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1 /* | |
2 * Copyright (C) 2008, 2009, 2011 Google Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions are | |
6 * met: | |
7 * | |
8 * * Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * * Redistributions in binary form must reproduce the above | |
11 * copyright notice, this list of conditions and the following disclaimer | |
12 * in the documentation and/or other materials provided with the | |
13 * distribution. | |
14 * * Neither the name of Google Inc. nor the names of its | |
15 * contributors may be used to endorse or promote products derived from | |
16 * this software without specific prior written permission. | |
17 * | |
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
29 */ | |
30 | |
31 #include "config.h" | |
32 #include "bindings/core/v8/V8WindowShell.h" | |
33 | |
34 #include "bindings/core/v8/DOMWrapperWorld.h" | |
35 #include "bindings/core/v8/ScriptController.h" | |
36 #include "bindings/core/v8/V8Binding.h" | |
37 #include "bindings/core/v8/V8DOMActivityLogger.h" | |
38 #include "bindings/core/v8/V8Document.h" | |
39 #include "bindings/core/v8/V8GCForContextDispose.h" | |
40 #include "bindings/core/v8/V8HTMLCollection.h" | |
41 #include "bindings/core/v8/V8HTMLDocument.h" | |
42 #include "bindings/core/v8/V8HiddenValue.h" | |
43 #include "bindings/core/v8/V8Initializer.h" | |
44 #include "bindings/core/v8/V8ObjectConstructor.h" | |
45 #include "bindings/core/v8/V8Window.h" | |
46 #include "core/frame/LocalFrame.h" | |
47 #include "core/frame/csp/ContentSecurityPolicy.h" | |
48 #include "core/html/HTMLCollection.h" | |
49 #include "core/html/HTMLIFrameElement.h" | |
50 #include "core/inspector/InspectorInstrumentation.h" | |
51 #include "core/loader/DocumentLoader.h" | |
52 #include "core/loader/FrameLoader.h" | |
53 #include "core/loader/FrameLoaderClient.h" | |
54 #include "platform/RuntimeEnabledFeatures.h" | |
55 #include "platform/ScriptForbiddenScope.h" | |
56 #include "platform/TraceEvent.h" | |
57 #include "platform/heap/Handle.h" | |
58 #include "platform/weborigin/SecurityOrigin.h" | |
59 #include "public/platform/Platform.h" | |
60 #include "wtf/Assertions.h" | |
61 #include "wtf/OwnPtr.h" | |
62 #include "wtf/StringExtras.h" | |
63 #include "wtf/text/CString.h" | |
64 #include <algorithm> | |
65 #include <utility> | |
66 #include <v8-debug.h> | |
67 #include <v8.h> | |
68 | |
69 namespace blink { | |
70 | |
71 static void checkDocumentWrapper(v8::Handle<v8::Object> wrapper, Document* docum
ent) | |
72 { | |
73 ASSERT(V8Document::toNative(wrapper) == document); | |
74 ASSERT(!document->isHTMLDocument() || (V8Document::toNative(v8::Handle<v8::O
bject>::Cast(wrapper->GetPrototype())) == document)); | |
75 } | |
76 | |
77 PassOwnPtr<V8WindowShell> V8WindowShell::create(LocalFrame* frame, DOMWrapperWor
ld& world, v8::Isolate* isolate) | |
78 { | |
79 return adoptPtr(new V8WindowShell(frame, &world, isolate)); | |
80 } | |
81 | |
82 V8WindowShell::V8WindowShell(LocalFrame* frame, PassRefPtr<DOMWrapperWorld> worl
d, v8::Isolate* isolate) | |
83 : m_frame(frame) | |
84 , m_isolate(isolate) | |
85 , m_world(world) | |
86 { | |
87 } | |
88 | |
89 void V8WindowShell::disposeContext(GlobalDetachmentBehavior behavior) | |
90 { | |
91 if (!isContextInitialized()) | |
92 return; | |
93 | |
94 v8::HandleScope handleScope(m_isolate); | |
95 v8::Handle<v8::Context> context = m_scriptState->context(); | |
96 m_frame->loader().client()->willReleaseScriptContext(context, m_world->world
Id()); | |
97 | |
98 if (behavior == DetachGlobal) | |
99 context->DetachGlobal(); | |
