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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "athena/wm/split_view_controller.h" | 5 #include "athena/wm/split_view_controller.h" |
6 | 6 |
7 #include <cmath> | |
8 | |
9 #include "athena/wm/public/window_list_provider.h" | |
10 #include "athena/wm/public/window_manager.h" | |
11 #include "base/bind.h" | |
12 #include "ui/aura/window.h" | 7 #include "ui/aura/window.h" |
13 #include "ui/compositor/layer_animation_observer.h" | |
14 #include "ui/compositor/scoped_layer_animation_settings.h" | |
15 #include "ui/events/event_handler.h" | 8 #include "ui/events/event_handler.h" |
16 #include "ui/gfx/display.h" | |
17 #include "ui/gfx/screen.h" | |
18 | 9 |
19 namespace athena { | 10 namespace athena { |
20 namespace { | |
21 | 11 |
22 // An animation observer that runs a callback at the end of the animation, and | 12 SplitViewController::SplitViewController() { |
23 // destroys itself. | |
24 class CallbackAnimationObserver : public ui::ImplicitAnimationObserver { | |
25 public: | |
26 explicit CallbackAnimationObserver(const base::Closure& closure) | |
27 : closure_(closure) {} | |
28 | |
29 virtual ~CallbackAnimationObserver() {} | |
30 | |
31 private: | |
32 // Overridden from ui::ImplicitAnimationObserver: | |
33 virtual void OnImplicitAnimationsCompleted() OVERRIDE { | |
34 if (!closure_.is_null()) | |
35 closure_.Run(); | |
36 delete this; | |
37 } | |
38 | |
39 const base::Closure closure_; | |
40 | |
41 DISALLOW_COPY_AND_ASSIGN(CallbackAnimationObserver); | |
42 }; | |
43 | |
44 } // namespace | |
45 | |
46 SplitViewController::SplitViewController( | |
47 aura::Window* container, | |
48 WindowListProvider* window_list_provider, | |
49 WindowManager* window_manager) | |
50 : state_(INACTIVE), | |
51 container_(container), | |
52 window_manager_(window_manager), | |
53 window_list_provider_(window_list_provider), | |
54 current_activity_window_(NULL), | |
55 left_window_(NULL), | |
56 right_window_(NULL), | |
57 separator_position_(0), | |
58 weak_factory_(this) { | |
59 window_manager->AddObserver(this); | |
60 } | 13 } |
61 | 14 |
62 SplitViewController::~SplitViewController() { | 15 SplitViewController::~SplitViewController() { |
63 window_manager_->RemoveObserver(this); | |
64 } | 16 } |
65 | 17 |
66 bool SplitViewController::IsSplitViewModeActive() const { | 18 void SplitViewController::ScrollBegin(BezelController::Bezel bezel, |
67 return state_ == ACTIVE; | 19 float delta) { |
68 } | 20 } |
69 | 21 |
70 void SplitViewController::UpdateLayout(bool animate) { | |
71 if (!left_window_) | |
72 return; | |
73 CHECK(right_window_); | |
74 gfx::Transform left_transform; | |
75 gfx::Transform right_transform; | |
76 int container_width = container_->GetBoundsInScreen().width(); | |
77 if (state_ == ACTIVE) { | |
78 // This method should only be called once in ACTIVE state when | |
79 // the left and rightwindows are still full screen and need to be resized. | |
80 CHECK_EQ(left_window_->bounds().width(), container_width); | |
81 CHECK_EQ(right_window_->bounds().width(), container_width); | |
82 // Windows should be resized via an animation when entering the ACTIVE | |
83 // state. | |
84 CHECK(animate); | |
85 // We scale the windows here, but when the animation finishes, we reset | |
86 // the scaling and update the window bounds to the proper size - see | |
87 // OnAnimationCompleted(). | |
88 left_transform.Scale(.5, 1); | |
89 right_transform.Scale(.5, 1); | |
90 right_transform.Translate(container_width, 0); | |
91 } else { | |
92 left_transform.Translate(separator_position_ - container_width, 0); | |
93 right_transform.Translate(separator_position_, 0); | |
94 } | |
