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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include <assert.h> |
| 6 #include <math.h> |
| 7 #include <stdint.h> |
| 8 #include <stdio.h> |
| 9 #include <stdlib.h> |
| 10 #include <string.h> |
| 11 #include <sys/time.h> |
| 12 #include <unistd.h> |
| 13 |
| 14 #include <ppapi/c/ppb_input_event.h> |
| 15 #include <ppapi/cpp/fullscreen.h> |
| 16 #include <ppapi/cpp/input_event.h> |
| 17 #include <ppapi/cpp/var.h> |
| 18 #include <ppapi/cpp/var_array.h> |
| 19 #include <ppapi/cpp/var_array_buffer.h> |
| 20 #include <ppapi/cpp/var_dictionary.h> |
| 21 |
| 22 #include "ppapi_simple/ps.h" |
| 23 #include "ppapi_simple/ps_context_2d.h" |
| 24 #include "ppapi_simple/ps_event.h" |
| 25 #include "ppapi_simple/ps_instance.h" |
| 26 #include "ppapi_simple/ps_interface.h" |
| 27 #include "ppapi_simple/ps_main.h" |
| 28 #include "sdk_util/macros.h" |
| 29 #include "sdk_util/thread_pool.h" |
| 30 |
| 31 using namespace sdk_util; // For sdk_util::ThreadPool |
| 32 |
| 33 namespace { |
| 34 |
| 35 #define INLINE inline __attribute__((always_inline)) |
| 36 |
| 37 // BGRA helper macro, for constructing a pixel for a BGRA buffer. |
| 38 #define MakeBGRA(b, g, r, a) \ |
| 39 (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)) |
| 40 |
| 41 const int kFramesToBenchmark = 100; |
| 42 const int kCellAlignment = 0x10; |
| 43 |
| 44 // 128 bit vector types |
| 45 typedef uint8_t u8x16_t __attribute__ ((vector_size (16))); |
| 46 |
| 47 // Helper function to broadcast x across 16 element vector. |
| 48 INLINE u8x16_t broadcast(uint8_t x) { |
| 49 u8x16_t r = {x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x}; |
| 50 return r; |
| 51 } |
| 52 |
| 53 // Convert a count value into a live (green) or dead color value. |
| 54 const uint32_t kNeighborColors[] = { |
| 55 MakeBGRA(0x00, 0x00, 0x00, 0xFF), |
| 56 MakeBGRA(0x00, 0x00, 0x00, 0xFF), |
| 57 MakeBGRA(0x00, 0x00, 0x00, 0xFF), |
| 58 MakeBGRA(0x00, 0x00, 0x00, 0xFF), |
| 59 MakeBGRA(0x00, 0x00, 0x00, 0xFF), |
| 60 MakeBGRA(0x00, 0xFF, 0x00, 0xFF), |
| 61 MakeBGRA(0x00, 0xFF, 0x00, 0xFF), |
| 62 MakeBGRA(0x00, 0xFF, 0x00, 0xFF), |
| 63 MakeBGRA(0x00, 0x00, 0x00, 0xFF), |
| 64 MakeBGRA(0x00, 0x00, 0x00, 0xFF), |
| 65 MakeBGRA(0x00, 0x00, 0x00, 0xFF), |
| 66 MakeBGRA(0x00, 0x00, 0x00, 0xFF), |
| 67 MakeBGRA(0x00, 0x00, 0x00, 0xFF), |
| 68 MakeBGRA(0x00, 0x00, 0x00, 0xFF), |
| 69 MakeBGRA(0x00, 0x00, 0x00, 0xFF), |
| 70 MakeBGRA(0x00, 0x00, 0x00, 0xFF), |
| 71 MakeBGRA(0x00, 0x00, 0x00, 0xFF), |
| 72 MakeBGRA(0x00, 0x00, 0x00, 0xFF), |
| 73 }; |
| 74 |
| 75 // These represent the new health value of a cell based on its neighboring |
| 76 // values. The health is binary: either alive or dead. |
| 77 const uint8_t kIsAlive[] = { |
| 78 0, 0, 0, 0, 0, 1, 1, 1, 0, |
| 79 0, 0, 0, 0, 0, 0, 0, 0, 0 |
| 80 }; |
| 81 |
| 82 // Timer helper for benchmarking. Returns seconds elapsed since program start, |
| 83 // as a double. |
| 84 timeval start_tv; |
| 85 int start_tv_retv = gettimeofday(&start_tv, NULL); |
| 86 |
| 87 inline double getseconds() { |
| 88 const double usec_to_sec = 0.000001; |
| 89 timeval tv; |
| 90 if ((0 == start_tv_retv) && (0 == gettimeofday(&tv, NULL))) |
| 91 return (tv.tv_sec - start_tv.tv_sec) + tv.tv_usec * usec_to_sec; |
