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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "SkBBoxRecord.h" | 9 #include "SkBBoxRecord.h" |
| 10 | 10 |
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| 286 | 286 |
| 287 void SkBBoxRecord::drawPatch(const SkPatch& patch, const SkPaint& paint) { | 287 void SkBBoxRecord::drawPatch(const SkPatch& patch, const SkPaint& paint) { |
| 288 const SkPoint* points = patch.getControlPoints(); | 288 const SkPoint* points = patch.getControlPoints(); |
| 289 SkRect bbox; | 289 SkRect bbox; |
| 290 bbox.set(points, SkPatch::kNumCtrlPts); | 290 bbox.set(points, SkPatch::kNumCtrlPts); |
| 291 if (this->transformBounds(bbox, &paint)) { | 291 if (this->transformBounds(bbox, &paint)) { |
| 292 INHERITED::drawPatch(patch, paint); | 292 INHERITED::drawPatch(patch, paint); |
| 293 } | 293 } |
| 294 } | 294 } |
| 295 | 295 |
| 296 void SkBBoxRecord::onDrawPicture(const SkPicture* picture) { | 296 void SkBBoxRecord::onDrawPicture(const SkPicture* picture, const SkMatrix* matri
x, |
| 297 if (picture->width() > 0 && picture->height() > 0 && | 297 const SkPaint* paint) { |
| 298 this->transformBounds(SkRect::MakeWH(picture->width(), picture->height()
), NULL)) { | 298 SkRect bounds = SkRect::MakeWH(SkIntToScalar(picture->width()), |
| 299 this->INHERITED::onDrawPicture(picture); | 299 SkIntToScalar(picture->height())); |
| 300 // todo: wonder if we should allow passing an optional matrix to transformBo
unds so we don't |
| 301 // end up transforming the rect twice. |
| 302 if (matrix) { |
| 303 matrix->mapRect(&bounds); |
| 304 } |
| 305 if (this->transformBounds(bounds, paint)) { |
| 306 this->INHERITED::onDrawPicture(picture, matrix, paint); |
| 300 } | 307 } |
| 301 } | 308 } |
| 302 | 309 |
| 303 void SkBBoxRecord::willSave() { | 310 void SkBBoxRecord::willSave() { |
| 304 fSaveStack.push(NULL); | 311 fSaveStack.push(NULL); |
| 305 this->INHERITED::willSave(); | 312 this->INHERITED::willSave(); |
| 306 } | 313 } |
| 307 | 314 |
| 308 SkCanvas::SaveLayerStrategy SkBBoxRecord::willSaveLayer(const SkRect* bounds, | 315 SkCanvas::SaveLayerStrategy SkBBoxRecord::willSaveLayer(const SkRect* bounds, |
| 309 const SkPaint* paint, | 316 const SkPaint* paint, |
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| 347 } | 354 } |
| 348 | 355 |
| 349 if (!outBounds.isEmpty() && !this->quickReject(outBounds)) { | 356 if (!outBounds.isEmpty() && !this->quickReject(outBounds)) { |
| 350 this->getTotalMatrix().mapRect(&outBounds); | 357 this->getTotalMatrix().mapRect(&outBounds); |
| 351 this->handleBBox(outBounds); | 358 this->handleBBox(outBounds); |
| 352 return true; | 359 return true; |
| 353 } | 360 } |
| 354 | 361 |
| 355 return false; | 362 return false; |
| 356 } | 363 } |
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