GrGLPath::~GrGLPath() { 135 GrGLPath::~GrGLPath() {
136 this->release(); 136 this->release();
137 } 137 }
138 138
139 void GrGLPath::onRelease() { 139 void GrGLPath::onRelease() {
140 if (0 != fPathID && !this->isWrapped()) { 140 if (0 != fPathID && !this->isWrapped()) {
141 static_cast<GrGpuGL*>(this->getGpu())->pathRendering()->deletePaths(fPat hID, 1); 141 static_cast<GrGpuGL*>(this->getGpu())->glPathRendering()->deletePaths(fP athID, 1);
142 fPathID = 0; 142 fPathID = 0;
143 } 143 }
144 144
145 INHERITED::onRelease(); 145 INHERITED::onRelease();
146 } 146 }
147 147
148 void GrGLPath::onAbandon() { 148 void GrGLPath::onAbandon() {
149 fPathID = 0; 149 fPathID = 0;
150 150
151 INHERITED::onAbandon(); 151 INHERITED::onAbandon();
152 } 152 }
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