| 92 return 0.0; |
| 93 } |
| 94 } // namespace |
| 95 |
| 96 |
| 97 class Life { |
| 98 public: |
| 99 Life(); |
| 100 virtual ~Life(); |
| 101 // Runs a tick of the simulations, update 2D output. |
| 102 void Update(); |
| 103 // Handle event from user, or message from JS. |
| 104 void HandleEvent(PSEvent* ps_event); |
| 105 private: |
| 106 void UpdateContext(); |
| 107 void DrawCell(int32_t x, int32_t y); |
| 108 void ProcessTouchEvent(const pp::TouchInputEvent& touches); |
| 109 void PostUpdateMessage(const char* message, double value); |
| 110 void StartBenchmark(); |
| 111 void EndBenchmark(); |
| 112 void Stir(); |
| 113 void wSimulate(int y); |
| 114 static void wSimulateEntry(int y, void* data); |
| 115 void Simulate(); |
| 116 |
| 117 bool simd_; |
| 118 bool multithread_; |
| 119 bool benchmarking_; |
| 120 int benchmark_frame_counter_; |
| 121 double bench_start_time_; |
| 122 double bench_end_time_; |
| 123 uint8_t* cell_in_; |
| 124 uint8_t* cell_out_; |
| 125 int32_t cell_stride_; |
| 126 int32_t width_; |
| 127 int32_t height_; |
| 128 PSContext2D_t* ps_context_; |
| 129 ThreadPool* workers_; |
| 130 }; |
| 131 |
| 132 Life::Life() : |
| 133 simd_(true), |
| 134 multithread_(true), |
| 135 benchmarking_(false), |
| 136 benchmark_frame_counter_(0), |
| 137 bench_start_time_(0.0), |
| 138 bench_end_time_(0.0), |
| 139 cell_in_(NULL), |
| 140 cell_out_(NULL), |
| 141 cell_stride_(0), |
| 142 width_(0), |
| 143 height_(0) { |
| 144 ps_context_ = PSContext2DAllocate(PP_IMAGEDATAFORMAT_BGRA_PREMUL); |
| 145 // Query system for number of processors via sysconf() |
| 146 int num_threads = sysconf(_SC_NPROCESSORS_ONLN); |
| 147 if (num_threads < 2) |
| 148 num_threads = 2; |
| 149 workers_ = new ThreadPool(num_threads); |
| 150 PSEventSetFilter(PSE_ALL); |
| 151 } |
| 152 |
| 153 Life::~Life() { |
| 154 delete workers_; |
| 155 PSContext2DFree(ps_context_); |
| 156 } |
| 157 |
| 158 void Life::UpdateContext() { |
| 159 cell_stride_ = (ps_context_->width + kCellAlignment - 1) & |
| 160 ~(kCellAlignment - 1); |
| 161 size_t size = cell_stride_ * ps_context_->height; |
| 162 |
| 163 if (ps_context_->width != width_ || ps_context_->height != height_) { |
| 164 free(cell_in_); |
| 165 free(cell_out_); |
| 166 |
| 167 // Create a new context |
| 168 void* in_buffer = NULL; |
| 169 void* out_buffer = NULL; |
| 170 // alloc buffers aligned on 16 bytes |
| 171 posix_memalign(&in_buffer, kCellAlignment, size); |
| 172 posix_memalign(&out_buffer, kCellAlignment, size); |
| 173 cell_in_ = (uint8_t*) in_buffer; |
| 174 cell_out_ = (uint8_t*) out_buffer; |
| 175 |
| 176 memset(cell_out_, 0, size); |
| 177 for (size_t index = 0; index < size; index++) { |
| 178 cell_in_[index] = rand() & 1; |
| 179 } |
| 180 width_ = ps_context_->width; |
| 181 height_ = ps_context_->height; |
| 182 } |
| 183 } |
| 184 |
| 185 void Life::DrawCell(int32_t x, int32_t y) { |
| 186 if (!cell_in_) return; |
| 187 if (x > 0 && x < ps_context_->width - 1 && |
| 188 y > 0 && y < ps_context_->height - 1) { |
| 189 cell_in_[x - 1 + y * cell_stride_] = 1; |
| 190 cell_in_[x + 1 + y * cell_stride_] = 1; |
| 191 cell_in_[x + (y - 1) * cell_stride_] = 1; |
| 192 cell_in_[x + (y + 1) * cell_stride_] = 1; |
| 193 } |
