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Issue 448303002: Use custom ListContainer to allocate DrawQuads (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@perftest
Patch Set: change header files to try fix compile error Created 6 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/test/layer_test_common.h" 5 #include "cc/test/layer_test_common.h"
6 6
7 #include "cc/base/math_util.h" 7 #include "cc/base/math_util.h"
8 #include "cc/base/region.h" 8 #include "cc/base/region.h"
9 #include "cc/layers/append_quads_data.h" 9 #include "cc/layers/append_quads_data.h"
10 #include "cc/quads/draw_quad.h" 10 #include "cc/quads/draw_quad.h"
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33 gfx::ToFlooredSize(r.size()) == r.size()) 33 gfx::ToFlooredSize(r.size()) == r.size())
34 return true; 34 return true;
35 35
36 return false; 36 return false;
37 } 37 }
38 38
39 void LayerTestCommon::VerifyQuadsExactlyCoverRect(const QuadList& quads, 39 void LayerTestCommon::VerifyQuadsExactlyCoverRect(const QuadList& quads,
40 const gfx::Rect& rect) { 40 const gfx::Rect& rect) {
41 Region remaining = rect; 41 Region remaining = rect;
42 42
43 for (size_t i = 0; i < quads.size(); ++i) { 43 size_t i = 0;
44 DrawQuad* quad = quads[i]; 44 for (QuadList::ConstIterator iter = quads.begin(); iter != quads.end();
45 ++iter) {
46 const DrawQuad* quad = &*iter;
45 gfx::RectF quad_rectf = 47 gfx::RectF quad_rectf =
46 MathUtil::MapClippedRect(quad->quadTransform(), gfx::RectF(quad->rect)); 48 MathUtil::MapClippedRect(quad->quadTransform(), gfx::RectF(quad->rect));
47 49
48 // Before testing for exact coverage in the integer world, assert that 50 // Before testing for exact coverage in the integer world, assert that
49 // rounding will not round the rect incorrectly. 51 // rounding will not round the rect incorrectly.
50 ASSERT_TRUE(CanRectFBeSafelyRoundedToRect(quad_rectf)); 52 ASSERT_TRUE(CanRectFBeSafelyRoundedToRect(quad_rectf));
51 53
52 gfx::Rect quad_rect = gfx::ToEnclosingRect(quad_rectf); 54 gfx::Rect quad_rect = gfx::ToEnclosingRect(quad_rectf);
53 55
54 EXPECT_TRUE(rect.Contains(quad_rect)) << quad_string << i 56 EXPECT_TRUE(rect.Contains(quad_rect)) << quad_string << i
55 << " rect: " << rect.ToString() 57 << " rect: " << rect.ToString()
56 << " quad: " << quad_rect.ToString(); 58 << " quad: " << quad_rect.ToString();
57 EXPECT_TRUE(remaining.Contains(quad_rect)) 59 EXPECT_TRUE(remaining.Contains(quad_rect))
58 << quad_string << i << " remaining: " << remaining.ToString() 60 << quad_string << i << " remaining: " << remaining.ToString()
59 << " quad: " << quad_rect.ToString(); 61 << " quad: " << quad_rect.ToString();
60 remaining.Subtract(quad_rect); 62 remaining.Subtract(quad_rect);
63
64 ++i;
61 } 65 }
62 66
63 EXPECT_TRUE(remaining.IsEmpty()); 67 EXPECT_TRUE(remaining.IsEmpty());
64 } 68 }
65 69
66 // static 70 // static
67 void LayerTestCommon::VerifyQuadsAreOccluded(const QuadList& quads, 71 void LayerTestCommon::VerifyQuadsAreOccluded(const QuadList& quads,
68 const gfx::Rect& occluded, 72 const gfx::Rect& occluded,
69 size_t* partially_occluded_count) { 73 size_t* partially_occluded_count) {
70 // No quad should exist if it's fully occluded. 74 // No quad should exist if it's fully occluded.
71 for (size_t i = 0; i < quads.size(); ++i) { 75 for (QuadList::ConstIterator iter = quads.begin(); iter != quads.end();
76 ++iter) {
72 gfx::Rect target_visible_rect = MathUtil::MapEnclosingClippedRect( 77 gfx::Rect target_visible_rect = MathUtil::MapEnclosingClippedRect(
73 quads[i]->quadTransform(), quads[i]->visible_rect); 78 iter->quadTransform(), iter->visible_rect);
74 EXPECT_FALSE(occluded.Contains(target_visible_rect)); 79 EXPECT_FALSE(occluded.Contains(target_visible_rect));
75 } 80 }
76 81
77 // Quads that are fully occluded on one axis only should be shrunken. 82 // Quads that are fully occluded on one axis only should be shrunken.
78 for (size_t i = 0; i < quads.size(); ++i) { 83 for (QuadList::ConstIterator iter = quads.begin(); iter != quads.end();
79 DrawQuad* quad = quads[i]; 84 ++iter) {
85 const DrawQuad* quad = &*iter;
80 DCHECK(quad->quadTransform().IsIdentityOrIntegerTranslation()); 86 DCHECK(quad->quadTransform().IsIdentityOrIntegerTranslation());
81 gfx::Rect target_rect = 87 gfx::Rect target_rect =
82 MathUtil::MapEnclosingClippedRect(quad->quadTransform(), quad->rect); 88 MathUtil::MapEnclosingClippedRect(quad->quadTransform(), quad->rect);
83 gfx::Rect target_visible_rect = MathUtil::MapEnclosingClippedRect( 89 gfx::Rect target_visible_rect = MathUtil::MapEnclosingClippedRect(
84 quad->quadTransform(), quad->visible_rect); 90 quad->quadTransform(), quad->visible_rect);
85 91
86 bool fully_occluded_horizontal = target_rect.x() >= occluded.x() && 92 bool fully_occluded_horizontal = target_rect.x() >= occluded.x() &&
87 target_rect.right() <= occluded.right(); 93 target_rect.right() <= occluded.right();
88 bool fully_occluded_vertical = target_rect.y() >= occluded.y() && 94 bool fully_occluded_vertical = target_rect.y() >= occluded.y() &&
89 target_rect.bottom() <= occluded.bottom(); 95 target_rect.bottom() <= occluded.bottom();
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156 render_pass_->shared_quad_state_list.clear(); 162 render_pass_->shared_quad_state_list.clear();
157 occlusion_tracker_.set_occluded_target_rect_for_contributing_surface( 163 occlusion_tracker_.set_occluded_target_rect_for_contributing_surface(
158 occluded); 164 occluded);
159 bool for_replica = false; 165 bool for_replica = false;
160 RenderPassId id(1, 1); 166 RenderPassId id(1, 1);
161 surface_impl->AppendQuads( 167 surface_impl->AppendQuads(
162 render_pass_.get(), occlusion_tracker_, &data, for_replica, id); 168 render_pass_.get(), occlusion_tracker_, &data, for_replica, id);
163 } 169 }
164 170
165 } // namespace cc 171 } // namespace cc
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