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Side by Side Diff: src/core/SkBBoxRecord.cpp

Issue 448793004: add drawPicture variant that takes a matrix and paint (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: more dummies so we can land Created 6 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "SkBBoxRecord.h" 9 #include "SkBBoxRecord.h"
10 10
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286 286
287 void SkBBoxRecord::drawPatch(const SkPatch& patch, const SkPaint& paint) { 287 void SkBBoxRecord::drawPatch(const SkPatch& patch, const SkPaint& paint) {
288 const SkPoint* points = patch.getControlPoints(); 288 const SkPoint* points = patch.getControlPoints();
289 SkRect bbox; 289 SkRect bbox;
290 bbox.set(points, SkPatch::kNumCtrlPts); 290 bbox.set(points, SkPatch::kNumCtrlPts);
291 if (this->transformBounds(bbox, &paint)) { 291 if (this->transformBounds(bbox, &paint)) {
292 INHERITED::drawPatch(patch, paint); 292 INHERITED::drawPatch(patch, paint);
293 } 293 }
294 } 294 }
295 295
296 void SkBBoxRecord::onDrawPicture(const SkPicture* picture) { 296 void SkBBoxRecord::onDrawPicture(const SkPicture* picture, const SkMatrix* matri x,
297 if (picture->width() > 0 && picture->height() > 0 && 297 const SkPaint* paint) {
298 this->transformBounds(SkRect::MakeWH(picture->width(), picture->height() ), NULL)) { 298 SkRect bounds = SkRect::MakeWH(SkIntToScalar(picture->width()),
299 this->INHERITED::onDrawPicture(picture); 299 SkIntToScalar(picture->height()));
300 // todo: wonder if we should allow passing an optional matrix to transformBo unds so we don't
301 // end up transforming the rect twice.
302 if (matrix) {
303 matrix->mapRect(&bounds);
304 }
305 if (this->transformBounds(bounds, paint)) {
306 this->INHERITED::onDrawPicture(picture, matrix, paint);
300 } 307 }
301 } 308 }
302 309
303 void SkBBoxRecord::willSave() { 310 void SkBBoxRecord::willSave() {
304 fSaveStack.push(NULL); 311 fSaveStack.push(NULL);
305 this->INHERITED::willSave(); 312 this->INHERITED::willSave();
306 } 313 }
307 314
308 SkCanvas::SaveLayerStrategy SkBBoxRecord::willSaveLayer(const SkRect* bounds, 315 SkCanvas::SaveLayerStrategy SkBBoxRecord::willSaveLayer(const SkRect* bounds,
309 const SkPaint* paint, 316 const SkPaint* paint,
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347 } 354 }
348 355
349 if (!outBounds.isEmpty() && !this->quickReject(outBounds)) { 356 if (!outBounds.isEmpty() && !this->quickReject(outBounds)) {
350 this->getTotalMatrix().mapRect(&outBounds); 357 this->getTotalMatrix().mapRect(&outBounds);
351 this->handleBBox(outBounds); 358 this->handleBBox(outBounds);
352 return true; 359 return true;
353 } 360 }
354 361
355 return false; 362 return false;
356 } 363 }
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