| 194 } |
| 195 |
| 196 void Life::ProcessTouchEvent(const pp::TouchInputEvent& touches) { |
| 197 uint32_t count = touches.GetTouchCount(PP_TOUCHLIST_TYPE_TOUCHES); |
| 198 uint32_t i, j; |
| 199 for (i = 0; i < count; i++) { |
| 200 pp::TouchPoint touch = |
| 201 touches.GetTouchByIndex(PP_TOUCHLIST_TYPE_TOUCHES, i); |
| 202 int radius = (int)(touch.radii().x()); |
| 203 int x = (int)(touch.position().x()); |
| 204 int y = (int)(touch.position().y()); |
| 205 // num = 1/100th the area of touch point |
| 206 uint32_t num = (uint32_t)(M_PI * radius * radius / 100.0f); |
| 207 for (j = 0; j < num; j++) { |
| 208 int dx = rand() % (radius * 2) - radius; |
| 209 int dy = rand() % (radius * 2) - radius; |
| 210 // only plot random cells within the touch area |
| 211 if (dx * dx + dy * dy <= radius * radius) |
| 212 DrawCell(x + dx, y + dy); |
| 213 } |
| 214 } |
| 215 } |
| 216 |
| 217 void Life::PostUpdateMessage(const char* message_name, double value) { |
| 218 pp::VarDictionary message; |
| 219 message.Set("message", message_name); |
| 220 message.Set("value", value); |
| 221 PSInterfaceMessaging()->PostMessage(PSGetInstanceId(), message.pp_var()); |
| 222 } |
| 223 |
| 224 void Life::StartBenchmark() { |
| 225 printf("Running benchmark... (SIMD: %s, multi-threading: %s, size: %dx%d)\n", |
| 226 simd_ ? "enabled" : "disabled", |
| 227 multithread_ ? "enabled" : "disabled", |
| 228 ps_context_->width, |
| 229 ps_context_->height); |
| 230 benchmarking_ = true; |
| 231 bench_start_time_ = getseconds(); |
| 232 benchmark_frame_counter_ = kFramesToBenchmark; |
| 233 } |
| 234 |
| 235 void Life::EndBenchmark() { |
| 236 double total_time; |
| 237 bench_end_time_ = getseconds(); |
| 238 benchmarking_ = false; |
| 239 total_time = bench_end_time_ - bench_start_time_; |
| 240 printf("Finished - benchmark took %f seconds\n", total_time); |
| 241 // Send benchmark result to JS. |
| 242 PostUpdateMessage("benchmark_result", total_time); |
| 243 } |
| 244 |
| 245 void Life::HandleEvent(PSEvent* ps_event) { |
| 246 // Give the 2D context a chance to process the event. |
| 247 if (0 != PSContext2DHandleEvent(ps_context_, ps_event)) { |
| 248 UpdateContext(); |
| 249 return; |
| 250 } |
| 251 |
| 252 switch(ps_event->type) { |
| 253 |
| 254 case PSE_INSTANCE_HANDLEINPUT: { |
| 255 pp::InputEvent event(ps_event->as_resource); |
| 256 |
| 257 switch(event.GetType()) { |
| 258 case PP_INPUTEVENT_TYPE_MOUSEDOWN: |
| 259 case PP_INPUTEVENT_TYPE_MOUSEMOVE: { |
| 260 pp::MouseInputEvent mouse = pp::MouseInputEvent(event); |
| 261 // If the button is down, draw |
| 262 if (mouse.GetModifiers() & PP_INPUTEVENT_MODIFIER_LEFTBUTTONDOWN) { |
| 263 PP_Point location = mouse.GetPosition(); |
| 264 DrawCell(location.x, location.y); |
| 265 } |
| 266 break; |
| 267 } |
| 268 |
| 269 case PP_INPUTEVENT_TYPE_TOUCHSTART: |
| 270 case PP_INPUTEVENT_TYPE_TOUCHMOVE: { |
| 271 pp::TouchInputEvent touches = pp::TouchInputEvent(event); |
| 272 ProcessTouchEvent(touches); |
| 273 break; |
| 274 } |
| 275 |
| 276 case PP_INPUTEVENT_TYPE_KEYDOWN: { |
| 277 pp::Fullscreen fullscreen(PSInstance::GetInstance()); |
| 278 bool isFullscreen = fullscreen.IsFullscreen(); |
| 279 fullscreen.SetFullscreen(!isFullscreen); |
| 280 break; |
| 281 } |
| 282 |
