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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
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208 } | 208 } |
209 | 209 |
210 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) { | 210 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) { |
211 this->handleDirtyContext(); | 211 this->handleDirtyContext(); |
212 return this->onCreateIndexBuffer(size, dynamic); | 212 return this->onCreateIndexBuffer(size, dynamic); |
213 } | 213 } |
214 | 214 |
215 GrPath* GrGpu::createPath(const SkPath& path, const SkStrokeRec& stroke) { | 215 GrPath* GrGpu::createPath(const SkPath& path, const SkStrokeRec& stroke) { |
216 SkASSERT(this->caps()->pathRenderingSupport()); | 216 SkASSERT(this->caps()->pathRenderingSupport()); |
217 this->handleDirtyContext(); | 217 this->handleDirtyContext(); |
218 return this->onCreatePath(path, stroke); | 218 return this->pathRendering()->createPath(path, stroke); |
219 } | 219 } |
220 | 220 |
221 GrPathRange* GrGpu::createPathRange(size_t size, const SkStrokeRec& stroke) { | 221 GrPathRange* GrGpu::createPathRange(size_t size, const SkStrokeRec& stroke) { |
222 SkASSERT(this->caps()->pathRenderingSupport()); | |
223 this->handleDirtyContext(); | 222 this->handleDirtyContext(); |
224 return this->onCreatePathRange(size, stroke); | 223 return this->pathRendering()->createPathRange(size, stroke); |
225 } | 224 } |
226 | 225 |
227 void GrGpu::clear(const SkIRect* rect, | 226 void GrGpu::clear(const SkIRect* rect, |
228 GrColor color, | 227 GrColor color, |
229 bool canIgnoreRect, | 228 bool canIgnoreRect, |
230 GrRenderTarget* renderTarget) { | 229 GrRenderTarget* renderTarget) { |
231 GrDrawState::AutoRenderTargetRestore art; | 230 GrDrawState::AutoRenderTargetRestore art; |
232 if (NULL != renderTarget) { | 231 if (NULL != renderTarget) { |
233 art.set(this->drawState(), renderTarget); | 232 art.set(this->drawState(), renderTarget); |
234 } | 233 } |
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400 } | 399 } |
401 | 400 |
402 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) { | 401 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) { |
403 this->handleDirtyContext(); | 402 this->handleDirtyContext(); |
404 | 403 |
405 GrDrawState::AutoRestoreEffects are; | 404 GrDrawState::AutoRestoreEffects are; |
406 if (!this->setupClipAndFlushState(kStencilPath_DrawType, NULL, &are, NULL))
{ | 405 if (!this->setupClipAndFlushState(kStencilPath_DrawType, NULL, &are, NULL))
{ |
407 return; | 406 return; |
408 } | 407 } |
409 | 408 |
410 this->onGpuStencilPath(path, fill); | 409 this->pathRendering()->stencilPath(path, fill); |
411 } | 410 } |
412 | 411 |
413 | 412 |
414 void GrGpu::onDrawPath(const GrPath* path, SkPath::FillType fill, | 413 void GrGpu::onDrawPath(const GrPath* path, SkPath::FillType fill, |
415 const GrDeviceCoordTexture* dstCopy) { | 414 const GrDeviceCoordTexture* dstCopy) { |
416 this->handleDirtyContext(); | 415 this->handleDirtyContext(); |
417 | 416 |
418 drawState()->setDefaultVertexAttribs(); | 417 drawState()->setDefaultVertexAttribs(); |
419 | 418 |
420 GrDrawState::AutoRestoreEffects are; | 419 GrDrawState::AutoRestoreEffects are; |
421 if (!this->setupClipAndFlushState(kDrawPath_DrawType, dstCopy, &are, NULL))
{ | 420 if (!this->setupClipAndFlushState(kDrawPath_DrawType, dstCopy, &are, NULL))
{ |
422 return; | 421 return; |
423 } | 422 } |
424 | 423 |
425 this->onGpuDrawPath(path, fill); | 424 this->pathRendering()->drawPath(path, fill); |
426 } | 425 } |
427 | 426 |
428 void GrGpu::onDrawPaths(const GrPathRange* pathRange, | 427 void GrGpu::onDrawPaths(const GrPathRange* pathRange, |
429 const uint32_t indices[], int count, | 428 const uint32_t indices[], int count, |
430 const float transforms[], PathTransformType transformsTy
pe, | 429 const float transforms[], PathTransformType transformsTy
pe, |
431 SkPath::FillType fill, const GrDeviceCoordTexture* dstCo
py) { | 430 SkPath::FillType fill, const GrDeviceCoordTexture* dstCo
py) { |
432 this->handleDirtyContext(); | 431 this->handleDirtyContext(); |
433 | 432 |
434 drawState()->setDefaultVertexAttribs(); | 433 drawState()->setDefaultVertexAttribs(); |
435 | 434 |
436 GrDrawState::AutoRestoreEffects are; | 435 GrDrawState::AutoRestoreEffects are; |
437 if (!this->setupClipAndFlushState(kDrawPaths_DrawType, dstCopy, &are, NULL))
{ | 436 if (!this->setupClipAndFlushState(kDrawPaths_DrawType, dstCopy, &are, NULL))
{ |
438 return; | 437 return; |
439 } | 438 } |
440 | 439 |
441 this->onGpuDrawPaths(pathRange, indices, count, transforms, transformsType,
fill); | 440 this->pathRendering()->drawPaths(pathRange, indices, count, transforms, tran
sformsType, fill); |
442 } | 441 } |
443 | 442 |
444 void GrGpu::finalizeReservedVertices() { | 443 void GrGpu::finalizeReservedVertices() { |
445 SkASSERT(NULL != fVertexPool); | 444 SkASSERT(NULL != fVertexPool); |
446 fVertexPool->unmap(); | 445 fVertexPool->unmap(); |
447 } | 446 } |
448 | 447 |
449 void GrGpu::finalizeReservedIndices() { | 448 void GrGpu::finalizeReservedIndices() { |
450 SkASSERT(NULL != fIndexPool); | 449 SkASSERT(NULL != fIndexPool); |
451 fIndexPool->unmap(); | 450 fIndexPool->unmap(); |
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571 } | 570 } |
572 | 571 |
573 void GrGpu::releaseIndexArray() { | 572 void GrGpu::releaseIndexArray() { |
574 // if index source was array, we stowed data in the pool | 573 // if index source was array, we stowed data in the pool |
575 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 574 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
576 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); | 575 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); |
577 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); | 576 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); |
578 fIndexPool->putBack(bytes); | 577 fIndexPool->putBack(bytes); |
579 --fIndexPoolUseCnt; | 578 --fIndexPoolUseCnt; |
580 } | 579 } |
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