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Unified Diff: mojo/examples/surfaces_app/child_gl_impl.cc

Issue 451753003: Mojo multiple command buffer support and sample (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 4 months ago
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Index: mojo/examples/surfaces_app/child_gl_impl.cc
diff --git a/mojo/examples/surfaces_app/child_gl_impl.cc b/mojo/examples/surfaces_app/child_gl_impl.cc
new file mode 100644
index 0000000000000000000000000000000000000000..bcac4cb33840d22c25eba515dc342e7c6dfadf00
--- /dev/null
+++ b/mojo/examples/surfaces_app/child_gl_impl.cc
@@ -0,0 +1,179 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "mojo/examples/surfaces_app/child_gl_impl.h"
+
+#include "base/bind.h"
+#include "base/message_loop/message_loop.h"
+#include "cc/output/compositor_frame.h"
+#include "cc/output/delegated_frame_data.h"
+#include "cc/quads/render_pass.h"
+#include "cc/quads/texture_draw_quad.h"
+#include "gpu/GLES2/gl2chromium.h"
+#include "gpu/GLES2/gl2extchromium.h"
+#include "mojo/examples/surfaces_app/surfaces_util.h"
+#include "mojo/public/cpp/application/application_connection.h"
+#include "mojo/public/cpp/environment/environment.h"
+#include "mojo/services/public/cpp/geometry/geometry_type_converters.h"
+#include "mojo/services/public/cpp/surfaces/surfaces_type_converters.h"
+#include "mojo/services/public/interfaces/surfaces/surface_id.mojom.h"
+#include "mojo/services/public/interfaces/surfaces/surfaces.mojom.h"
+#include "third_party/khronos/GLES2/gl2.h"
+#include "third_party/khronos/GLES2/gl2ext.h"
+#include "ui/gfx/rect.h"
+#include "ui/gfx/transform.h"
+
+namespace mojo {
+namespace examples {
+
+using cc::RenderPass;
+using cc::DrawQuad;
+using cc::TextureDrawQuad;
+using cc::DelegatedFrameData;
+using cc::CompositorFrame;
+
+static void ContextLostThunk(void*) {
+ LOG(FATAL) << "Context lost";
+}
+
+ChildGLImpl::ChildGLImpl(ApplicationConnection* surfaces_service_connection,
+ CommandBufferPtr command_buffer)
+ : start_time_(base::TimeTicks::Now()), next_resource_id_(1) {
+ surfaces_service_connection->ConnectToService(&surface_);
+ surface_.set_client(this);
+ context_ =
+ MojoGLES2CreateContext(command_buffer.PassMessagePipe().release().value(),
+ &ContextLostThunk,
+ this,
+ Environment::GetDefaultAsyncWaiter());
+ DCHECK(context_);
+ MojoGLES2MakeCurrent(context_);
+}
+
+ChildGLImpl::~ChildGLImpl() {
+ MojoGLES2DestroyContext(context_);
+ surface_->DestroySurface(mojo::SurfaceId::From(id_));
+}
+
+void ChildGLImpl::ProduceFrame(
+ ColorPtr color,
+ SizePtr size,
+ const mojo::Callback<void(SurfaceIdPtr id)>& callback) {
+ color_ = color.To<SkColor>();
+ size_ = size.To<gfx::Size>();
+ cube_.Init(size_.width(), size_.height());
+ cube_.set_color(
+ SkColorGetR(color_), SkColorGetG(color_), SkColorGetB(color_));
+ produce_callback_ = callback;
+ if (allocator_)
+ AllocateSurface();
+}
+
+void ChildGLImpl::SetIdNamespace(uint32_t id_namespace) {
+ allocator_.reset(new cc::SurfaceIdAllocator(id_namespace));
+ if (!produce_callback_.is_null())
+ AllocateSurface();
+}
+
+void ChildGLImpl::ReturnResources(Array<ReturnedResourcePtr> resources) {
+ for (size_t i = 0; i < resources.size(); ++i) {
+ cc::ReturnedResource res = resources[i].To<cc::ReturnedResource>();
+ GLuint returned_texture = id_to_tex_map_[res.id];
+ glDeleteTextures(1, &returned_texture);
+ }
+}
+
+void ChildGLImpl::AllocateSurface() {
+ if (produce_callback_.is_null() || !allocator_)
+ return;
+
+ id_ = allocator_->GenerateId();
+ surface_->CreateSurface(mojo::SurfaceId::From(id_), mojo::Size::From(size_));
+ produce_callback_.Run(SurfaceId::From(id_));
+ Draw();
+}
+
+void ChildGLImpl::Draw() {
+ // First, generate a GL texture and draw the cube into it.