| 283 default: |
| 284 break; |
| 285 } |
| 286 break; // case PSE_INSTANCE_HANDLEINPUT |
| 287 } |
| 288 |
| 289 case PSE_INSTANCE_HANDLEMESSAGE: { |
| 290 // Convert Pepper Simple message to PPAPI C++ vars |
| 291 pp::Var var(ps_event->as_var); |
| 292 if (var.is_dictionary()) { |
| 293 pp::VarDictionary dictionary(var); |
| 294 std::string message = dictionary.Get("message").AsString(); |
| 295 if (message == "run_benchmark" && !benchmarking_) { |
| 296 StartBenchmark(); |
| 297 } else if (message == "set_simd") { |
| 298 simd_ = dictionary.Get("value").AsBool(); |
| 299 } else if (message == "set_threading") { |
| 300 multithread_ = dictionary.Get("value").AsBool(); |
| 301 } |
| 302 } |
| 303 break; // case PSE_INSTANCE_HANDLEMESSAGE |
| 304 } |
| 305 |
| 306 default: |
| 307 break; |
| 308 } |
| 309 } |
| 310 |
| 311 void Life::Stir() { |
| 312 int32_t width = ps_context_->width; |
| 313 int32_t height = ps_context_->height; |
| 314 int32_t stride = cell_stride_; |
| 315 int32_t i; |
| 316 if (cell_in_ == NULL || cell_out_ == NULL) |
| 317 return; |
| 318 |
| 319 for (i = 0; i < width; ++i) { |
| 320 cell_in_[i] = rand() & 1; |
| 321 cell_in_[i + (height - 1) * stride] = rand() & 1; |
| 322 } |
| 323 for (i = 0; i < height; ++i) { |
| 324 cell_in_[i * stride] = rand() & 1; |
| 325 cell_in_[i * stride + (width - 1)] = rand() & 1; |
| 326 } |
| 327 } |
| 328 |
| 329 void Life::wSimulate(int y) { |
| 330 // Don't run simulation on top and bottom borders |
| 331 if (y < 1 || y >= ps_context_->height - 1) |
| 332 return; |
| 333 |
| 334 // Do neighbor summation; apply rules, output pixel color. Note that a 1 cell |
| 335 // wide perimeter is excluded from the simulation update; only cells from |
| 336 // x = 1 to x < width - 1 and y = 1 to y < height - 1 are updated. |
| 337 uint8_t *src0 = (cell_in_ + (y - 1) * cell_stride_); |
| 338 uint8_t *src1 = src0 + cell_stride_; |
| 339 uint8_t *src2 = src1 + cell_stride_; |
| 340 uint8_t *dst = (cell_out_ + y * cell_stride_) + 1; |
| 341 uint32_t *pixels = static_cast<uint32_t *>(ps_context_->data); |
| 342 uint32_t *pixel_line = // static_cast<uint32_t*> |
| 343 (pixels + y * ps_context_->stride / sizeof(uint32_t)); |
| 344 int32_t x = 1; |
| 345 |
| 346 if (simd_) { |
| 347 const u8x16_t kOne = broadcast(1); |
| 348 const u8x16_t kFour = broadcast(4); |
| 349 const u8x16_t kEight = broadcast(8); |
| 350 const u8x16_t kZero255 = {0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; |
| 351 |
| 352 // Prime the src |
| 353 u8x16_t src00 = *reinterpret_cast<u8x16_t*>(&src0[0]); |
| 354 u8x16_t src01 = *reinterpret_cast<u8x16_t*>(&src0[16]); |
| 355 u8x16_t src10 = *reinterpret_cast<u8x16_t*>(&src1[0]); |
| 356 u8x16_t src11 = *reinterpret_cast<u8x16_t*>(&src1[16]); |
| 357 u8x16_t src20 = *reinterpret_cast<u8x16_t*>(&src2[0]); |
| 358 u8x16_t src21 = *reinterpret_cast<u8x16_t*>(&src2[16]); |
| 359 |
| 360 // This inner loop is SIMD - each loop iteration will process 16 cells. |
| 361 for (; (x + 15) < (ps_context_->width - 1); x += 16) { |
| 362 |
| 363 // Construct jittered source temps, using __builtin_shufflevector(..) to |
| 364 // extract a shifted 16 element vector from the 32 element concatenation |
| 365 // of two source vectors. |
| 366 u8x16_t src0j0 = src00; |
