| Index: cc/layers/delegated_renderer_layer_impl_unittest.cc
|
| diff --git a/cc/layers/delegated_renderer_layer_impl_unittest.cc b/cc/layers/delegated_renderer_layer_impl_unittest.cc
|
| index 33082cc6d2b70345e96c1f70922ea01caa6cd28a..193b7e607bfe933f696b9ac4932c1c0aa10433d3 100644
|
| --- a/cc/layers/delegated_renderer_layer_impl_unittest.cc
|
| +++ b/cc/layers/delegated_renderer_layer_impl_unittest.cc
|
| @@ -1507,6 +1507,33 @@ TEST_F(DelegatedRendererLayerImplTest, Occlusion) {
|
| impl.quad_list()[0]->visible_rect.ToString());
|
| }
|
| }
|
| + {
|
| + gfx::Rect occluded(0, 0, 500, 1000);
|
| + // Move the occlusion to where it is in the contributing surface.
|
| + occluded -= quad_rect.OffsetFromOrigin() + gfx::Vector2d(11, 0);
|
| +
|
| + SCOPED_TRACE("Contributing render pass with transformed root");
|
| +
|
| + delegated_renderer_layer_impl->SetTransform(transform);
|
| + impl.CalcDrawProps(viewport_size);
|
| +
|
| + impl.AppendQuadsForPassWithOcclusion(
|
| + delegated_renderer_layer_impl, pass2_id, occluded);
|
| + size_t partially_occluded_count = 0;
|
| + LayerTestCommon::VerifyQuadsCoverRectWithOcclusion(
|
| + impl.quad_list(),
|
| + gfx::Rect(quad_rect.size()),
|
| + occluded,
|
| + &partially_occluded_count);
|
| + // The layer outputs one quad, which is partially occluded.
|
| + EXPECT_EQ(1u, impl.quad_list().size());
|
| + EXPECT_EQ(1u, partially_occluded_count);
|
| + // The quad in the contributing surface is at (222,300) in the transformed
|
| + // root. The occlusion extends to 500 in the x-axis, pushing the left of the
|
| + // visible part of the quad to 500 - 222 = 300 - 22 inside the quad.
|
| + EXPECT_EQ(gfx::Rect(300 - 22, 0, 100 + 22, 500).ToString(),
|
| + impl.quad_list()[0]->visible_rect.ToString());
|
| + }
|
| }
|
|
|
| TEST_F(DelegatedRendererLayerImplTest, PushPropertiesTo) {
|
|
|