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Side by Side Diff: cc/quads/render_pass.h

Issue 448303002: Use custom ListContainer to allocate DrawQuads (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@perftest
Patch Set: change header files to try fix compile error Created 6 years, 2 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_QUADS_RENDER_PASS_H_ 5 #ifndef CC_QUADS_RENDER_PASS_H_
6 #define CC_QUADS_RENDER_PASS_H_ 6 #define CC_QUADS_RENDER_PASS_H_
7 7
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/callback.h" 11 #include "base/callback.h"
12 #include "base/containers/hash_tables.h" 12 #include "base/containers/hash_tables.h"
13 #include "cc/base/cc_export.h" 13 #include "cc/base/cc_export.h"
14 #include "cc/base/scoped_ptr_vector.h" 14 #include "cc/base/scoped_ptr_vector.h"
15 #include "cc/quads/list_container.h"
15 #include "cc/quads/render_pass_id.h" 16 #include "cc/quads/render_pass_id.h"
16 #include "skia/ext/refptr.h" 17 #include "skia/ext/refptr.h"
17 #include "ui/gfx/rect.h" 18 #include "ui/gfx/rect.h"
18 #include "ui/gfx/rect_f.h" 19 #include "ui/gfx/rect_f.h"
19 #include "ui/gfx/transform.h" 20 #include "ui/gfx/transform.h"
20 21
21 namespace base { 22 namespace base {
22 namespace debug { 23 namespace debug {
23 class TracedValue; 24 class TracedValue;
24 } 25 }
25 class Value; 26 class Value;
26 }; 27 };
27 28
28 namespace cc { 29 namespace cc {
29 30
30 class DrawQuad; 31 class DrawQuad;
32 class CopyOutputRequest;
31 class RenderPassDrawQuad; 33 class RenderPassDrawQuad;
32 class CopyOutputRequest;
33 class SharedQuadState; 34 class SharedQuadState;
34 35
35 // A list of DrawQuad objects, sorted internally in front-to-back order. 36 // A list of DrawQuad objects, sorted internally in front-to-back order.
36 class QuadList : public ScopedPtrVector<DrawQuad> { 37 class QuadList : public ListContainer<DrawQuad> {
37 public: 38 public:
38 typedef reverse_iterator BackToFrontIterator; 39 explicit QuadList(size_t default_size_to_reserve);
39 typedef const_reverse_iterator ConstBackToFrontIterator; 40
41 typedef QuadList::ReverseIterator BackToFrontIterator;
42 typedef QuadList::ConstReverseIterator ConstBackToFrontIterator;
40 43
41 inline BackToFrontIterator BackToFrontBegin() { return rbegin(); } 44 inline BackToFrontIterator BackToFrontBegin() { return rbegin(); }
42 inline BackToFrontIterator BackToFrontEnd() { return rend(); } 45 inline BackToFrontIterator BackToFrontEnd() { return rend(); }
43 inline ConstBackToFrontIterator BackToFrontBegin() const { return rbegin(); } 46 inline ConstBackToFrontIterator BackToFrontBegin() const { return rbegin(); }
44 inline ConstBackToFrontIterator BackToFrontEnd() const { return rend(); } 47 inline ConstBackToFrontIterator BackToFrontEnd() const { return rend(); }
45 }; 48 };
46 49
47 typedef ScopedPtrVector<SharedQuadState> SharedQuadStateList; 50 typedef ScopedPtrVector<SharedQuadState> SharedQuadStateList;
48 51
49 class CC_EXPORT RenderPass { 52 class CC_EXPORT RenderPass {
(...skipping 18 matching lines...) Expand all
68 71
69 void SetAll(RenderPassId id, 72 void SetAll(RenderPassId id,
70 const gfx::Rect& output_rect, 73 const gfx::Rect& output_rect,
71 const gfx::Rect& damage_rect, 74 const gfx::Rect& damage_rect,
72 const gfx::Transform& transform_to_root_target, 75 const gfx::Transform& transform_to_root_target,
73 bool has_transparent_background); 76 bool has_transparent_background);
74 77