| 367 u8x16_t src0j1 = __builtin_shufflevector(src00, src01, |
| 368 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); |
| 369 u8x16_t src0j2 = __builtin_shufflevector(src00, src01, |
| 370 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17); |
| 371 u8x16_t src1j0 = src10; |
| 372 u8x16_t src1j1 = __builtin_shufflevector(src10, src11, |
| 373 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); |
| 374 u8x16_t src1j2 = __builtin_shufflevector(src10, src11, |
| 375 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17); |
| 376 u8x16_t src2j0 = src20; |
| 377 u8x16_t src2j1 = __builtin_shufflevector(src20, src21, |
| 378 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); |
| 379 u8x16_t src2j2 = __builtin_shufflevector(src20, src21, |
| 380 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17); |
| 381 |
| 382 // Sum the jittered sources to construct neighbor count. |
| 383 u8x16_t count = src0j0 + src0j1 + src0j2 + |
| 384 src1j0 + + src1j2 + |
| 385 src2j0 + src2j1 + src2j2; |
| 386 // Add the center cell. |
| 387 count = count + count + src1j1; |
| 388 // If count > 4 and < 8, center cell will be alive in the next frame. |
| 389 u8x16_t alive1 = count > kFour; |
| 390 u8x16_t alive2 = count < kEight; |
| 391 // Intersect the two comparisons from above. |
| 392 u8x16_t alive = alive1 & alive2; |
| 393 |
| 394 // At this point, alive[x] will be one of two values: |
| 395 // 0x00 for a dead cell |
| 396 // 0xFF for an alive cell. |
| 397 // |
| 398 // Next, convert alive cells to green pixel color. |
| 399 // Use __builtin_shufflevector(..) to construct output pixels from |
| 400 // concantination of alive vector and kZero255 const vector. |
| 401 // Indices 0..15 select the 16 cells from alive vector. |
| 402 // Index 16 is zero constant from kZero255 constant vector. |
| 403 // Index 17 is 255 constant from kZero255 constant vector. |
| 404 // Output pixel color values are in BGRABGRABGRABGRA order. |
| 405 // Since each pixel needs 4 bytes of color information, 16 cells will |
| 406 // need to expand to 4 seperate 16 byte pixel splats. |
| 407 u8x16_t pixel0_3 = __builtin_shufflevector(alive, kZero255, |
| 408 16, 0, 16, 17, 16, 1, 16, 17, 16, 2, 16, 17, 16, 3, 16, 17); |
| 409 u8x16_t pixel4_7 = __builtin_shufflevector(alive, kZero255, |
| 410 16, 4, 16, 17, 16, 5, 16, 17, 16, 6, 16, 17, 16, 7, 16, 17); |
| 411 u8x16_t pixel8_11 = __builtin_shufflevector(alive, kZero255, |
| 412 16, 8, 16, 17, 16, 9, 16, 17, 16, 10, 16, 17, 16, 11, 16, 17); |
| 413 u8x16_t pixel12_15 = __builtin_shufflevector(alive, kZero255, |
| 414 16, 12, 16, 17, 16, 13, 16, 17, 16, 14, 16, 17, 16, 15, 16, 17); |
| 415 |
| 416 // Write 16 pixels to output pixel buffer. |
| 417 *reinterpret_cast<u8x16_t*>(pixel_line + 0) = pixel0_3; |
| 418 *reinterpret_cast<u8x16_t*>(pixel_line + 4) = pixel4_7; |
| 419 *reinterpret_cast<u8x16_t*>(pixel_line + 8) = pixel8_11; |
| 420 *reinterpret_cast<u8x16_t*>(pixel_line + 12) = pixel12_15; |
| 421 |
| 422 // Convert alive mask to 1 or 0 and store in destination cell array. |
| 423 *reinterpret_cast<u8x16_t*>(dst) = alive & kOne; |
| 424 |
| 425 // Increment pointers. |
| 426 pixel_line += 16; |
| 427 dst += 16; |
| 428 src0 += 16; |
| 429 src1 += 16; |
| 430 src2 += 16; |