95 left_window_->Show(); | |
96 right_window_->Show(); | |
97 SetWindowTransform(left_window_, left_transform, animate); | |
98 SetWindowTransform(right_window_, right_transform, animate); | |
99 } | |
100 | |
101 void SplitViewController::SetWindowTransform(aura::Window* window, | |
102 const gfx::Transform& transform, | |
103 bool animate) { | |
104 if (animate) { | |
105 scoped_refptr<ui::LayerAnimator> animator = window->layer()->GetAnimator(); | |
106 ui::ScopedLayerAnimationSettings settings(animator); | |
107 settings.SetPreemptionStrategy( | |
108 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
109 settings.AddObserver(new CallbackAnimationObserver( | |
110 base::Bind(&SplitViewController::OnAnimationCompleted, | |
111 weak_factory_.GetWeakPtr(), | |
112 window))); | |
113 window->SetTransform(transform); | |
114 } else { | |
115 window->SetTransform(transform); | |
116 } | |
117 } | |
118 | |
119 void SplitViewController::OnAnimationCompleted(aura::Window* window) { | |
120 DCHECK(window == left_window_ || window == right_window_); | |
121 if (state_ == ACTIVE) { | |
122 gfx::Rect window_bounds = gfx::Rect(container_->bounds().size()); | |
123 int container_width = window_bounds.width(); | |
124 window_bounds.set_width(container_width / 2); | |
125 window->SetTransform(gfx::Transform()); | |
126 if (window == left_window_) { | |
127 left_window_->SetBounds(window_bounds); | |
128 } else { | |
129 window_bounds.set_x(container_width / 2); | |
130 right_window_->SetBounds(window_bounds); | |
131 } | |
132 } else { | |
133 int container_width = container_->bounds().width(); | |
134 window->SetTransform(gfx::Transform()); | |
135 if (window == left_window_) { | |
136 if (separator_position_ == 0) | |
137 left_window_->Hide(); | |
138 if (state_ == INACTIVE) | |
139 left_window_ = NULL; | |
140 } else { | |
141 if (separator_position_ == container_width) | |
142 right_window_->Hide(); | |
143 if (state_ == INACTIVE) | |
144 right_window_ = NULL; | |
145 } | |
146 } | |
147 } | |
148 | |
149 void SplitViewController::UpdateSeparatorPositionFromScrollDelta(float delta) { | |
150 gfx::Screen* screen = gfx::Screen::GetScreenFor(container_); | |
151 const gfx::Rect& display_bounds = | |
152 screen->GetDisplayNearestWindow(container_).bounds(); | |
153 gfx::Rect container_bounds = container_->GetBoundsInScreen(); | |
154 separator_position_ = | |
155 delta > 0 ? ((int)delta) + display_bounds.x() - container_bounds.x() | |
156 : display_bounds.right() - container_bounds.x() + delta; | |
157 } | |
158 | |
159 aura::Window* SplitViewController::GetCurrentActivityWindow() { | |
160 if (!current_activity_window_) { | |
161 aura::Window::Windows windows = window_list_provider_->GetWindowList(); | |
162 if (windows.empty()) | |
163 return NULL; | |
164 current_activity_window_ = windows.back(); | |
165 } | |
166 return current_activity_window_; | |
167 } | |
168 | |
169 /////////////////////////////////////////////////////////////////////////////// | |
170 // Begin BezelController::ScrollDelegate overrides. | |
171 void SplitViewController::ScrollBegin(BezelController::Bezel bezel, | |
172 float delta) { | |
173 if (!CanScroll()) | |
174 return; | |
175 state_ = SCROLLING; | |
176 aura::Window* current_window = GetCurrentActivityWindow(); | |
177 CHECK(current_window); | |
178 | |
179 aura::Window::Windows windows = window_list_provider_->GetWindowList(); | |
180 CHECK(windows.size() >= 2); | |
181 aura::Window::Windows::const_iterator it = | |
182 std::find(windows.begin(), windows.end(), current_window); | |
183 CHECK(it != windows.end()); | |
184 | |
185 if (delta > 0) { | |
186 right_window_ = current_window; | |
