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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrDrawTarget_DEFINED | 8 #ifndef GrDrawTarget_DEFINED |
9 #define GrDrawTarget_DEFINED | 9 #define GrDrawTarget_DEFINED |
10 | 10 |
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77 * Read-only access to the GrDrawTarget's current draw state. | 77 * Read-only access to the GrDrawTarget's current draw state. |
78 */ | 78 */ |
79 const GrDrawState& getDrawState() const { return *fDrawState; } | 79 const GrDrawState& getDrawState() const { return *fDrawState; } |
80 | 80 |
81 /** | 81 /** |
82 * Read-write access to the GrDrawTarget's current draw state. Note that | 82 * Read-write access to the GrDrawTarget's current draw state. Note that |
83 * this doesn't ref. | 83 * this doesn't ref. |
84 */ | 84 */ |
85 GrDrawState* drawState() { return fDrawState; } | 85 GrDrawState* drawState() { return fDrawState; } |
86 | 86 |
87 /** | |
88 * Color alpha and coverage are two inputs to the drawing pipeline. For some | |
89 * blend modes it is safe to fold the coverage into constant or per-vertex | |
90 * color alpha value. For other blend modes they must be handled separately. | |
91 * Depending on features available in the underlying 3D API this may or may | |
92 * not be possible. | |
93 * | |
94 * This function considers the current draw state and the draw target's | |
95 * capabilities to determine whether coverage can be handled correctly. The | |
96 * following assumptions are made: | |
97 * 1. The caller intends to somehow specify coverage. This can be | |
98 * specified either by enabling a coverage stage on the GrDrawState or | |
99 * via the vertex layout. | |
100 * 2. Other than enabling coverage stages or enabling coverage in the | |
101 * layout, the current configuration of the target's GrDrawState is as | |
102 * it will be at draw time. | |
103 */ | |
104 bool canApplyCoverage() const; | |
105 | |
106 /** When we're using coverage AA but the blend is incompatible (given gpu | 87 /** When we're using coverage AA but the blend is incompatible (given gpu |
107 * limitations) we should disable AA. */ | 88 * limitations) we should disable AA. */ |
108 bool shouldDisableCoverageAAForBlend() { | 89 bool shouldDisableCoverageAAForBlend() const { |
109 // Enable below if we should draw with AA even when it produces | 90 // Enable below if we should draw with AA even when it produces |
110 // incorrect blending. | 91 // incorrect blending. |
111 // return false; | 92 // return false; |
112 return !this->canApplyCoverage(); | 93 return !this->getDrawState().couldApplyCoverage(*this->caps()); |
113 } | 94 } |
114 | 95 |
115 /** | 96 /** |
116 * There are three types of "sources" of geometry (vertices and indices) for | 97 * There are three types of "sources" of geometry (vertices and indices) for |
117 * draw calls made on the target. When performing an indexed draw, the | 98 * draw calls made on the target. When performing an indexed draw, the |
118 * indices and vertices can use different source types. Once a source is | 99 * indices and vertices can use different source types. Once a source is |
119 * specified it can be used for multiple draws. However, the time at which | 100 * specified it can be used for multiple draws. However, the time at which |
120 * the geometry data is no longer editable depends on the source type. | 101 * the geometry data is no longer editable depends on the source type. |
121 * | 102 * |
122 * Sometimes it is necessary to perform a draw while upstack code has | 103 * Sometimes it is necessary to perform a draw while upstack code has |
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972 GrContext* fContext; | 953 GrContext* fContext; |
973 // To keep track that we always have at least as many debug marker adds as r
emoves | 954 // To keep track that we always have at least as many debug marker adds as r
emoves |
974 int fGpuTraceMar
kerCount; | 955 int fGpuTraceMar
kerCount; |
975 GrTraceMarkerSet fActiveTrace
Markers; | 956 GrTraceMarkerSet fActiveTrace
Markers; |
976 GrTraceMarkerSet fStoredTrace
Markers; | 957 GrTraceMarkerSet fStoredTrace
Markers; |
977 | 958 |
978 typedef SkRefCnt INHERITED; | 959 typedef SkRefCnt INHERITED; |
979 }; | 960 }; |
980 | 961 |
981 #endif | 962 #endif |
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