100 | |
101 m_scriptState->disposePerContextData(); | |
102 | |
103 // It's likely that disposing the context has created a lot of | |
104 // garbage. Notify V8 about this so it'll have a chance of cleaning | |
105 // it up when idle. | |
106 V8GCForContextDispose::instanceTemplate().notifyContextDisposed(m_frame->isM
ainFrame()); | |
107 } | |
108 | |
109 void V8WindowShell::clearForClose() | |
110 { | |
111 if (!isContextInitialized()) | |
112 return; | |
113 | |
114 m_document.clear(); | |
115 disposeContext(DoNotDetachGlobal); | |
116 } | |
117 | |
118 void V8WindowShell::clearForNavigation() | |
119 { | |
120 if (!isContextInitialized()) | |
121 return; | |
122 | |
123 ScriptState::Scope scope(m_scriptState.get()); | |
124 | |
125 m_document.clear(); | |
126 | |
127 // Clear the document wrapper cache before turning on access checks on | |
128 // the old LocalDOMWindow wrapper. This way, access to the document wrapper | |
129 // will be protected by the security checks on the LocalDOMWindow wrapper. | |
130 clearDocumentProperty(); | |
131 | |
132 v8::Handle<v8::Object> windowWrapper = V8Window::findInstanceInPrototypeChai
n(m_global.newLocal(m_isolate), m_isolate); | |
133 ASSERT(!windowWrapper.IsEmpty()); | |
134 windowWrapper->TurnOnAccessCheck(); | |
135 disposeContext(DetachGlobal); | |
136 } | |
137 | |
138 // Create a new environment and setup the global object. | |
139 // | |
140 // The global object corresponds to a LocalDOMWindow instance. However, to | |
141 // allow properties of the JS LocalDOMWindow instance to be shadowed, we | |
142 // use a shadow object as the global object and use the JS LocalDOMWindow | |
143 // instance as the prototype for that shadow object. The JS LocalDOMWindow | |
144 // instance is undetectable from JavaScript code because the __proto__ | |
145 // accessors skip that object. | |
146 // | |
147 // The shadow object and the LocalDOMWindow instance are seen as one object | |
148 // from JavaScript. The JavaScript object that corresponds to a | |
149 // LocalDOMWindow instance is the shadow object. When mapping a LocalDOMWindow | |
150 // instance to a V8 object, we return the shadow object. | |
151 // | |
152 // To implement split-window, see | |
153 // 1) https://bugs.webkit.org/show_bug.cgi?id=17249 | |
154 // 2) https://wiki.mozilla.org/Gecko:SplitWindow | |
155 // 3) https://bugzilla.mozilla.org/show_bug.cgi?id=296639 | |
156 // we need to split the shadow object further into two objects: | |
157 // an outer window and an inner window. The inner window is the hidden | |
158 // prototype of the outer window. The inner window is the default | |
159 // global object of the context. A variable declared in the global | |
160 // scope is a property of the inner window. | |
161 // | |
162 // The outer window sticks to a LocalFrame, it is exposed to JavaScript | |
163 // via window.window, window.self, window.parent, etc. The outer window | |
164 // has a security token which is the domain. The outer window cannot | |
165 // have its own properties. window.foo = 'x' is delegated to the | |
166 // inner window. | |
167 // | |
168 // When a frame navigates to a new page, the inner window is cut off | |
169 // the outer window, and the outer window identify is preserved for | |
170 // the frame. However, a new inner window is created for the new page. | |
171 // If there are JS code holds a closure to the old inner window, | |
172 // it won't be able to reach the outer window via its global object. | |
173 bool V8WindowShell::initializeIfNeeded() | |
174 { | |
175 if (isContextInitialized()) | |
