DescriptionLayerTreeHostImpl knows if it has an output surface.
Surface loss is only detected via the callback.
We can tolerate multiple calls to InitializeRenderer without
needing the lost-surface callback in between.
Remove Renderer::IsContextLost, but keep GLRenderer::IsContextLost.
Remove ThreadProxy::CheckOutputSurfaceStatusOnImplThread
BUG=392891
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=288457
Patch Set 1 #
Total comments: 12
Patch Set 2 : Change state variable to have_valid_output_source_ #Patch Set 3 : Don't test calling InitializeRenderer twice in a row #
Total comments: 2
Messages
Total messages: 11 (0 generated)
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