Chromium Code Reviews| Index: include/core/SkPatchGrid.h |
| diff --git a/include/core/SkPatchGrid.h b/include/core/SkPatchGrid.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..7972c9f12573b96b9c07eb9d4d468c72fdcb099b |
| --- /dev/null |
| +++ b/include/core/SkPatchGrid.h |
| @@ -0,0 +1,124 @@ |
| +/* |
| + * Copyright 2014 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#ifndef SkPatchGrid_DEFINED |
| +#define SkPatchGrid_DEFINED |
| + |
| +#include "SkPatch.h" |
| +#include "SkCanvas.h" |
|
egdaniel
2014/08/08 18:45:41
annoying nit: but alphabetize these please
dandov
2014/08/08 19:00:55
Done.
|
| + |
| +/** |
| + * Class that represents a grid of patches. Adjacent patches share their corners and a color is |
| + * specified at each one of them. The colors are bilinearly interpolated across the patch. |
| + * |
| + * This implementation defines a bidimensional array of patches. There are 3 arrays to store the |
| + * control points of the patches to avoid storing repeated data since there are several points |
| + * shared between adjacent patches. |
| + * |
| + * The array fCornerPts stores the corner control points of the patches. |
| + * The array fHrzPts holds the intermidiate control points of the top and bottom curves of a patch. |
| + * The array fVrtPts holds the intermidiate control points of the left and right curves of a patch. |
| + * The array fCornerColors holds the corner colors in the same format as fCornerPts. |
| + * |
| + * fCornerPts fHrzPts fVrtPts |
| + * -------------- ------------------- -------------- |
| + * | C0 | C1 | C2 | | H0 | H1 | H2 | H3 | | V0 | V1 | V2 | |
| + * -------------- ------------------ --------------- |
| + * | C3 | C4 | C5 | | H4 | H5 | H6 | H7 | | V4 | V5 | V6 | |
| + * -------------- ------------------- -------------- |
| + * | C6 | C7 | C8 | | H8 | H9 | H10| H11| | V6 | V7 | V8 | |
| + * -------------- ------------------- -------------- |
| + * | V9 | V10| V11| |
| + * -------------- |
| + * |
| + * With the above configuration we would have a 2x2 grid of patches: |
| + * H0 H1 H2 H3 |
| + * / \/ \ |
| + * C0-------C1-------C2 |
| + * /| | |\ |
| + * v0 | v1 | v2 |
| + * v3 | V4 | v5 |
| + * \| | |/ |
| + * C3-H4-H5-C4-H6-H7-C5 |
| + * /| | |\ |
| + * v6 | v7 | v8 |
| + * v9 | v10 | v11 |
| + * \| | |/ |
| + * C6-------C7-------C8 |
| + * \ / \ / |
| + * H8 H9 H10 H11 |
| + * |
| + * When trying to get a patch at a certain position it justs builds it with the corresponding |
| + * points. |
| + * When adding a patch it tries to add the points at their corresponding position trying to comply |
| + * with the adjacent points or overwriting them. |
| + * |
| + * Based the idea on the SVG2 spec for mesh gradients in which a grid of patches is build as in the |
| + * the following example: |
| + * <meshGradient x="100" y="100"> |
| + * <meshRow> |
| + * <meshPatch> |
| + * <stop .../> |
| + * Up to four stops in first patch. See details below. |
| + * </meshPatch> |
| + * <meshPatch> |
| + * Any number of meshPatches in row. |
| + * </meshPatch> |
| + * </meshRow> |
| + * <meshRow> |
| + * Any number of meshRows, each with the same number of meshPatches as in the first row. |
| + * </meshRow> |
| + * </meshGradient> |
| + */ |
| +class SkPatchGrid { |
| + |
| +public: |
| + SkPatchGrid(int rows, int cols); |
| + |
| + ~SkPatchGrid(); |
| + |
| + /** |
| + * Add a patch at location (x,y) overwriting the previous patch and shared points. |
| + */ |
| + bool setPatch(int x, int y, const SkPatch& patch); |
| + bool setPatch(int x, int y, const SkPoint ctrlPts[12], const SkColor colors[4]); |
| + |
| + /** |
| + * Get patch at location (x,y). If the patch is not NULL it sets patch's |
| + * control points and colors to the corresponding values. |
| + */ |
| + bool getPatch(int x, int y, SkPatch* patch) const; |
| + |
| + /** |
| + * Resets the grid of patches to contain rows and cols of patches. |
| + */ |
| + void reset(int rows, int cols); |
| + |
| + /** |
| + * Draws the grid of patches. The patches are drawn starting at patch (0,0) drawing columns, so |
| + * for a 2x2 grid the order would be (0,0)->(0,1)->(1,0)->(1,1). The order follows the order |
| + * of the parametric coordinates of the coons patch. |
| + */ |
| + void draw(SkCanvas* canvas, SkPaint& paint); |
| + |
| + /** |
| + * Get the dimensions of the grid of patches. |
| + */ |
| + SkISize getDimensions() const { |
| + return SkISize::Make(fCols, fRows); |
| + } |
| + |
| +private: |
| + int fRows, fCols; |
| + SkPoint* fCornerPts; |
| + SkColor* fCornerColors; |
| + SkPoint* fHrzCtrlPts; |
| + SkPoint* fVrtCtrlPts; |
| +}; |
| + |
| + |
| +#endif |