Chromium Code Reviews| Index: content/browser/renderer_host/input/immediate_input_router_unittest.cc |
| diff --git a/content/browser/renderer_host/input/immediate_input_router_unittest.cc b/content/browser/renderer_host/input/immediate_input_router_unittest.cc |
| index 63ef7d2820766ba1df4ea9acee7c8bc3573a39eb..4ceb2786288f04b4a9801585a54803dfa2dc3acb 100644 |
| --- a/content/browser/renderer_host/input/immediate_input_router_unittest.cc |
| +++ b/content/browser/renderer_host/input/immediate_input_router_unittest.cc |
| @@ -129,6 +129,11 @@ class ImmediateInputRouterTest : public InputRouterTest { |
| return static_cast<ImmediateInputRouter*>(input_router_.get()); |
| } |
| + unsigned GestureEventQueueSize() { |
|
jdduke (slow)
2013/11/07 15:57:42
Nit: size_t
tdresser
2013/11/07 22:12:01
Done.
|
| + return input_router()->gesture_event_filter_-> |
| + coalesced_gesture_events_.size(); |
| + } |
| + |
| bool no_touch_to_renderer() { |
| return input_router()->touch_event_queue_->no_touch_to_renderer(); |
| } |
| @@ -558,4 +563,146 @@ TEST_F(ImmediateInputRouterTest, UnhandledWheelEvent) { |
| EXPECT_EQ(ack_handler_->acked_wheel_event().deltaY, -5); |
| } |
| +// Test that GestureShowPress, GestureTapDown and GestureTapCancel events don't |
| +// wait for ACKs. |
| +TEST_F(ImmediateInputRouterTest, GestureTypesIgnoringAck) { |
| + // The show press, tap down and tap cancel events will be acked immediately, |
| + // since they ignore ack disposition. |
| + SimulateGestureEvent(WebInputEvent::GestureShowPress, |
| + WebGestureEvent::Touchscreen); |
| + EXPECT_EQ(1U, GetSentMessageCountAndResetSink()); |
| + EXPECT_EQ(0U, GestureEventQueueSize()); |
| + EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount()); |
| + |
| + SimulateGestureEvent(WebInputEvent::GestureTapDown, |
| + WebGestureEvent::Touchscreen); |
| + EXPECT_EQ(1U, GetSentMessageCountAndResetSink()); |
| + EXPECT_EQ(0U, GestureEventQueueSize()); |
| + EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount()); |
| + |
| + SimulateGestureEvent(WebInputEvent::GestureTapCancel, |
| + WebGestureEvent::Touchscreen); |
| + EXPECT_EQ(1U, GetSentMessageCountAndResetSink()); |
| + EXPECT_EQ(0U, GestureEventQueueSize()); |
| + EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount()); |
| + |
| + // Interleave a few events that do and do not ignore acks, ensuring that |
| + // ack-ignoring events aren't dispatched until all prior events which observe |
| + // their ack disposition have been dispatched. |
| + SimulateGestureEvent(WebInputEvent::GesturePinchBegin, |
| + WebGestureEvent::Touchpad); |
| + ASSERT_EQ(1U, GetSentMessageCountAndResetSink()); |
| + ASSERT_EQ(1U, GestureEventQueueSize()); |
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount()); |
| + |
| + SimulateGestureEvent(WebInputEvent::GestureTapDown, |
| + WebGestureEvent::Touchscreen); |
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); |
| + EXPECT_EQ(2U, GestureEventQueueSize()); |
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount()); |
| + |
| + SimulateGestureEvent(WebInputEvent::GesturePinchUpdate, |
| + WebGestureEvent::Touchpad); |
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); |
| + EXPECT_EQ(3U, GestureEventQueueSize()); |
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount()); |
| + |
| + SimulateGestureEvent(WebInputEvent::GestureShowPress, |
| + WebGestureEvent::Touchscreen); |
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); |
| + EXPECT_EQ(4U, GestureEventQueueSize()); |
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount()); |
| + |
| + SimulateGestureEvent(WebInputEvent::GesturePinchEnd, |
| + WebGestureEvent::Touchpad); |
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); |
| + EXPECT_EQ(5U, GestureEventQueueSize()); |
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount()); |
| + |
