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Side by Side Diff: src/core/SkTileGrid.cpp

Issue 452233002: Make BBH::search() const. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: More const for tile() Created 6 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "SkTileGrid.h" 9 #include "SkTileGrid.h"
10 10
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26 } 26 }
27 27
28 SkTileGrid::~SkTileGrid() { 28 SkTileGrid::~SkTileGrid() {
29 SkDELETE_ARRAY(fTileData); 29 SkDELETE_ARRAY(fTileData);
30 } 30 }
31 31
32 int SkTileGrid::tileCount(int x, int y) { 32 int SkTileGrid::tileCount(int x, int y) {
33 return this->tile(x, y).count(); 33 return this->tile(x, y).count();
34 } 34 }
35 35
36 const SkTDArray<void *>& SkTileGrid::tile(int x, int y) const {
37 return fTileData[y * fXTileCount + x];
38 }
39
36 SkTDArray<void *>& SkTileGrid::tile(int x, int y) { 40 SkTDArray<void *>& SkTileGrid::tile(int x, int y) {
37 return fTileData[y * fXTileCount + x]; 41 return fTileData[y * fXTileCount + x];
38 } 42 }
39 43
40 void SkTileGrid::insert(void* data, const SkIRect& bounds, bool) { 44 void SkTileGrid::insert(void* data, const SkIRect& bounds, bool) {
41 SkASSERT(!bounds.isEmpty()); 45 SkASSERT(!bounds.isEmpty());
42 SkIRect dilatedBounds = bounds; 46 SkIRect dilatedBounds = bounds;
43 dilatedBounds.outset(fInfo.fMargin.width(), fInfo.fMargin.height()); 47 dilatedBounds.outset(fInfo.fMargin.width(), fInfo.fMargin.height());
44 dilatedBounds.offset(fInfo.fOffset); 48 dilatedBounds.offset(fInfo.fOffset);
45 if (!SkIRect::Intersects(dilatedBounds, fGridBounds)) { 49 if (!SkIRect::Intersects(dilatedBounds, fGridBounds)) {
(...skipping 12 matching lines...) Expand all
58 fYTileCount -1), 0); 62 fYTileCount -1), 0);
59 63
60 for (int x = minTileX; x <= maxTileX; x++) { 64 for (int x = minTileX; x <= maxTileX; x++) {
61 for (int y = minTileY; y <= maxTileY; y++) { 65 for (int y = minTileY; y <= maxTileY; y++) {
62 this->tile(x, y).push(data); 66 this->tile(x, y).push(data);
63 } 67 }
64 } 68 }
65 fInsertionCount++; 69 fInsertionCount++;
66 } 70 }
67 71
68 void SkTileGrid::search(const SkIRect& query, SkTDArray<void*>* results) { 72 void SkTileGrid::search(const SkIRect& query, SkTDArray<void*>* results) const {
69 SkIRect adjustedQuery = query; 73 SkIRect adjustedQuery = query;
70 // The inset is to counteract the outset that was applied in 'insert' 74 // The inset is to counteract the outset that was applied in 'insert'
71 // The outset/inset is to optimize for lookups of size 75 // The outset/inset is to optimize for lookups of size
72 // 'tileInterval + 2 * margin' that are aligned with the tile grid. 76 // 'tileInterval + 2 * margin' that are aligned with the tile grid.
73 adjustedQuery.inset(fInfo.fMargin.width(), fInfo.fMargin.height()); 77 adjustedQuery.inset(fInfo.fMargin.width(), fInfo.fMargin.height());
74 adjustedQuery.offset(fInfo.fOffset); 78 adjustedQuery.offset(fInfo.fOffset);
75 adjustedQuery.sort(); // in case the inset inverted the rectangle 79 adjustedQuery.sort(); // in case the inset inverted the rectangle
76 // Convert the query rectangle from device coordinates to tile coordinates 80 // Convert the query rectangle from device coordinates to tile coordinates
77 // by rounding outwards to the nearest tile boundary so that the resulting t ile 81 // by rounding outwards to the nearest tile boundary so that the resulting t ile
78 // region includes the query rectangle. (using truncating division to "floor ") 82 // region includes the query rectangle. (using truncating division to "floor ")
(...skipping 10 matching lines...) Expand all
89 tileEndY = SkPin32(tileEndY, tileStartY+1, fYTileCount); 93 tileEndY = SkPin32(tileEndY, tileStartY+1, fYTileCount);
90 94
91 int queryTileCount = (tileEndX - tileStartX) * (tileEndY - tileStartY); 95 int queryTileCount = (tileEndX - tileStartX) * (tileEndY - tileStartY);
92 SkASSERT(queryTileCount); 96 SkASSERT(queryTileCount);
93 if (queryTileCount == 1) { 97 if (queryTileCount == 1) {
94 *results = this->tile(tileStartX, tileStartY); 98 *results = this->tile(tileStartX, tileStartY);
95 } else { 99 } else {
96 results->reset(); 100 results->reset();
97 SkAutoSTArray<kStackAllocationTileCount, int> curPositions(queryTileCoun t); 101 SkAutoSTArray<kStackAllocationTileCount, int> curPositions(queryTileCoun t);
98 SkAutoSTArray<kStackAllocationTileCount, SkTDArray<void *>*> storage(que ryTileCount); 102 SkAutoSTArray<kStackAllocationTileCount, SkTDArray<void *>*> storage(que ryTileCount);
99 SkTDArray<void *>** tileRange = storage.get(); 103 const SkTDArray<void *>** tileRange = const_cast<const SkTDArray<void*>* *>(storage.get());
100 int tile = 0; 104 int tile = 0;
101 for (int x = tileStartX; x < tileEndX; ++x) { 105 for (int x = tileStartX; x < tileEndX; ++x) {
102 for (int y = tileStartY; y < tileEndY; ++y) { 106 for (int y = tileStartY; y < tileEndY; ++y) {
103 tileRange[tile] = &this->tile(x, y); 107 tileRange[tile] = &this->tile(x, y);
104 curPositions[tile] = tileRange[tile]->count() ? 0 : kTileFinishe d; 108 curPositions[tile] = tileRange[tile]->count() ? 0 : kTileFinishe d;
105 ++tile; 109 ++tile;
106 } 110 }
107 } 111 }
108 void *nextElement; 112 void *nextElement;
109 while(NULL != (nextElement = fNextDatumFunction(tileRange, curPositions) )) { 113 while(NULL != (nextElement = fNextDatumFunction(tileRange, curPositions) )) {
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123 } 127 }
124 128
125 void SkTileGrid::rewindInserts() { 129 void SkTileGrid::rewindInserts() {
126 SkASSERT(fClient); 130 SkASSERT(fClient);
127 for (int i = 0; i < fTileCount; ++i) { 131 for (int i = 0; i < fTileCount; ++i) {
128 while (!fTileData[i].isEmpty() && fClient->shouldRewind(fTileData[i].top ())) { 132 while (!fTileData[i].isEmpty() && fClient->shouldRewind(fTileData[i].top ())) {
129 fTileData[i].pop(); 133 fTileData[i].pop();
130 } 134 }
131 } 135 }
132 } 136 }
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