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Side by Side Diff: src/gpu/GrGpu.cpp

Issue 452823002: Separate GL path rendering state from GrGpuGL to GrGLPathRendering (Closed) Base URL: https://skia.googlesource.com/skia.git@00xx-cherrypick-pathrendering-class
Patch Set: Created 6 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrGpu.h" 10 #include "GrGpu.h"
(...skipping 197 matching lines...) Expand 10 before | Expand all | Expand 10 after
208 } 208 }
209 209
210 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) { 210 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) {
211 this->handleDirtyContext(); 211 this->handleDirtyContext();
212 return this->onCreateIndexBuffer(size, dynamic); 212 return this->onCreateIndexBuffer(size, dynamic);
213 } 213 }
214 214
215 GrPath* GrGpu::createPath(const SkPath& path, const SkStrokeRec& stroke) { 215 GrPath* GrGpu::createPath(const SkPath& path, const SkStrokeRec& stroke) {
216 SkASSERT(this->caps()->pathRenderingSupport()); 216 SkASSERT(this->caps()->pathRenderingSupport());
217 this->handleDirtyContext(); 217 this->handleDirtyContext();
218 return this->onCreatePath(path, stroke); 218 return this->pathRendering()->createPath(path, stroke);
219 } 219 }
220 220
221 GrPathRange* GrGpu::createPathRange(size_t size, const SkStrokeRec& stroke) { 221 GrPathRange* GrGpu::createPathRange(size_t size, const SkStrokeRec& stroke) {
222 SkASSERT(this->caps()->pathRenderingSupport());
223 this->handleDirtyContext(); 222 this->handleDirtyContext();
224 return this->onCreatePathRange(size, stroke); 223 return this->pathRendering()->createPathRange(size, stroke);
225 } 224 }
226 225
227 void GrGpu::clear(const SkIRect* rect, 226 void GrGpu::clear(const SkIRect* rect,
228 GrColor color, 227 GrColor color,
229 bool canIgnoreRect, 228 bool canIgnoreRect,
230 GrRenderTarget* renderTarget) { 229 GrRenderTarget* renderTarget) {
231 GrDrawState::AutoRenderTargetRestore art; 230 GrDrawState::AutoRenderTargetRestore art;
232 if (NULL != renderTarget) { 231 if (NULL != renderTarget) {
233 art.set(this->drawState(), renderTarget); 232 art.set(this->drawState(), renderTarget);
234 } 233 }
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400 } 399 }
401 400
402 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) { 401 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) {
403 this->handleDirtyContext(); 402 this->handleDirtyContext();
404 403
405 GrDrawState::AutoRestoreEffects are; 404 GrDrawState::AutoRestoreEffects are;
406 if (!this->setupClipAndFlushState(kStencilPath_DrawType, NULL, &are, NULL)) { 405 if (!this->setupClipAndFlushState(kStencilPath_DrawType, NULL, &are, NULL)) {
407 return; 406 return;
408 } 407 }
409 408
410 this->onGpuStencilPath(path, fill); 409 this->pathRendering()->stencilPath(path, fill);
411 } 410 }
412 411
413 412
414 void GrGpu::onDrawPath(const GrPath* path, SkPath::FillType fill, 413 void GrGpu::onDrawPath(const GrPath* path, SkPath::FillType fill,
415 const GrDeviceCoordTexture* dstCopy) { 414 const GrDeviceCoordTexture* dstCopy) {
416 this->handleDirtyContext(); 415 this->handleDirtyContext();
417 416
418 drawState()->setDefaultVertexAttribs(); 417 drawState()->setDefaultVertexAttribs();
419 418
420 GrDrawState::AutoRestoreEffects are; 419 GrDrawState::AutoRestoreEffects are;
421 if (!this->setupClipAndFlushState(kDrawPath_DrawType, dstCopy, &are, NULL)) { 420 if (!this->setupClipAndFlushState(kDrawPath_DrawType, dstCopy, &are, NULL)) {
422 return; 421 return;
423 } 422 }
424 423
425 this->onGpuDrawPath(path, fill); 424 this->pathRendering()->drawPath(path, fill);
426 } 425 }
427 426
428 void GrGpu::onDrawPaths(const GrPathRange* pathRange, 427 void GrGpu::onDrawPaths(const GrPathRange* pathRange,
429 const uint32_t indices[], int count, 428 const uint32_t indices[], int count,
430 const float transforms[], PathTransformType transformsTy pe, 429 const float transforms[], PathTransformType transformsTy pe,
431 SkPath::FillType fill, const GrDeviceCoordTexture* dstCo py) { 430 SkPath::FillType fill, const GrDeviceCoordTexture* dstCo py) {
432 this->handleDirtyContext(); 431 this->handleDirtyContext();
433 432
434 drawState()->setDefaultVertexAttribs(); 433 drawState()->setDefaultVertexAttribs();
435 434
436 GrDrawState::AutoRestoreEffects are; 435 GrDrawState::AutoRestoreEffects are;
437 if (!this->setupClipAndFlushState(kDrawPaths_DrawType, dstCopy, &are, NULL)) { 436 if (!this->setupClipAndFlushState(kDrawPaths_DrawType, dstCopy, &are, NULL)) {
438 return; 437 return;
439 } 438 }
440 439
441 this->onGpuDrawPaths(pathRange, indices, count, transforms, transformsType, fill); 440 this->pathRendering()->drawPaths(pathRange, indices, count, transforms, tran sformsType, fill);
442 } 441 }
443 442
444 void GrGpu::finalizeReservedVertices() { 443 void GrGpu::finalizeReservedVertices() {
445 SkASSERT(NULL != fVertexPool); 444 SkASSERT(NULL != fVertexPool);
446 fVertexPool->unmap(); 445 fVertexPool->unmap();
447 } 446 }
448 447
449 void GrGpu::finalizeReservedIndices() { 448 void GrGpu::finalizeReservedIndices() {
450 SkASSERT(NULL != fIndexPool); 449 SkASSERT(NULL != fIndexPool);
451 fIndexPool->unmap(); 450 fIndexPool->unmap();
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571 } 570 }
572 571
573 void GrGpu::releaseIndexArray() { 572 void GrGpu::releaseIndexArray() {
574 // if index source was array, we stowed data in the pool 573 // if index source was array, we stowed data in the pool
575 const GeometrySrcState& geoSrc = this->getGeomSrc(); 574 const GeometrySrcState& geoSrc = this->getGeomSrc();
576 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); 575 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc);
577 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); 576 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t);
578 fIndexPool->putBack(bytes); 577 fIndexPool->putBack(bytes);
579 --fIndexPoolUseCnt; 578 --fIndexPoolUseCnt;
580 } 579 }
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