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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_GAMEPAD_RENDERER_PROVIDER_H_ | 5 #ifndef CONTENT_PUBLIC_RENDERER_RENDERER_GAMEPAD_PROVIDER_H_ |
| 6 #define CONTENT_GAMEPAD_RENDERER_PROVIDER_H_ | 6 #define CONTENT_PUBLIC_RENDERER_RENDERER_GAMEPAD_PROVIDER_H_ |
| 7 | |
| 8 #include "content/public/renderer/platform_event_observer.h" | |
| 7 | 9 |
| 8 namespace blink { | 10 namespace blink { |
| 9 class WebGamepadListener; | 11 class WebGamepadListener; |
| 10 class WebGamepads; | 12 class WebGamepads; |
| 11 } | 13 } |
| 12 | 14 |
| 13 namespace content { | 15 namespace content { |
| 14 | 16 |
| 15 // Provides gamepad data and events for blink. | 17 // Provides gamepad data and events for blink. |
| 16 class RendererGamepadProvider { | 18 class RendererGamepadProvider |
| 19 : public PlatformEventObserver<blink::WebGamepadListener> { | |
| 17 public: | 20 public: |
| 21 explicit RendererGamepadProvider(RenderThread* thread) | |
| 22 : PlatformEventObserver<blink::WebGamepadListener>(thread) { } | |
| 18 // Provides latest snapshot of gamepads. | 23 // Provides latest snapshot of gamepads. |
| 19 virtual void SampleGamepads(blink::WebGamepads& gamepads) = 0; | 24 virtual void SampleGamepads(blink::WebGamepads& gamepads) = 0; |
| 20 | 25 |
| 21 // Registers listener for be notified of events. | 26 // This PlatformEventObserver implementation do not handle that. |
|
scottmg
2014/08/05 21:09:18
nit; "do not handle that" -> "does not handle this
mlamouri (slow - plz ping)
2014/08/05 21:32:36
Done.
| |
| 22 virtual void SetGamepadListener(blink::WebGamepadListener* listener) = 0; | 27 virtual void SendFakeDataForTesting(void* data) OVERRIDE { } |
| 23 | 28 |
| 24 protected: | 29 protected: |
| 25 virtual ~RendererGamepadProvider() {} | 30 virtual ~RendererGamepadProvider() {} |
| 31 | |
| 32 DISALLOW_COPY_AND_ASSIGN(RendererGamepadProvider); | |
| 26 }; | 33 }; |
| 27 | 34 |
| 28 } // namespace content | 35 } // namespace content |
| 29 | 36 |
| 30 #endif | 37 #endif |
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