176 return true; | |
177 | |
178 DOMWrapperWorld::setWorldOfInitializingWindow(m_world.get()); | |
179 bool result = initialize(); | |
180 DOMWrapperWorld::setWorldOfInitializingWindow(0); | |
181 return result; | |
182 } | |
183 | |
184 bool V8WindowShell::initialize() | |
185 { | |
186 TRACE_EVENT0("v8", "V8WindowShell::initialize"); | |
187 TRACE_EVENT_SCOPED_SAMPLING_STATE("blink", "InitializeWindow"); | |
188 | |
189 ScriptForbiddenScope::AllowUserAgentScript allowScript; | |
190 | |
191 v8::HandleScope handleScope(m_isolate); | |
192 | |
193 createContext(); | |
194 | |
195 if (!isContextInitialized()) | |
196 return false; | |
197 | |
198 ScriptState::Scope scope(m_scriptState.get()); | |
199 v8::Handle<v8::Context> context = m_scriptState->context(); | |
200 if (m_global.isEmpty()) { | |
201 m_global.set(m_isolate, context->Global()); | |
202 if (m_global.isEmpty()) { | |
203 disposeContext(DoNotDetachGlobal); | |
204 return false; | |
205 } | |
206 } | |
207 | |
208 if (!installDOMWindow()) { | |
209 disposeContext(DoNotDetachGlobal); | |
210 return false; | |
211 } | |
212 | |
213 if (m_world->isMainWorld()) { | |
214 // ActivityLogger for main world is updated within updateDocument(). | |
215 updateDocument(); | |
216 if (m_frame->document()) { | |
217 setSecurityToken(m_frame->document()->securityOrigin()); | |
218 ContentSecurityPolicy* csp = m_frame->document()->contentSecurityPol
icy(); | |
219 context->AllowCodeGenerationFromStrings(csp->allowEval(0, ContentSec
urityPolicy::SuppressReport)); | |
220 context->SetErrorMessageForCodeGenerationFromStrings(v8String(m_isol
ate, csp->evalDisabledErrorMessage())); | |
221 } | |
222 } else { | |
223 updateActivityLogger(); | |
224 SecurityOrigin* origin = m_world->isolatedWorldSecurityOrigin(); | |
225 setSecurityToken(origin); | |
226 if (origin && InspectorInstrumentation::hasFrontends()) { | |
227 InspectorInstrumentation::didCreateIsolatedContext(m_frame, m_script
State.get(), origin); | |
228 } | |
229 } | |
230 m_frame->loader().client()->didCreateScriptContext(context, m_world->extensi
onGroup(), m_world->worldId()); | |
231 return true; | |
232 } | |
233 | |
234 void V8WindowShell::createContext() | |
235 { | |
236 // The documentLoader pointer could be 0 during frame shutdown. | |
237 // FIXME: Can we remove this check? | |
238 if (!m_frame->loader().documentLoader()) | |
239 return; | |
240 | |
241 // Create a new environment using an empty template for the shadow | |
242 // object. Reuse the global object if one has been created earlier. | |
243 v8::Handle<v8::ObjectTemplate> globalTemplate = V8Window::getShadowObjectTem
plate(m_isolate); | |
244 if (globalTemplate.IsEmpty()) | |
245 return; | |
246 | |
247 double contextCreationStartInSeconds = currentTime(); | |
248 | |
249 // Dynamically tell v8 about our extensions now. | |
250 const V8Extensions& extensions = ScriptController::registeredExtensions(); | |
251 OwnPtr<const char*[]> extensionNames = adoptArrayPtr(new const char*[extensi
ons.size()]); | |
252 int index = 0; | |
253 int extensionGroup = m_world->extensionGroup(); | |
254 int worldId = m_world->worldId(); | |
255 for (size_t i = 0; i < extensions.size(); ++i) { | |
256 if (!m_frame->loader().client()->allowScriptExtension(extensions[i]->nam
e(), extensionGroup, worldId)) | |
257 continue; | |
258 | |
259 extensionNames[index++] = extensions[i]->name(); | |
260 } | |
261 v8::ExtensionConfiguration extensionConfiguration(index, extensionNames.get(
)); | |
262 | |
263 v8::Handle<v8::Context> context = v8::Context::New(m_isolate, &extensionConf
