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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 68 virtual void invalidate() OVERRIDE; | 68 virtual void invalidate() OVERRIDE; |
| 69 virtual WebLayer* layer() OVERRIDE; | 69 virtual WebLayer* layer() OVERRIDE; |
| 70 virtual void clearCurrentGraphicsLayer() OVERRIDE; | 70 virtual void clearCurrentGraphicsLayer() OVERRIDE; |
| 71 | 71 |
| 72 GraphicsLayer* currentGraphicsLayerForTesting() const { return m_currentGrap
hicsLayer; } | 72 GraphicsLayer* currentGraphicsLayerForTesting() const { return m_currentGrap
hicsLayer; } |
| 73 | 73 |
| 74 private: | 74 private: |
| 75 LinkHighlight(Node*, WebViewImpl*); | 75 LinkHighlight(Node*, WebViewImpl*); |
| 76 | 76 |
| 77 void releaseResources(); | 77 void releaseResources(); |
| 78 void computeQuads(Node*, WTF::Vector<FloatQuad>&) const; | 78 void computeQuads(RenderObject&, WTF::Vector<FloatQuad>&) const; |
| 79 | 79 |
| 80 RenderLayer* computeEnclosingCompositingLayer(); | 80 RenderLayer* computeEnclosingCompositingLayer(); |
| 81 void clearGraphicsLayerLinkHighlightPointer(); | 81 void clearGraphicsLayerLinkHighlightPointer(); |
| 82 // This function computes the highlight path, and returns true if it has cha
nged | 82 // This function computes the highlight path, and returns true if it has cha
nged |
| 83 // size since the last call to this function. | 83 // size since the last call to this function. |
| 84 bool computeHighlightLayerPathAndPosition(RenderLayer*); | 84 bool computeHighlightLayerPathAndPosition(RenderLayer*); |
| 85 | 85 |
| 86 OwnPtr<WebContentLayer> m_contentLayer; | 86 OwnPtr<WebContentLayer> m_contentLayer; |
| 87 OwnPtr<WebLayer> m_clipLayer; | 87 OwnPtr<WebLayer> m_clipLayer; |
| 88 Path m_path; | 88 Path m_path; |
| 89 | 89 |
| 90 RefPtrWillBePersistent<Node> m_node; | 90 RefPtrWillBePersistent<Node> m_node; |
| 91 WebViewImpl* m_owningWebViewImpl; | 91 WebViewImpl* m_owningWebViewImpl; |
| 92 GraphicsLayer* m_currentGraphicsLayer; | 92 GraphicsLayer* m_currentGraphicsLayer; |
| 93 | 93 |
| 94 bool m_geometryNeedsUpdate; | 94 bool m_geometryNeedsUpdate; |
| 95 bool m_isAnimating; | 95 bool m_isAnimating; |
| 96 double m_startTime; | 96 double m_startTime; |
| 97 }; | 97 }; |
| 98 | 98 |
| 99 } // namespace blink | 99 } // namespace blink |
| 100 | 100 |
| 101 #endif | 101 #endif |
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