187 // reverse iterator points to the position before normal iterator |it| | |
188 aura::Window::Windows::const_reverse_iterator rev_it(it); | |
189 // circle to end if needed. | |
190 left_window_ = rev_it == windows.rend() ? windows.back() : *(rev_it); | |
191 } else { | |
192 left_window_ = current_window; | |
193 ++it; | |
194 // circle to front if needed. | |
195 right_window_ = it == windows.end() ? windows.front() : *it; | |
196 } | |
197 | |
198 CHECK(left_window_); | |
199 CHECK(right_window_); | |
200 | |
201 // TODO(oshima|mfomitchev): crbug.com/388362 | |
202 // Until we are properly hiding off-screen windows in window manager: | |
203 // Loop through all windows and hide them | |
204 for (it = windows.begin(); it != windows.end(); ++it) { | |
205 if (*it != left_window_ && *it != right_window_) | |
206 (*it)->Hide(); | |
207 } | |
208 | |
209 UpdateSeparatorPositionFromScrollDelta(delta); | |
210 UpdateLayout(false); | |
211 } | |
212 | |
213 // Max distance from the scroll end position to the middle of the screen where | |
214 // we would go into the split view mode. | |
215 const int kMaxDistanceFromMiddle = 120; | |
216 void SplitViewController::ScrollEnd() { | 22 void SplitViewController::ScrollEnd() { |
217 if (state_ != SCROLLING) | |
218 return; | |
219 | |
220 int container_width = container_->GetBoundsInScreen().width(); | |
221 if (std::abs(container_width / 2 - separator_position_) <= | |
222 kMaxDistanceFromMiddle) { | |
223 state_ = ACTIVE; | |
224 separator_position_ = container_width / 2; | |
225 } else if (separator_position_ < container_width / 2) { | |
226 separator_position_ = 0; | |
227 current_activity_window_ = right_window_; | |
228 state_ = INACTIVE; | |
229 } else { | |
230 separator_position_ = container_width; | |
231 current_activity_window_ = left_window_; | |
232 state_ = INACTIVE; | |
233 } | |
234 UpdateLayout(true); | |
235 } | 23 } |
236 | 24 |
237 void SplitViewController::ScrollUpdate(float delta) { | 25 void SplitViewController::ScrollUpdate(float delta) { |
238 if (state_ != SCROLLING) | |
239 return; | |
240 UpdateSeparatorPositionFromScrollDelta(delta); | |
241 UpdateLayout(false); | |
242 } | 26 } |
243 | 27 |
244 bool SplitViewController::CanScroll() { | 28 bool SplitViewController::CanScroll() { |
245 // TODO(mfomitchev): return false in vertical orientation, in full screen. | 29 return false; |
246 bool result = (!window_manager_->IsOverviewModeActive() && | |
247 !IsSplitViewModeActive() && | |
248 window_list_provider_->GetWindowList().size() >= 2); | |
249 return result; | |
250 } | |
251 | |
252 /////////////////////////////////////////////////////////////////////////////// | |
253 // WindowManagerObserver overrides | |
254 void SplitViewController::OnOverviewModeEnter() { | |
255 if (state_ == ACTIVE) { | |
256 CHECK(left_window_); | |
257 CHECK(right_window_); | |
258 window_list_provider_->MoveToFront(right_window_); | |
259 window_list_provider_->MoveToFront(left_window_); | |
260 // TODO(mfomitchev): This shouldn't be done here, but the overview mode's | |
261 // transition animation currently looks bad if the starting transform of | |
262 // any window is not gfx::Transform(). | |
263 right_window_->SetTransform(gfx::Transform()); | |
264 } else if (current_activity_window_) { | |
265 window_list_provider_->MoveToFront(current_activity_window_); | |
266 } | |
267 state_ = INACTIVE; | |
268 left_window_ = NULL; | |
269 right_window_ = NULL; | |
270 current_activity_window_ = NULL; | |
271 } | |
272 | |
273 void SplitViewController::OnOverviewModeExit() { | |
274 } | 30 } |
275 | 31 |
276 } // namespace athena | 32 } // namespace athena |
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