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Side by Side Diff: src/core/SkPictureContentInfo.h

Issue 452673003: Revert of Add layer counting to SkPictureRecord (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkPictureContentInfo_DEFINED 8 #ifndef SkPictureContentInfo_DEFINED
9 #define SkPictureContentInfo_DEFINED 9 #define SkPictureContentInfo_DEFINED
10 10
11 class GrContext; 11 class GrContext;
12 12
13 class SkPictureContentInfo { 13 class SkPictureContentInfo {
14 public: 14 public:
15 SkPictureContentInfo() { this->reset(); } 15 SkPictureContentInfo() { this->reset(); }
16 SkPictureContentInfo(const SkPictureContentInfo& src) { this->set(src); } 16 SkPictureContentInfo(const SkPictureContentInfo& src) { this->set(src); }
17 17
18 int numOperations() const { return fNumOperations; } 18 int numOperations() const { return fNumOperations; }
19 bool hasText() const { return fNumTexts > 0; } 19 bool hasText() const { return fNumTexts > 0; }
20
21 int numLayers() const { return fNumLayers; }
22 int numInteriorLayers() const { return fNumInteriorLayers; }
23 int numLeafLayers() const { return fNumLeafLayers; }
24
25 bool suitableForGpuRasterization(GrContext* context, const char **reason, 20 bool suitableForGpuRasterization(GrContext* context, const char **reason,
26 int sampleCount) const; 21 int sampleCount) const;
27 22
28 void addOperation() { ++fNumOperations; } 23 void addOperation() { ++fNumOperations; }
29 24
30 void onDrawPoints(size_t count, const SkPaint& paint); 25 void onDrawPoints(size_t count, const SkPaint& paint);
31 void onDrawPath(const SkPath& path, const SkPaint& paint); 26 void onDrawPath(const SkPath& path, const SkPaint& paint);
32 void onAddPaintPtr(const SkPaint* paint); 27 void onAddPaintPtr(const SkPaint* paint);
33 void onDrawText() { ++fNumTexts; } 28 void onDrawText() { ++fNumTexts; }
34 29
35 void onSaveLayer();
36 void onSave();
37 void onRestore();
38 void rescindLastSave();
39 void rescindLastSaveLayer();
40
41 void set(const SkPictureContentInfo& src); 30 void set(const SkPictureContentInfo& src);
42 void reset(); 31 void reset();
43 void swap(SkPictureContentInfo* other); 32 void swap(SkPictureContentInfo* other);
44 33
45 private: 34 private:
46 // Raw count of operations in the picture 35 // Raw count of operations in the picture
47 int fNumOperations; 36 int fNumOperations;
48 // Count of all forms of drawText 37 // Count of all forms of drawText
49 int fNumTexts; 38 int fNumTexts;
50 39
51 // This field is incremented every time a paint with a path effect is 40 // This field is incremented every time a paint with a path effect is
52 // used (i.e., it is not a de-duplicated count) 41 // used (i.e., it is not a de-duplicated count)
53 int fNumPaintWithPathEffectUses; 42 int fNumPaintWithPathEffectUses;
54 // This field is incremented every time a paint with a path effect that is 43 // This field is incremented every time a paint with a path effect that is
55 // dashed, we are drawing a line, and we can use the gpu fast path 44 // dashed, we are drawing a line, and we can use the gpu fast path
56 int fNumFastPathDashEffects; 45 int fNumFastPathDashEffects;
57 // This field is incremented every time an anti-aliased drawPath call is 46 // This field is incremented every time an anti-aliased drawPath call is
58 // issued with a concave path 47 // issued with a concave path
59 int fNumAAConcavePaths; 48 int fNumAAConcavePaths;
60 // This field is incremented every time a drawPath call is 49 // This field is incremented every time a drawPath call is
61 // issued for a hairline stroked concave path. 50 // issued for a hairline stroked concave path.
62 int fNumAAHairlineConcavePaths; 51 int fNumAAHairlineConcavePaths;
63 // These fields track the different layer flavors. fNumLayers is just
64 // a count of all saveLayers, fNumInteriorLayers is the number of layers
65 // with a layer inside them, fNumLeafLayers is the number of layers with
66 // no layer inside them.
67 int fNumLayers;
68 int fNumInteriorLayers;
69 int fNumLeafLayers;
70
71 enum Flags {
72 kSave_Flag = 0x1,
73 kSaveLayer_Flag = 0x2,
74
75 // Did the current save or saveLayer contain another saveLayer.
76 // Percolated back down the save stack.
77 kContainedSaveLayer_Flag = 0x4
78 };
79
80 // Stack of save vs saveLayer information to track nesting
81 SkTDArray<uint32_t> fSaveStack;
82 }; 52 };
83 53
84 #endif 54 #endif
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