| Index: src/utils/SkTextureCompressor_Blitter.h
|
| diff --git a/src/utils/SkTextureCompressor_Blitter.h b/src/utils/SkTextureCompressor_Blitter.h
|
| index e44a5deade5a8eb63e0dffd73b9b822e95781b42..fe465be0a074ab230ed6b6ea90ae667768b1bcde 100644
|
| --- a/src/utils/SkTextureCompressor_Blitter.h
|
| +++ b/src/utils/SkTextureCompressor_Blitter.h
|
| @@ -406,7 +406,18 @@ private:
|
| }
|
|
|
| // If we didn't land on a block boundary, output the block...
|
| - if ((curX % BlockDim) > 1) {
|
| + if ((curX % BlockDim) > 0) {
|
| +#ifdef SK_DEBUG
|
| + for (int i = 0; i < BlockDim; ++i) {
|
| + SkASSERT(nextX[i] == kLongestRun || nextX[i] == curX);
|
| + }
|
| +#endif
|
| + const int col = curX % BlockDim;
|
| + const int colsLeft = BlockDim - col;
|
| +
|
| + memset(curAlphaColumn, 0, sizeof(curAlphaColumn));
|
| + this->updateBlockColumns(block, col, colsLeft, curAlphaColumn);
|
| +
|
| CompressorType::CompressA8Vertical(outPtr, reinterpret_cast<uint8_t*>(block));
|
| }
|
|
|
|
|