| + SimulateGestureEvent(WebInputEvent::GestureTapCancel, |
| + WebGestureEvent::Touchscreen); |
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); |
| + EXPECT_EQ(6U, GestureEventQueueSize()); |
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount()); |
| + |
| + // Now ack each event. Ack-ignoring events should not be dispatched until all |
| + // prior events which observe ack disposition have been fired, at which |
| + // point they should be sent immediately. |
| + SendInputEventACK(WebInputEvent::GesturePinchBegin, |
| + INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_EQ(2U, GetSentMessageCountAndResetSink()); |
| + EXPECT_EQ(4U, GestureEventQueueSize()); |
| + EXPECT_EQ(2U, ack_handler_->GetAndResetAckCount()); |
| + |
| + // For events which ignore ack disposition, non-synthetic acks are ignored. |
| + SendInputEventACK(WebInputEvent::GestureTapDown, |
| + INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); |
| + EXPECT_EQ(4U, GestureEventQueueSize()); |
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount()); |
| + |
| + SendInputEventACK(WebInputEvent::GesturePinchUpdate, |
| + INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_EQ(2U, GetSentMessageCountAndResetSink()); |
| + EXPECT_EQ(2U, GestureEventQueueSize()); |
| + EXPECT_EQ(2U, ack_handler_->GetAndResetAckCount()); |
| + |
| + // For events which ignore ack disposition, non-synthetic acks are ignored. |
| + SendInputEventACK(WebInputEvent::GestureShowPress, |
| + INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); |
| + EXPECT_EQ(2U, GestureEventQueueSize()); |
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount()); |
| + |
| + SendInputEventACK(WebInputEvent::GesturePinchEnd, |
| + INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_EQ(1U, GetSentMessageCountAndResetSink()); |
| + EXPECT_EQ(0U, GestureEventQueueSize()); |
| + EXPECT_EQ(2U, ack_handler_->GetAndResetAckCount()); |
| + |
| + // For events which ignore ack disposition, non-synthetic acks are ignored. |
| + SendInputEventACK(WebInputEvent::GestureTapCancel, |
| + INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); |
| + EXPECT_EQ(0U, GestureEventQueueSize()); |
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount()); |
| +} |
| + |
| +// Test that GestureShowPress events don't get out of order due to |
| +// ignoring their acks. |
| +TEST_F(ImmediateInputRouterTest, GestureShowPressIsInOrder) { |
| + SimulateGestureEvent(WebInputEvent::GestureTap, |
| + WebGestureEvent::Touchscreen); |
| + |
| + EXPECT_EQ(1U, GetSentMessageCountAndResetSink()); |
| + EXPECT_EQ(1U, GestureEventQueueSize()); |
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount()); |
| + |
| + SimulateGestureEvent(WebInputEvent::GestureShowPress, |
| + WebGestureEvent::Touchscreen); |
| + |
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); |
| + // The ShowPress, though it ignores ack, is still stuck in the queue |
| + // behind the Tap which requires an ack. |
| + EXPECT_EQ(2U, GestureEventQueueSize()); |
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount()); |
| + |
| + SimulateGestureEvent(WebInputEvent::GestureShowPress, |
| + WebGestureEvent::Touchscreen); |
| + |
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); |
| + // ShowPress has entered the queue. |
| + EXPECT_EQ(3U, GestureEventQueueSize()); |
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount()); |
| + |
| + SendInputEventACK(WebInputEvent::GestureTap, |
| + INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| + |
| + // Now that the Tap has been ACKed, the ShowPress events should receive |
| + // synthetics acks, and fire immediately. |
| + EXPECT_EQ(2U, GetSentMessageCountAndResetSink()); |
| + EXPECT_EQ(0U, GestureEventQueueSize()); |
| + EXPECT_EQ(3U, ack_handler_->GetAndResetAckCount()); |
| +} |
| + |
| } // namespace content |