Chromium Code Reviews| Index: mojo/services/public/cpp/surfaces/tests/surface_unittest.cc |
| diff --git a/mojo/services/public/cpp/surfaces/tests/surface_unittest.cc b/mojo/services/public/cpp/surfaces/tests/surface_unittest.cc |
| index cc7c2e898941dde9d7e3c50794ac09653490fe31..f3f7bba6cf75493c7e30960598a3dd4707c8ed1b 100644 |
| --- a/mojo/services/public/cpp/surfaces/tests/surface_unittest.cc |
| +++ b/mojo/services/public/cpp/surfaces/tests/surface_unittest.cc |
| @@ -3,6 +3,7 @@ |
| // found in the LICENSE file. |
| #include "cc/quads/render_pass.h" |
| +#include "cc/quads/render_pass_draw_quad.h" |
| #include "cc/quads/solid_color_draw_quad.h" |
| #include "cc/quads/surface_draw_quad.h" |
| #include "cc/quads/texture_draw_quad.h" |
| @@ -69,7 +70,8 @@ TEST_F(SurfaceLibQuadTest, ColorQuad) { |
| arbitrary_color, |
| force_anti_aliasing_off); |
| - QuadPtr mojo_quad = Quad::From(*(pass->quad_list.back())); |
| + cc::DrawQuad* base_ptr = static_cast<cc::DrawQuad*>(color_quad); |
| + QuadPtr mojo_quad = Quad::From(*base_ptr); |
|
danakj
2014/09/23 17:59:38
james previously said you can do something like:
weiliangc
2014/09/24 20:14:35
Sorry, my bad.
Done.
|
| ASSERT_FALSE(mojo_quad.is_null()); |
| EXPECT_EQ(MATERIAL_SOLID_COLOR, mojo_quad->material); |
| EXPECT_EQ(Rect::From(rect), mojo_quad->rect); |
| @@ -89,7 +91,8 @@ TEST_F(SurfaceLibQuadTest, SurfaceQuad) { |
| surface_quad->SetAll( |
| sqs, rect, opaque_rect, visible_rect, needs_blending, arbitrary_id); |
| - QuadPtr mojo_quad = Quad::From(*(pass->quad_list.back())); |
| + cc::DrawQuad* base_ptr = static_cast<cc::DrawQuad*>(surface_quad); |
| + QuadPtr mojo_quad = Quad::From(*base_ptr); |
| ASSERT_FALSE(mojo_quad.is_null()); |
| EXPECT_EQ(MATERIAL_SURFACE_CONTENT, mojo_quad->material); |
| ASSERT_TRUE(mojo_quad->surface_quad_state); |
| @@ -121,7 +124,8 @@ TEST_F(SurfaceLibQuadTest, TextureQuad) { |
| vertex_opacity, |
| flipped); |
| - QuadPtr mojo_quad = Quad::From(*(pass->quad_list.back())); |
| + cc::DrawQuad* base_ptr = static_cast<cc::DrawQuad*>(texture_quad); |
| + QuadPtr mojo_quad = Quad::From(*base_ptr); |
| ASSERT_FALSE(mojo_quad.is_null()); |
| EXPECT_EQ(MATERIAL_TEXTURE_CONTENT, mojo_quad->material); |
| ASSERT_TRUE(mojo_quad->texture_quad_state); |
| @@ -317,31 +321,31 @@ TEST(SurfaceLibTest, RenderPass) { |
| EXPECT_EQ(opacity, round_trip_sqs->opacity); |
| EXPECT_EQ(sorting_context_id, round_trip_sqs->sorting_context_id); |
| - cc::QuadList::iterator dq_iter = round_trip_pass->quad_list.begin(); |
| + cc::QuadList::Iterator dq_iter = round_trip_pass->quad_list.begin(); |
| // First is solid color quad. |
| - ASSERT_EQ(cc::DrawQuad::SOLID_COLOR, (*dq_iter)->material); |
| - EXPECT_EQ(rect, (*dq_iter)->rect); |
| - EXPECT_EQ(opaque_rect, (*dq_iter)->opaque_rect); |
| - EXPECT_EQ(visible_rect, (*dq_iter)->visible_rect); |
| - EXPECT_EQ(needs_blending, (*dq_iter)->needs_blending); |
| + ASSERT_EQ(cc::DrawQuad::SOLID_COLOR, dq_iter->material); |
| + EXPECT_EQ(rect, dq_iter->rect); |
| + EXPECT_EQ(opaque_rect, dq_iter->opaque_rect); |
| + EXPECT_EQ(visible_rect, dq_iter->visible_rect); |
| + EXPECT_EQ(needs_blending, dq_iter->needs_blending); |
| const cc::SolidColorDrawQuad* round_trip_color_quad = |
| - cc::SolidColorDrawQuad::MaterialCast(*dq_iter); |
| + cc::SolidColorDrawQuad::MaterialCast(&*dq_iter); |
| EXPECT_EQ(arbitrary_color, round_trip_color_quad->color); |
| EXPECT_EQ(force_anti_aliasing_off, |
| round_trip_color_quad->force_anti_aliasing_off); |
| ++dq_iter; |
| // Second is surface quad. |
| - ASSERT_EQ(cc::DrawQuad::SURFACE_CONTENT, (*dq_iter)->material); |
| + ASSERT_EQ(cc::DrawQuad::SURFACE_CONTENT, dq_iter->material); |
| const cc::SurfaceDrawQuad* round_trip_surface_quad = |
| - cc::SurfaceDrawQuad::MaterialCast(*dq_iter); |
| + cc::SurfaceDrawQuad::MaterialCast(&*dq_iter); |
| EXPECT_EQ(arbitrary_id, round_trip_surface_quad->surface_id); |
| ++dq_iter; |
| // Third is texture quad. |
| - ASSERT_EQ(cc::DrawQuad::TEXTURE_CONTENT, (*dq_iter)->material); |
| + ASSERT_EQ(cc::DrawQuad::TEXTURE_CONTENT, dq_iter->material); |
| const cc::TextureDrawQuad* round_trip_texture_quad = |
| - cc::TextureDrawQuad::MaterialCast(*dq_iter); |
| + cc::TextureDrawQuad::MaterialCast(&*dq_iter); |
| EXPECT_EQ(resource_id, round_trip_texture_quad->resource_id); |
| EXPECT_EQ(premultiplied_alpha, round_trip_texture_quad->premultiplied_alpha); |
| EXPECT_EQ(uv_top_left, round_trip_texture_quad->uv_top_left); |