| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 /** | 5 /** |
| 6 * @fileoverview | 6 * @fileoverview |
| 7 * Class to communicate with the background scripts via chrome runtime | 7 * Class to communicate with the background scripts via chrome runtime |
| 8 * messages to | 8 * messages to |
| 9 * 1. Forward session state notifications | 9 * 1. Forward session state notifications |
| 10 * 2. Closes the window when the session terminates | 10 * 2. Closes the window when the session terminates |
| 11 */ | 11 */ |
| 12 | 12 |
| 13 'use strict'; | 13 'use strict'; |
| 14 | 14 |
| 15 /** @suppress {duplicate} */ | 15 /** @suppress {duplicate} */ |
| 16 var remoting = remoting || {}; | 16 var remoting = remoting || {}; |
| 17 | 17 |
| 18 /** | 18 /** |
| 19 * @param {string} senderId id of the current tab or window. |
| 19 * @constructor | 20 * @constructor |
| 20 */ | 21 */ |
| 21 remoting.HangoutSession = function() { | 22 remoting.HangoutSession = function(senderId) { |
| 22 /** | 23 /** |
| 23 * @private | 24 * @private |
| 24 * @type {chrome.extension.Port} | 25 * @type {chrome.runtime.Port} |
| 25 */ | 26 */ |
| 26 this.port_ = null; | 27 this.port_ = null; |
| 28 |
| 29 /** |
| 30 * @private |
| 31 * @type {string} |
| 32 */ |
| 33 this.senderId_ = senderId; |
| 27 }; | 34 }; |
| 28 | 35 |
| 29 remoting.HangoutSession.prototype.init = function() { | 36 remoting.HangoutSession.prototype.init = function() { |
| 30 this.port_ = chrome.runtime.connect({name: 'it2me.helper.webapp'}); | 37 var portName = 'it2me.helper.webapp@' + this.senderId_; |
| 31 | 38 this.port_ = chrome.runtime.connect({name: portName}); |
| 32 remoting.hangoutSessionEvents.addEventListener( | 39 remoting.hangoutSessionEvents.addEventListener( |
| 33 remoting.hangoutSessionEvents.sessionStateChanged, | 40 remoting.hangoutSessionEvents.sessionStateChanged, |
| 34 this.onSessionStateChanged_.bind(this)); | 41 this.onSessionStateChanged_.bind(this)); |
| 35 }; | 42 }; |
| 36 | 43 |
| 37 /** | 44 /** |
| 38 * @param {remoting.ClientSession.State} state | 45 * @param {remoting.ClientSession.State} state |
| 39 */ | 46 */ |
| 40 remoting.HangoutSession.prototype.onSessionStateChanged_ = function(state) { | 47 remoting.HangoutSession.prototype.onSessionStateChanged_ = function(state) { |
| 41 var State = remoting.ClientSession.State; | 48 var State = remoting.ClientSession.State; |
| 42 try { | 49 try { |
| 43 this.port_.postMessage({method: 'sessionStateChanged', state: state}); | 50 this.port_.postMessage({method: 'sessionStateChanged', state: state}); |
| 44 } catch (e) { | 51 } catch (e) { |
| 45 // postMessage will throw an exception if the port is disconnected. | 52 // postMessage will throw an exception if the port is disconnected. |
| 46 // We can safely ignore this exception. | 53 // We can safely ignore this exception. |
| 54 var error = /** @type{Error} */ e; |
| 55 console.error(error); |
| 47 } finally { | 56 } finally { |
| 48 if (state === State.FAILED || state === State.CLOSED) { | 57 if (state === State.FAILED || state === State.CLOSED) { |
| 49 // close the current window | 58 // close the current window |
| 50 if (remoting.isAppsV2) { | 59 if (remoting.isAppsV2) { |
| 51 chrome.app.window.current().close(); | 60 chrome.app.window.current().close(); |
| 52 } else { | 61 } else { |
| 53 window.close(); | 62 window.close(); |
| 54 } | 63 } |
| 55 } | 64 } |
| 56 } | 65 } |
| 57 }; | 66 }; |
| 58 | 67 |
| 59 | 68 |
| 60 /** | 69 /** |
| 61 * remoting.clientSession does not exist until the session is connected. | 70 * remoting.clientSession does not exist until the session is connected. |
| 62 * hangoutSessionEvents serves as a global event source to plumb session | 71 * hangoutSessionEvents serves as a global event source to plumb session |
| 63 * state changes until we cleanup clientSession and sessionConnector. | 72 * state changes until we cleanup clientSession and sessionConnector. |
| 64 * @type {base.EventSource} | 73 * @type {base.EventSource} |
| 65 */ | 74 */ |
| 66 remoting.hangoutSessionEvents = new base.EventSource(); | 75 remoting.hangoutSessionEvents = new base.EventSource(); |
| 67 | 76 |
| 68 /** @type {string} */ | 77 /** @type {string} */ |
| 69 remoting.hangoutSessionEvents.sessionStateChanged = "sessionStateChanged"; | 78 remoting.hangoutSessionEvents.sessionStateChanged = "sessionStateChanged"; |
| 70 | 79 |
| 71 remoting.hangoutSessionEvents.defineEvents( | 80 remoting.hangoutSessionEvents.defineEvents( |
| 72 [remoting.hangoutSessionEvents.sessionStateChanged]); | 81 [remoting.hangoutSessionEvents.sessionStateChanged]); |
| OLD | NEW |