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Unified Diff: content/public/renderer/p2p_socket_client.h

Issue 45183002: Expose the p2p client in content/public (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: (most) comments addressed Created 7 years, 1 month ago
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Index: content/public/renderer/p2p_socket_client.h
diff --git a/content/public/renderer/p2p_socket_client.h b/content/public/renderer/p2p_socket_client.h
new file mode 100644
index 0000000000000000000000000000000000000000..ad6c906ff88ec3eae757219c656f9e1866523bfd
--- /dev/null
+++ b/content/public/renderer/p2p_socket_client.h
@@ -0,0 +1,64 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_PUBLIC_RENDERER_P2P_SOCKET_CLIENT_H_
+#define CONTENT_PUBLIC_RENDERER_P2P_SOCKET_CLIENT_H_
+
+#include <vector>
+
+#include "base/memory/ref_counted.h"
+#include "content/public/common/p2p_socket_type.h"
+#include "net/base/ip_endpoint.h"
+
+namespace content {
+
+class P2PSocketClientDelegate;
+
+// P2P socket that routes all calls over IPC.
+// Note that while ref-counting is thread-safe, all methods must be
+// called on the same thread.
+class P2PSocketClient : public base::RefCountedThreadSafe<P2PSocketClient> {
+ public:
+ P2PSocketClient() {}
+
+ // Initialize socket of the specified |type| and connected to the
+ // specified |address|. |address| matters only when |type| is set to
+ // P2P_SOCKET_TCP_CLIENT.
+ virtual void Init(P2PSocketType type,
+ const net::IPEndPoint& local_address,
+ const net::IPEndPoint& remote_address,
+ P2PSocketClientDelegate* delegate) = 0;
+
+ // Send the |data| to the |address|.
+ virtual void Send(const net::IPEndPoint& address,
+ const std::vector<char>& data) = 0;
+
+ // Send the |data| to the |address| using Differentiated Services Code Point
+ // |dscp|.
+ virtual void SendWithDscp(const net::IPEndPoint& address,
+ const std::vector<char>& data,
+ net::DiffServCodePoint dscp) = 0;
+
+ // Must be called before the socket is destroyed.
+ virtual void Close() = 0;
+
+ virtual int GetSocketID() const = 0;
+ virtual void SetDelegate(P2PSocketClientDelegate* delegate) = 0;
+
+ protected:
+ virtual ~P2PSocketClient() {}
+
+ private:
+ // Calls destructor.
+ friend class base::RefCountedThreadSafe<P2PSocketClient>;
+};
+
+// Create a new P2PSocketClient(). Please note that you must called
jam 2013/11/23 02:03:14 nit: "must call"
hubbe 2013/11/25 19:15:07 Done.
+// Init() before using the socket. Also, the methods on the returned
jam 2013/11/23 02:03:14 i'm curious why not combine the initialization and
hubbe 2013/11/25 19:15:07 Done.
+// socket may only be called on the same thread that created it.
+P2PSocketClient* CreateP2PSocket();
jam 2013/11/23 02:03:14 nit: the convention in content/public is to put th
hubbe 2013/11/25 19:15:07 Done.
+
+} // namespace content
+
+#endif // CONTENT_PUBLIC_RENDERER_P2P_SOCKET_CLIENT_H_
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