Index: content/public/renderer/p2p_socket_client.h |
diff --git a/content/public/renderer/p2p_socket_client.h b/content/public/renderer/p2p_socket_client.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..ad6c906ff88ec3eae757219c656f9e1866523bfd |
--- /dev/null |
+++ b/content/public/renderer/p2p_socket_client.h |
@@ -0,0 +1,64 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_PUBLIC_RENDERER_P2P_SOCKET_CLIENT_H_ |
+#define CONTENT_PUBLIC_RENDERER_P2P_SOCKET_CLIENT_H_ |
+ |
+#include <vector> |
+ |
+#include "base/memory/ref_counted.h" |
+#include "content/public/common/p2p_socket_type.h" |
+#include "net/base/ip_endpoint.h" |
+ |
+namespace content { |
+ |
+class P2PSocketClientDelegate; |
+ |
+// P2P socket that routes all calls over IPC. |
+// Note that while ref-counting is thread-safe, all methods must be |
+// called on the same thread. |
+class P2PSocketClient : public base::RefCountedThreadSafe<P2PSocketClient> { |
+ public: |
+ P2PSocketClient() {} |
+ |
+ // Initialize socket of the specified |type| and connected to the |
+ // specified |address|. |address| matters only when |type| is set to |
+ // P2P_SOCKET_TCP_CLIENT. |
+ virtual void Init(P2PSocketType type, |
+ const net::IPEndPoint& local_address, |
+ const net::IPEndPoint& remote_address, |
+ P2PSocketClientDelegate* delegate) = 0; |
+ |
+ // Send the |data| to the |address|. |
+ virtual void Send(const net::IPEndPoint& address, |
+ const std::vector<char>& data) = 0; |
+ |
+ // Send the |data| to the |address| using Differentiated Services Code Point |
+ // |dscp|. |
+ virtual void SendWithDscp(const net::IPEndPoint& address, |
+ const std::vector<char>& data, |
+ net::DiffServCodePoint dscp) = 0; |
+ |
+ // Must be called before the socket is destroyed. |
+ virtual void Close() = 0; |
+ |
+ virtual int GetSocketID() const = 0; |
+ virtual void SetDelegate(P2PSocketClientDelegate* delegate) = 0; |
+ |
+ protected: |
+ virtual ~P2PSocketClient() {} |
+ |
+ private: |
+ // Calls destructor. |
+ friend class base::RefCountedThreadSafe<P2PSocketClient>; |
+}; |
+ |
+// Create a new P2PSocketClient(). Please note that you must called |
jam
2013/11/23 02:03:14
nit: "must call"
hubbe
2013/11/25 19:15:07
Done.
|
+// Init() before using the socket. Also, the methods on the returned |
jam
2013/11/23 02:03:14
i'm curious why not combine the initialization and
hubbe
2013/11/25 19:15:07
Done.
|
+// socket may only be called on the same thread that created it. |
+P2PSocketClient* CreateP2PSocket(); |
jam
2013/11/23 02:03:14
nit: the convention in content/public is to put th
hubbe
2013/11/25 19:15:07
Done.
|
+ |
+} // namespace content |
+ |
+#endif // CONTENT_PUBLIC_RENDERER_P2P_SOCKET_CLIENT_H_ |