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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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71 virtual void invalidate() OVERRIDE; | 71 virtual void invalidate() OVERRIDE; |
72 virtual WebLayer* layer() OVERRIDE; | 72 virtual WebLayer* layer() OVERRIDE; |
73 virtual void clearCurrentGraphicsLayer() OVERRIDE; | 73 virtual void clearCurrentGraphicsLayer() OVERRIDE; |
74 | 74 |
75 blink::GraphicsLayer* currentGraphicsLayerForTesting() const { return m_curr
entGraphicsLayer; } | 75 blink::GraphicsLayer* currentGraphicsLayerForTesting() const { return m_curr
entGraphicsLayer; } |
76 | 76 |
77 private: | 77 private: |
78 LinkHighlight(blink::Node*, WebViewImpl*); | 78 LinkHighlight(blink::Node*, WebViewImpl*); |
79 | 79 |
80 void releaseResources(); | 80 void releaseResources(); |
81 void computeQuads(blink::Node*, WTF::Vector<blink::FloatQuad>&) const; | 81 void computeQuads(blink::RenderObject&, WTF::Vector<blink::FloatQuad>&) cons
t; |
82 | 82 |
83 blink::RenderLayer* computeEnclosingCompositingLayer(); | 83 blink::RenderLayer* computeEnclosingCompositingLayer(); |
84 void clearGraphicsLayerLinkHighlightPointer(); | 84 void clearGraphicsLayerLinkHighlightPointer(); |
85 // This function computes the highlight path, and returns true if it has cha
nged | 85 // This function computes the highlight path, and returns true if it has cha
nged |
86 // size since the last call to this function. | 86 // size since the last call to this function. |
87 bool computeHighlightLayerPathAndPosition(blink::RenderLayer*); | 87 bool computeHighlightLayerPathAndPosition(blink::RenderLayer*); |
88 | 88 |
89 OwnPtr<WebContentLayer> m_contentLayer; | 89 OwnPtr<WebContentLayer> m_contentLayer; |
90 OwnPtr<WebLayer> m_clipLayer; | 90 OwnPtr<WebLayer> m_clipLayer; |
91 blink::Path m_path; | 91 blink::Path m_path; |
92 | 92 |
93 RefPtrWillBePersistent<blink::Node> m_node; | 93 RefPtrWillBePersistent<blink::Node> m_node; |
94 WebViewImpl* m_owningWebViewImpl; | 94 WebViewImpl* m_owningWebViewImpl; |
95 blink::GraphicsLayer* m_currentGraphicsLayer; | 95 blink::GraphicsLayer* m_currentGraphicsLayer; |
96 | 96 |
97 bool m_geometryNeedsUpdate; | 97 bool m_geometryNeedsUpdate; |
98 bool m_isAnimating; | 98 bool m_isAnimating; |
99 double m_startTime; | 99 double m_startTime; |
100 }; | 100 }; |
101 | 101 |
102 } // namespace blink | 102 } // namespace blink |
103 | 103 |
104 #endif | 104 #endif |
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