+ GLuint texture = 0u;
+ glGenTextures(1, &texture);
+ glBindTexture(GL_TEXTURE_2D, texture);
+ glTexImage2D(GL_TEXTURE_2D,
+ 0,
+ GL_RGBA,
+ size_.width(),
+ size_.height(),
+ 0,
+ GL_RGBA,
+ GL_UNSIGNED_BYTE,
+ 0);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ GLuint fbo = 0u;
+ glGenFramebuffers(1, &fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER, fbo);
+ glFramebufferTexture2D(
+ GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
+ DCHECK_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
+ glCheckFramebufferStatus(GL_FRAMEBUFFER));
+ glClearColor(1, 0, 0, 0.5);
+ cube_.UpdateForTimeDelta(0.16);
+ cube_.Draw();
+
+ // Then, put the texture into a mailbox.
+ gpu::Mailbox mailbox = gpu::Mailbox::Generate();
+ glProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
+ GLuint sync_point = glInsertSyncPointCHROMIUM();
+ glFinish(); // Fake sync point.
piman 2014/08/13 05:35:22 I think we should make the glInsertSyncPointCHROMI
jamesr 2014/08/13 23:37:50 Aha, that's better. Couldn't figure out how to do
+ gpu::MailboxHolder holder(mailbox, GL_TEXTURE_2D, sync_point);
+
+ // Then, put the mailbox into a TransferableResource
+ cc::TransferableResource resource;
+ resource.id = next_resource_id_++;
+ id_to_tex_map_[resource.id] = texture;
+ resource.format = cc::RGBA_8888;
+ resource.filter = GL_LINEAR;
+ resource.size = size_;
+ resource.mailbox_holder = holder;
+ resource.is_repeated = false;
+ resource.is_software = false;
+
+ gfx::Rect rect(size_);
+ RenderPass::Id id(1, 1);
+ scoped_ptr<RenderPass> pass = RenderPass::Create();
+ pass->SetNew(id, rect, rect, gfx::Transform());
+
+ CreateAndAppendSimpleSharedQuadState(pass.get(), gfx::Transform(), size_);
+
+ TextureDrawQuad* texture_quad =
+ pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
+ float vertex_opacity[4] = {1.0f, 1.0f, 0.2f, 1.0f};
+ texture_quad->SetNew(pass->shared_quad_state_list.back(),
+ rect,
+ rect,
+ rect,
+ resource.id,
+ true,
+ gfx::PointF(),
+ gfx::PointF(1.f, 1.f),
+ SK_ColorBLUE,
+ vertex_opacity,
+ false);
+
+ scoped_ptr<DelegatedFrameData> delegated_frame_data(new DelegatedFrameData);
+ delegated_frame_data->render_pass_list.push_back(pass.Pass());
+ delegated_frame_data->resource_list.push_back(resource);
+
+ scoped_ptr<CompositorFrame> frame(new CompositorFrame);
+ frame->delegated_frame_data = delegated_frame_data.Pass();
+
+ surface_->SubmitFrame(mojo::SurfaceId::From(id_), mojo::Frame::From(*frame));
+
+ base::MessageLoop::current()->PostDelayedTask(
+ FROM_HERE,
+ base::Bind(&ChildGLImpl::Draw, base::Unretained(this)),
+ base::TimeDelta::FromMilliseconds(50));
+}
+
+} // namespace examples
+} // namespace mojo

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