| Index: src/gpu/GrDistanceFieldTextContext.cpp
|
| diff --git a/src/gpu/GrDistanceFieldTextContext.cpp b/src/gpu/GrDistanceFieldTextContext.cpp
|
| index 4321ff17efc534bd8b476823776506394cf4e7eb..b7b4f9903f1fdeba7f63fe62ec802c4ff4fec610 100755
|
| --- a/src/gpu/GrDistanceFieldTextContext.cpp
|
| +++ b/src/gpu/GrDistanceFieldTextContext.cpp
|
| @@ -421,6 +421,9 @@ HAS_ATLAS:
|
| SkFixedToFloat(texture->normalizeFixedY(ty + th)),
|
| vertSize);
|
| if (useColorVerts) {
|
| + if (0xFF == GrColorUnpackA(fPaint.getColor())) {
|
| + fDrawTarget->drawState()->setHint(GrDrawState::kVertexColorsAreOpaque_Hint, true);
|
| + }
|
| // color comes after position.
|
| GrColor* colors = reinterpret_cast<GrColor*>(positions + 1);
|
| for (int i = 0; i < 4; ++i) {
|
|
|