| Index: content/browser/renderer_host/input/immediate_input_router_unittest.cc
|
| diff --git a/content/browser/renderer_host/input/immediate_input_router_unittest.cc b/content/browser/renderer_host/input/immediate_input_router_unittest.cc
|
| index 63ef7d2820766ba1df4ea9acee7c8bc3573a39eb..4ceb2786288f04b4a9801585a54803dfa2dc3acb 100644
|
| --- a/content/browser/renderer_host/input/immediate_input_router_unittest.cc
|
| +++ b/content/browser/renderer_host/input/immediate_input_router_unittest.cc
|
| @@ -129,6 +129,11 @@ class ImmediateInputRouterTest : public InputRouterTest {
|
| return static_cast<ImmediateInputRouter*>(input_router_.get());
|
| }
|
|
|
| + unsigned GestureEventQueueSize() {
|
| + return input_router()->gesture_event_filter_->
|
| + coalesced_gesture_events_.size();
|
| + }
|
| +
|
| bool no_touch_to_renderer() {
|
| return input_router()->touch_event_queue_->no_touch_to_renderer();
|
| }
|
| @@ -558,4 +563,146 @@ TEST_F(ImmediateInputRouterTest, UnhandledWheelEvent) {
|
| EXPECT_EQ(ack_handler_->acked_wheel_event().deltaY, -5);
|
| }
|
|
|
| +// Test that GestureShowPress, GestureTapDown and GestureTapCancel events don't
|
| +// wait for ACKs.
|
| +TEST_F(ImmediateInputRouterTest, GestureTypesIgnoringAck) {
|
| + // The show press, tap down and tap cancel events will be acked immediately,
|
| + // since they ignore ack disposition.
|
| + SimulateGestureEvent(WebInputEvent::GestureShowPress,
|
| + WebGestureEvent::Touchscreen);
|
| + EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
|
| + EXPECT_EQ(0U, GestureEventQueueSize());
|
| + EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + SimulateGestureEvent(WebInputEvent::GestureTapDown,
|
| + WebGestureEvent::Touchscreen);
|
| + EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
|
| + EXPECT_EQ(0U, GestureEventQueueSize());
|
| + EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + SimulateGestureEvent(WebInputEvent::GestureTapCancel,
|
| + WebGestureEvent::Touchscreen);
|
| + EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
|
| + EXPECT_EQ(0U, GestureEventQueueSize());
|
| + EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + // Interleave a few events that do and do not ignore acks, ensuring that
|
| + // ack-ignoring events aren't dispatched until all prior events which observe
|
| + // their ack disposition have been dispatched.
|
| + SimulateGestureEvent(WebInputEvent::GesturePinchBegin,
|
| + WebGestureEvent::Touchpad);
|
| + ASSERT_EQ(1U, GetSentMessageCountAndResetSink());
|
| + ASSERT_EQ(1U, GestureEventQueueSize());
|
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + SimulateGestureEvent(WebInputEvent::GestureTapDown,
|
| + WebGestureEvent::Touchscreen);
|
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
|
| + EXPECT_EQ(2U, GestureEventQueueSize());
|
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + SimulateGestureEvent(WebInputEvent::GesturePinchUpdate,
|
| + WebGestureEvent::Touchpad);
|
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
|
| + EXPECT_EQ(3U, GestureEventQueueSize());
|
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + SimulateGestureEvent(WebInputEvent::GestureShowPress,
|
| + WebGestureEvent::Touchscreen);
|
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
|
| + EXPECT_EQ(4U, GestureEventQueueSize());
|
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + SimulateGestureEvent(WebInputEvent::GesturePinchEnd,
|
| + WebGestureEvent::Touchpad);
|
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
|
| + EXPECT_EQ(5U, GestureEventQueueSize());
|
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + SimulateGestureEvent(WebInputEvent::GestureTapCancel,
|
| + WebGestureEvent::Touchscreen);
|
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
|
| + EXPECT_EQ(6U, GestureEventQueueSize());
|
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + // Now ack each event. Ack-ignoring events should not be dispatched until all
|
| + // prior events which observe ack disposition have been fired, at which
|
| + // point they should be sent immediately.
|
| + SendInputEventACK(WebInputEvent::GesturePinchBegin,
|
| + INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
|
| + EXPECT_EQ(2U, GetSentMessageCountAndResetSink());
|
| + EXPECT_EQ(4U, GestureEventQueueSize());
|
| + EXPECT_EQ(2U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + // For events which ignore ack disposition, non-synthetic acks are ignored.
|
| + SendInputEventACK(WebInputEvent::GestureTapDown,
|
| + INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
|
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
|
| + EXPECT_EQ(4U, GestureEventQueueSize());
|
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + SendInputEventACK(WebInputEvent::GesturePinchUpdate,
|
| + INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
|
| + EXPECT_EQ(2U, GetSentMessageCountAndResetSink());
|
| + EXPECT_EQ(2U, GestureEventQueueSize());
|
| + EXPECT_EQ(2U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + // For events which ignore ack disposition, non-synthetic acks are ignored.
|
| + SendInputEventACK(WebInputEvent::GestureShowPress,
|
| + INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
|
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
|
| + EXPECT_EQ(2U, GestureEventQueueSize());
|
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + SendInputEventACK(WebInputEvent::GesturePinchEnd,
|
| + INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
|
| + EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
|
| + EXPECT_EQ(0U, GestureEventQueueSize());
|
| + EXPECT_EQ(2U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + // For events which ignore ack disposition, non-synthetic acks are ignored.
|
| + SendInputEventACK(WebInputEvent::GestureTapCancel,
|
| + INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
|
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
|
| + EXPECT_EQ(0U, GestureEventQueueSize());
|
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
|
| +}
|
| +
|
| +// Test that GestureShowPress events don't get out of order due to
|
| +// ignoring their acks.
|
| +TEST_F(ImmediateInputRouterTest, GestureShowPressIsInOrder) {
|
| + SimulateGestureEvent(WebInputEvent::GestureTap,
|
| + WebGestureEvent::Touchscreen);
|
| +
|
| + EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
|
| + EXPECT_EQ(1U, GestureEventQueueSize());
|
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + SimulateGestureEvent(WebInputEvent::GestureShowPress,
|
| + WebGestureEvent::Touchscreen);
|
| +
|
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
|
| + // The ShowPress, though it ignores ack, is still stuck in the queue
|
| + // behind the Tap which requires an ack.
|
| + EXPECT_EQ(2U, GestureEventQueueSize());
|
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + SimulateGestureEvent(WebInputEvent::GestureShowPress,
|
| + WebGestureEvent::Touchscreen);
|
| +
|
| + EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
|
| + // ShowPress has entered the queue.
|
| + EXPECT_EQ(3U, GestureEventQueueSize());
|
| + EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount());
|
| +
|
| + SendInputEventACK(WebInputEvent::GestureTap,
|
| + INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
|
| +
|
| + // Now that the Tap has been ACKed, the ShowPress events should receive
|
| + // synthetics acks, and fire immediately.
|
| + EXPECT_EQ(2U, GetSentMessageCountAndResetSink());
|
| + EXPECT_EQ(0U, GestureEventQueueSize());
|
| + EXPECT_EQ(3U, ack_handler_->GetAndResetAckCount());
|
| +}
|
| +
|
| } // namespace content
|
|
|