| 431 |
| 432 // Shift source over by 16 cells and read the next 16 cells. |
| 433 src00 = src01; |
| 434 src01 = *reinterpret_cast<u8x16_t*>(&src0[16]); |
| 435 src10 = src11; |
| 436 src11 = *reinterpret_cast<u8x16_t*>(&src1[16]); |
| 437 src20 = src21; |
| 438 src21 = *reinterpret_cast<u8x16_t*>(&src2[16]); |
| 439 } |
| 440 } |
| 441 |
| 442 // The SIMD loop above does 16 cells at a time. The loop below is the |
| 443 // regular version which processes one cell at a time. It is used to |
| 444 // finish the remainder of the scanline not handled by the SIMD loop. |
| 445 for (; x < (ps_context_->width - 1); ++x) { |
| 446 // Sum the jittered sources to construct neighbor count. |
| 447 int count = src0[0] + src0[1] + src0[2] + |
| 448 src1[0] + + src1[2] + |
| 449 src2[0] + src2[1] + src2[2]; |
| 450 // Add the center cell. |
| 451 count = count + count + src1[1]; |
| 452 // Use table lookup indexed by count to determine pixel & alive state. |
| 453 uint32_t color = kNeighborColors[count]; |
| 454 *pixel_line++ = color; |
| 455 *dst++ = kIsAlive[count]; |
| 456 ++src0; |
| 457 ++src1; |
| 458 ++src2; |
| 459 } |
| 460 } |
| 461 |
| 462 // Static entry point for worker thread. |
| 463 void Life::wSimulateEntry(int slice, void* thiz) { |
| 464 static_cast<Life*>(thiz)->wSimulate(slice); |
| 465 } |
| 466 |
| 467 void Life::Simulate() { |
| 468 // Stir up the edges to prevent the simulation from reaching steady state. |
| 469 Stir(); |
| 470 |
| 471 if (multithread_) { |
| 472 // If multi-threading enabled, dispatch tasks to pool of worker threads. |
| 473 workers_->Dispatch(ps_context_->height, wSimulateEntry, this); |
| 474 } else { |
| 475 // Else manually simulate each line on this thread. |
| 476 for (int y = 0; y < ps_context_->height; y++) { |
| 477 wSimulateEntry(y, this); |
| 478 } |
| 479 } |
| 480 std::swap(cell_in_, cell_out_); |
| 481 } |
| 482 |
| 483 void Life::Update() { |
| 484 |
| 485 PSContext2DGetBuffer(ps_context_); |
| 486 if (NULL == ps_context_->data) |
| 487 return; |
| 488 |
| 489 // If we somehow have not allocated these pointers yet, skip this frame. |
| 490 if (!cell_in_ || !cell_out_) return; |
| 491 |
| 492 // Simulate one (or more if benchmarking) frames |
| 493 do { |
| 494 Simulate(); |
| 495 if (!benchmarking_) |
| 496 break; |
| 497 --benchmark_frame_counter_; |
| 498 } while(benchmark_frame_counter_ > 0); |
| 499 if (benchmarking_) |
| 500 EndBenchmark(); |
| 501 |
| 502 PSContext2DSwapBuffer(ps_context_); |
| 503 } |
| 504 |
| 505 // Starting point for the module. We do not use main since it would |
| 506 // collide with main in libppapi_cpp. |
| 507 int example_main(int argc, char* argv[]) { |
| 508 Life life; |
| 509 while (true) { |
| 510 PSEvent* ps_event; |
| 511 // Consume all available events |
| 512 while ((ps_event = PSEventTryAcquire()) != NULL) { |
| 513 life.HandleEvent(ps_event); |
| 514 PSEventRelease(ps_event); |
| 515 } |
| 516 // Do simulation, render and present. |
| 517 life.Update(); |
| 518 } |
| 519 return 0; |
| 520 } |
| 521 |
| 522 // Register the function to call once the Instance Object is initialized. |
| 523 // see: pappi_simple/ps_main.h |
| 524 PPAPI_SIMPLE_REGISTER_MAIN(example_main); |
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