iguration, globalTemplate, m_global.newLocal(m_isolate)); | |
264 if (context.IsEmpty()) | |
265 return; | |
266 m_scriptState = ScriptState::create(context, m_world); | |
267 | |
268 double contextCreationDurationInMilliseconds = (currentTime() - contextCreat
ionStartInSeconds) * 1000; | |
269 const char* histogramName = "WebCore.V8WindowShell.createContext.MainWorld"; | |
270 if (!m_world->isMainWorld()) | |
271 histogramName = "WebCore.V8WindowShell.createContext.IsolatedWorld"; | |
272 blink::Platform::current()->histogramCustomCounts(histogramName, contextCrea
tionDurationInMilliseconds, 0, 10000, 50); | |
273 } | |
274 | |
275 static v8::Handle<v8::Object> toInnerGlobalObject(v8::Handle<v8::Context> contex
t) | |
276 { | |
277 return v8::Handle<v8::Object>::Cast(context->Global()->GetPrototype()); | |
278 } | |
279 | |
280 bool V8WindowShell::installDOMWindow() | |
281 { | |
282 LocalDOMWindow* window = m_frame->domWindow(); | |
283 v8::Local<v8::Object> windowWrapper = V8ObjectConstructor::newInstance(m_iso
late, m_scriptState->perContextData()->constructorForType(&V8Window::wrapperType
Info)); | |
284 if (windowWrapper.IsEmpty()) | |
285 return false; | |
286 | |
287 V8DOMWrapper::setNativeInfoForHiddenWrapper(v8::Handle<v8::Object>::Cast(win
dowWrapper->GetPrototype()), &V8Window::wrapperTypeInfo, V8Window::toInternalPoi
nter(window)); | |
288 | |
289 // Install the windowWrapper as the prototype of the innerGlobalObject. | |
290 // The full structure of the global object is as follows: | |
291 // | |
292 // outerGlobalObject (Empty object, remains after navigation) | |
293 // -- has prototype --> innerGlobalObject (Holds global variables, changes
during navigation) | |
294 // -- has prototype --> LocalDOMWindow instance | |
295 // -- has prototype --> Window.prototype | |
296 // -- has prototype --> Object.prototype | |
297 // | |
298 // Note: Much of this prototype structure is hidden from web content. The | |
299 // outer, inner, and LocalDOMWindow instance all appear to be the same | |
300 // JavaScript object. | |
301 // | |
302 // Note: With Oilpan, the LocalDOMWindow object is garbage collected. | |
303 // Persistent references to this inner global object view of the Local
DOMWindow | |
304 // aren't kept, as that would prevent the global object from ever bein
g released. | |
305 // It is safe not to do so, as the wrapper for the LocalDOMWindow bein
g installed here | |
306 // already keeps a persistent reference, and it along with the inner g
lobal object | |
307 // views of the LocalDOMWindow will die together once that wrapper cle
ars the persistent | |
308 // reference. | |
309 v8::Handle<v8::Object> innerGlobalObject = toInnerGlobalObject(m_scriptState
->context()); | |
310 V8DOMWrapper::setNativeInfoForHiddenWrapper(innerGlobalObject, &V8Window::wr
apperTypeInfo, V8Window::toInternalPointer(window)); | |
311 innerGlobalObject->SetPrototype(windowWrapper); | |
312 V8DOMWrapper::associateObjectWithWrapper<V8Window>(PassRefPtrWillBeRawPtr<Lo
calDOMWindow>(window), &V8Window::wrapperTypeInfo, windowWrapper, m_isolate, Wra
pperConfiguration::Dependent); | |
313 V8Window::installConditionallyEnabledProperties(windowWrapper, m_isolate); | |
314 return true; | |
315 } | |
316 | |
317 void V8WindowShell::updateDocumentWrapper(v8::Handle<v8::Object> wrapper) | |
318 { | |
319 ASSERT(m_world->isMainWorld()); | |
320 m_document.set(m_isolate, wrapper); | |
321 } | |
322 | |
323 void V8WindowShell::updateDocumentProperty() | |
324 { | |
325 if (!m_world->isMainWorld()) | |
326 return; | |
327 | |
328 ScriptState::Scope scope(m_scriptState.get()); | |