75 void AsValueInto(base::debug::TracedValue* dict) const; 78 void AsValueInto(base::debug::TracedValue* dict) const;
76 79
77 SharedQuadState* CreateAndAppendSharedQuadState(); 80 SharedQuadState* CreateAndAppendSharedQuadState();
81
78 template <typename DrawQuadType> 82 template <typename DrawQuadType>
79 DrawQuadType* CreateAndAppendDrawQuad() { 83 DrawQuadType* CreateAndAppendDrawQuad() {
80 scoped_ptr<DrawQuadType> draw_quad = make_scoped_ptr(new DrawQuadType); 84 return quad_list.AllocateAndConstruct<DrawQuadType>();
81 quad_list.push_back(draw_quad.template PassAs<DrawQuad>());
82 return static_cast<DrawQuadType*>(quad_list.back());
83 } 85 }
84 86
85 RenderPassDrawQuad* CopyFromAndAppendRenderPassDrawQuad( 87 RenderPassDrawQuad* CopyFromAndAppendRenderPassDrawQuad(
86 const RenderPassDrawQuad* quad, 88 const RenderPassDrawQuad* quad,
87 const SharedQuadState* shared_quad_state, 89 const SharedQuadState* shared_quad_state,
88 RenderPassId render_pass_id); 90 RenderPassId render_pass_id);
89 DrawQuad* CopyFromAndAppendDrawQuad(const DrawQuad* quad, 91 DrawQuad* CopyFromAndAppendDrawQuad(const DrawQuad* quad,
90 const SharedQuadState* shared_quad_state); 92 const SharedQuadState* shared_quad_state);
91 93
92 // Uniquely identifies the render pass in the compositor's current frame. 94 // Uniquely identifies the render pass in the compositor's current frame.
(...skipping 19 matching lines...) Expand all
112 QuadList quad_list; 114 QuadList quad_list;
113 SharedQuadStateList shared_quad_state_list; 115 SharedQuadStateList shared_quad_state_list;
114 116
115 protected: 117 protected:
116 explicit RenderPass(size_t num_layers); 118 explicit RenderPass(size_t num_layers);
117 RenderPass(); 119 RenderPass();
118 120
119 private: 121 private:
120 template <typename DrawQuadType> 122 template <typename DrawQuadType>
121 DrawQuadType* CopyFromAndAppendTypedDrawQuad(const DrawQuad* quad) { 123 DrawQuadType* CopyFromAndAppendTypedDrawQuad(const DrawQuad* quad) {
122 scoped_ptr<DrawQuadType> draw_quad = 124 return quad_list.AllocateAndCopyFrom(DrawQuadType::MaterialCast(quad));
123 make_scoped_ptr(new DrawQuadType(*DrawQuadType::MaterialCast(quad)));
124 quad_list.push_back(draw_quad.template PassAs<DrawQuad>());
125 return static_cast<DrawQuadType*>(quad_list.back());
126 } 125 }
127 126
128 DISALLOW_COPY_AND_ASSIGN(RenderPass); 127 DISALLOW_COPY_AND_ASSIGN(RenderPass);
129 }; 128 };
130 129
131 } // namespace cc 130 } // namespace cc
132 131
133 namespace BASE_HASH_NAMESPACE { 132 namespace BASE_HASH_NAMESPACE {
134 #if defined(COMPILER_MSVC) 133 #if defined(COMPILER_MSVC)
135 inline size_t hash_value(const cc::RenderPassId& key) { 134 inline size_t hash_value(const cc::RenderPassId& key) {
(...skipping 10 matching lines...) Expand all
146 #error define a hash function for your compiler 145 #error define a hash function for your compiler
147 #endif // COMPILER 146 #endif // COMPILER
148 } // namespace BASE_HASH_NAMESPACE 147 } // namespace BASE_HASH_NAMESPACE
149 148
150 namespace cc { 149 namespace cc {
151 typedef ScopedPtrVector<RenderPass> RenderPassList; 150 typedef ScopedPtrVector<RenderPass> RenderPassList;
152 typedef base::hash_map<RenderPassId, RenderPass*> RenderPassIdHashMap; 151 typedef base::hash_map<RenderPassId, RenderPass*> RenderPassIdHashMap;
153 } // namespace cc 152 } // namespace cc
154 153
155 #endif // CC_QUADS_RENDER_PASS_H_ 154 #endif // CC_QUADS_RENDER_PASS_H_
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