Index: cc/layers/delegated_renderer_layer_impl.cc |
diff --git a/cc/layers/delegated_renderer_layer_impl.cc b/cc/layers/delegated_renderer_layer_impl.cc |
index 95a2f99d54ddd91821f8237c0a499598b61aa595..bd190866c8b5fdcad51aa75a4c6154b7b841db35 100644 |
--- a/cc/layers/delegated_renderer_layer_impl.cc |
+++ b/cc/layers/delegated_renderer_layer_impl.cc |
@@ -126,9 +126,10 @@ void DelegatedRendererLayerImpl::SetFrameData( |
&resources_in_frame); |
for (size_t i = 0; i < render_pass_list.size(); ++i) { |
RenderPass* pass = render_pass_list[i]; |
- for (size_t j = 0; j < pass->quad_list.size(); ++j) { |
- DrawQuad* quad = pass->quad_list[j]; |
- quad->IterateResources(remap_resources_to_parent_callback); |
+ for (QuadList::Iterator iter = pass->quad_list.begin(); |
+ iter != pass->quad_list.end(); |
+ ++iter) { |
+ iter->IterateResources(remap_resources_to_parent_callback); |
} |
} |
@@ -393,8 +394,10 @@ void DelegatedRendererLayerImpl::AppendRenderPassQuads( |
const SharedQuadState* delegated_shared_quad_state = NULL; |
SharedQuadState* output_shared_quad_state = NULL; |
- for (size_t i = 0; i < delegated_render_pass->quad_list.size(); ++i) { |
- const DrawQuad* delegated_quad = delegated_render_pass->quad_list[i]; |
+ for (QuadList::ConstIterator iter = delegated_render_pass->quad_list.begin(); |
+ iter != delegated_render_pass->quad_list.end(); |
+ ++iter) { |
+ const DrawQuad* delegated_quad = &*iter; |
bool is_root_delegated_render_pass = |
delegated_render_pass == render_passes_in_draw_order_.back(); |