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Side by Side Diff: src/core/SkPictureRecord.cpp

Issue 448793004: add drawPicture variant that takes a matrix and paint (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: more dummies so we can land Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkPictureRecord.h" 8 #include "SkPictureRecord.h"
9 #include "SkTSearch.h" 9 #include "SkTSearch.h"
10 #include "SkPixelRef.h" 10 #include "SkPixelRef.h"
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1380 size_t size = 3 * kUInt32Size + SkAlign4(byteLength) + kUInt32Size + m.write ToMemory(NULL); 1380 size_t size = 3 * kUInt32Size + SkAlign4(byteLength) + kUInt32Size + m.write ToMemory(NULL);
1381 size_t initialOffset = this->addDraw(DRAW_TEXT_ON_PATH, &size); 1381 size_t initialOffset = this->addDraw(DRAW_TEXT_ON_PATH, &size);
1382 SkASSERT(initialOffset+getPaintOffset(DRAW_TEXT_ON_PATH, size) == fWriter.by tesWritten()); 1382 SkASSERT(initialOffset+getPaintOffset(DRAW_TEXT_ON_PATH, size) == fWriter.by tesWritten());
1383 this->addPaint(paint); 1383 this->addPaint(paint);
1384 this->addText(text, byteLength); 1384 this->addText(text, byteLength);
1385 this->addPath(path); 1385 this->addPath(path);
1386 this->addMatrix(m); 1386 this->addMatrix(m);
1387 this->validate(initialOffset, size); 1387 this->validate(initialOffset, size);
1388 } 1388 }
1389 1389
1390 void SkPictureRecord::onDrawPicture(const SkPicture* picture) { 1390 void SkPictureRecord::onDrawPicture(const SkPicture* picture, const SkMatrix* ma trix,
1391 const SkPaint* paint) {
1391 1392
1392 #ifdef SK_COLLAPSE_MATRIX_CLIP_STATE 1393 #ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
1393 fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType); 1394 fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
1394 #endif 1395 #endif
1395 1396
1396 // op + picture index 1397 // op + picture index
1397 size_t size = 2 * kUInt32Size; 1398 size_t size = 2 * kUInt32Size;
1398 size_t initialOffset = this->addDraw(DRAW_PICTURE, &size); 1399 size_t initialOffset;
1399 this->addPicture(picture); 1400
1401 if (NULL == matrix && NULL == paint) {
1402 initialOffset = this->addDraw(DRAW_PICTURE, &size);
1403 this->addPicture(picture);
1404 } else {
1405 const SkMatrix& m = matrix ? *matrix : SkMatrix::I();
1406 size += m.writeToMemory(NULL) + kUInt32Size; // matrix + paint
1407 initialOffset = this->addDraw(DRAW_PICTURE_MATRIX_PAINT, &size);
1408 this->addPicture(picture);
1409 this->addMatrix(m);
1410 this->addPaintPtr(paint);
1411 }
1400 this->validate(initialOffset, size); 1412 this->validate(initialOffset, size);
1401 } 1413 }
1402 1414
1403 void SkPictureRecord::drawVertices(VertexMode vmode, int vertexCount, 1415 void SkPictureRecord::drawVertices(VertexMode vmode, int vertexCount,
1404 const SkPoint vertices[], const SkPoint texs[], 1416 const SkPoint vertices[], const SkPoint texs[],
1405 const SkColor colors[], SkXfermode* xfer, 1417 const SkColor colors[], SkXfermode* xfer,
1406 const uint16_t indices[], int indexCount, 1418 const uint16_t indices[], int indexCount,
1407 const SkPaint& paint) { 1419 const SkPaint& paint) {
1408 1420
1409 #ifdef SK_COLLAPSE_MATRIX_CLIP_STATE 1421 #ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
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1827 void SkPictureRecord::validateRegions() const { 1839 void SkPictureRecord::validateRegions() const {
1828 int count = fRegions.count(); 1840 int count = fRegions.count();
1829 SkASSERT((unsigned) count < 0x1000); 1841 SkASSERT((unsigned) count < 0x1000);
1830 for (int index = 0; index < count; index++) { 1842 for (int index = 0; index < count; index++) {
1831 const SkFlatData* region = fRegions[index]; 1843 const SkFlatData* region = fRegions[index];
1832 SkASSERT(region); 1844 SkASSERT(region);
1833 // region->validate(); 1845 // region->validate();
1834 } 1846 }
1835 } 1847 }
1836 #endif 1848 #endif
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