329 v8::Handle<v8::Context> context = m_scriptState->context(); | |
330 v8::Handle<v8::Value> documentWrapper = toV8(m_frame->document(), context->G
lobal(), context->GetIsolate()); | |
331 ASSERT(documentWrapper == m_document.newLocal(m_isolate) || m_document.isEmp
ty()); | |
332 if (m_document.isEmpty()) | |
333 updateDocumentWrapper(v8::Handle<v8::Object>::Cast(documentWrapper)); | |
334 checkDocumentWrapper(m_document.newLocal(m_isolate), m_frame->document()); | |
335 | |
336 // If instantiation of the document wrapper fails, clear the cache | |
337 // and let the LocalDOMWindow accessor handle access to the document. | |
338 if (documentWrapper.IsEmpty()) { | |
339 clearDocumentProperty(); | |
340 return; | |
341 } | |
342 ASSERT(documentWrapper->IsObject()); | |
343 context->Global()->ForceSet(v8AtomicString(m_isolate, "document"), documentW
rapper, static_cast<v8::PropertyAttribute>(v8::ReadOnly | v8::DontDelete)); | |
344 | |
345 // We also stash a reference to the document on the inner global object so t
hat | |
346 // LocalDOMWindow objects we obtain from JavaScript references are guarantee
d to have | |
347 // live Document objects. | |
348 V8HiddenValue::setHiddenValue(m_isolate, toInnerGlobalObject(context), V8Hid
denValue::document(m_isolate), documentWrapper); | |
349 } | |
350 | |
351 void V8WindowShell::clearDocumentProperty() | |
352 { | |
353 ASSERT(isContextInitialized()); | |
354 if (!m_world->isMainWorld()) | |
355 return; | |
356 v8::HandleScope handleScope(m_isolate); | |
357 m_scriptState->context()->Global()->ForceDelete(v8AtomicString(m_isolate, "d
ocument")); | |
358 } | |
359 | |
360 void V8WindowShell::updateActivityLogger() | |
361 { | |
362 m_scriptState->perContextData()->setActivityLogger(V8DOMActivityLogger::acti
vityLogger( | |
363 m_world->worldId(), m_frame->document() ? m_frame->document()->baseURI()
: KURL())); | |
364 } | |
365 | |
366 void V8WindowShell::setSecurityToken(SecurityOrigin* origin) | |
367 { | |
368 // If two tokens are equal, then the SecurityOrigins canAccess each other. | |
369 // If two tokens are not equal, then we have to call canAccess. | |
370 // Note: we can't use the HTTPOrigin if it was set from the DOM. | |
371 String token; | |
372 // We stick with an empty token if document.domain was modified or if we | |
373 // are in the initial empty document, so that we can do a full canAccess | |
374 // check in those cases. | |
375 bool delaySet = m_world->isMainWorld() | |
376 && (origin->domainWasSetInDOM() | |
377 || m_frame->loader().stateMachine()->isDisplayingInitialEmptyDocumen
t()); | |
378 if (origin && !delaySet) | |
379 token = origin->toString(); | |
380 | |
381 // An empty or "null" token means we always have to call | |
382 // canAccess. The toString method on securityOrigins returns the | |
383 // string "null" for empty security origins and for security | |
384 // origins that should only allow access to themselves. In this | |
385 // case, we use the global object as the security token to avoid | |
386 // calling canAccess when a script accesses its own objects. | |
387 v8::HandleScope handleScope(m_isolate); | |
388 v8::Handle<v8::Context> context = m_scriptState->context(); | |
389 if (token.isEmpty() || token == "null") { | |
390 context->UseDefaultSecurityToken(); | |
391 return; | |
392 } | |
393 | |
394 if (m_world->isPrivateScriptIsolatedWorld()) | |
395 token = "private-script://" + token; | |
396 | |
397 CString utf8Token = token.utf8(); | |
398 // NOTE: V8 does identity comparison in fast path, must use a symbol | |
399 // as the security token. | |
400 context->SetSecurityToken(v8AtomicString(m_isolate, utf8Token.data(), utf8To
ken.length())); | |
401 } | |
402 | |
403 void V8WindowShell::updateDocument() | |
404 { | |
405 ASSERT(m_world->isMainWorld()); | |
406 if (!isGlobalInitialized()) | |
407 return; | |
408 if (!isContextInitialized()) | |
409 return; | |
410 updateActivityLogger(); | |
411 updateDocumentProperty(); | |
412 updateSecurityOrigin(m_frame->document()->securityOrigin()); | |
413 } | |
414 | |
415 static v8::Handle<v8::Value> getNamedProperty(HTMLDocument* htmlDocument, const
AtomicString& key, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate) | |
416 { | |
417 if (!htmlDocument->hasNamedItem(key) && !htmlDocument->hasExtraNamedItem(key
)) | |
418 return v8Undefined(); | |
419 | |
420 RefPtrWillBeRawPtr<HTMLCollection> items = htmlDocument->documentNamedItems(
key); | |
421 if (items->isEmpty()) | |
422 return v8Undefined(); | |
423 | |
424 if (items->hasExactlyOneItem()) { | |
425 Element* element = items->item(0); | |
426 ASSERT(element); | |
427 Frame* frame = isHTMLIFrameElement(*element) ? toHTMLIFrameElement(*elem
ent).contentFrame() : 0; | |
428 if (frame) | |
429 return toV8(frame->domWindow(), creationContext, isolate); | |
430 return toV8(element, creationContext, isolate); | |
431 } | |
432 return toV8(items.release(), creationContext, isolate); | |
433 } | |
434 | |
435 static void getter(v8::Local<v8::String> property, const v8::PropertyCallbackInf
o<v8::Value>& info) | |
436 { | |
437 // FIXME: Consider passing StringImpl directly. | |
438 AtomicString name = toCoreAtomicString(property); | |
439 HTMLDocument* htmlDocument = V8HTMLDocument::toNative(info.Holder()); | |
440 ASSERT(htmlDocument); | |
441 v8::Handle<v8::Value> result = getNamedProperty(htmlDocument, name, info.Hol
der(), info.GetIsolate()); | |
442 if (!result.IsEmpty()) { | |
443 v8SetReturnValue(info, result); | |
444 return; | |
445 } | |
446 v8::Handle<v8::Value> prototype = info.Holder()->GetPrototype(); | |
447 if (prototype->IsObject()) { | |
448 v8SetReturnValue(info, prototype.As<v8::Object>()->Get(property)); | |
449 return; | |
450 } | |
451 } | |
452 | |
453 void V8WindowShell::namedItemAdded(HTMLDocument* document, const AtomicString& n
ame) | |
454 { | |
455 ASSERT(m_world->isMainWorld()); | |
456 | |
457 if (!isContextInitialized()) | |
458 return; | |
459 | |
460 ScriptState::Scope scope(m_scriptState.get()); | |
461 ASSERT(!m_document.isEmpty()); | |
462 v8::Handle<v8::Object> documentHandle = m_document.newLocal(m_isolate); | |
463 checkDocumentWrapper(documentHandle, document); | |
464 documentHandle->SetAccessor(v8String(m_isolate, name), getter); | |
465 } | |
466 | |
467 void V8WindowShell::namedItemRemoved(HTMLDocument* document, const AtomicString&
name) | |
468 { | |
469 ASSERT(m_world->isMainWorld()); | |
470 | |
471 if (!isContextInitialized()) | |
472 return; | |
473 | |
474 if (document->hasNamedItem(name) || document->hasExtraNamedItem(name)) | |
475 return; | |
476 | |
477 ScriptState::Scope scope(m_scriptState.get()); | |
478 ASSERT(!m_document.isEmpty()); | |
479 v8::Handle<v8::Object> documentHandle = m_document.newLocal(m_isolate); | |
480 checkDocumentWrapper(documentHandle, document); | |
481 documentHandle->Delete(v8String(m_isolate, name)); | |
482 } | |
483 | |
484 void V8WindowShell::updateSecurityOrigin(SecurityOrigin* origin) | |
485 { | |
486 ASSERT(m_world->isMainWorld()); | |
487 if (!isContextInitialized()) | |
488 return; | |
489 setSecurityToken(origin); | |
490 } | |
491 | |
492 } // namespace blink | |
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